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Boat Mowed
Nov Member 2023

Boat Mowed

Posts: 101 Iron Posts by user Forum Profile RuneMetrics Profile
Not sure if any mods will see this, but there is a typo in this news post in the To Be Polled section regarding the locator orb poll question.

It currently reads:

Locator Orbs
After completing Dragon Slayer II, players can only have one locator orb at a time. Since the orbs are useful for draining health, similar to Dwarven rock cakes, it can be a pain to have to retrieve another one upon death. We propose allowing players to retrieve multiple copies of the locator orb by speaking to Ana.

Poll Question #13
Should players be able to have multiple copies of the locator orb by speaking to Ana?

Players receive the locator orb from Ava in Draynor Manor, not Ana who is a character in the 'The Tourist Trap' quest.

Most players who have a locator orb will know this already, but it could be confusing to some reading the news post. Hopefully the typo isn't in the actual poll when it's released.

11-Jul-2019 16:37:58

Sir Slapanub

Sir Slapanub

Posts: 26 Bronze Posts by user Forum Profile RuneMetrics Profile
The gmaul nerf is honestly going to ruin any 50 atk account and with it cut down acc diversity in low cmb accounts (forcing 60 atk accounts almost exclusively). If you think any 1 defer acc is going to opt to risk 1m extra to use a gmaul normally in 1v1's you've lost your marbles. Yes low risk is a problem in low cmb brackets, but its a universal problem and what you're essentially doing with this update is forcing 50 atkers to get 60 atk since 60 atkers will still risk 75k.

For those who say "get gud" and pk people with 1 spec. L0L. That's so dumb... rangers with a light balli d throwing axe combo or 4 specs with a dds would be way more viable therefore forcing people to convert to 60 atk or not melee at low cmb lvls. This solution, while with good intention, is a terrible idea. There's plenty of ways to nerf it without killing all 50 atk builds... reconsider

It's absurd that people complain its too much the meta at low cmb lvls. As if the name of the game when it comes to pking wasn't minimizing your attack and defense levels in order to maximize your str and damage output.... so obviously lower cmb brackets would cater towards lower tier atk weapons. That's common sense, but a simple 10-20 def makes the gmaul wildly inaccurate.

viable alternatives:
-make it a clamp add on (like sara tears yet the "tear" part degrades) that degrades over time and is kept as a +1, but is very expensive
-or a clamp add on that degrades your mauls very quickly b/c they are cheap

-make a slight delay in between your first spec weapon before you can g maul insta spec following it up; allowing the ability to stack out high hp if done deceptively but making it very defendable with proper eating. while adding in no more mauls from gargoyles if you still think the low cmb mauling is such a problem

-make a barbarian training required to use your g maul "powerfully"; (with an easy quest) and they degrade fast obviously skyrocketing the price

Thought of these in 5 secs, do better...

11-Jul-2019 16:51:25

BlackSwan
Jan Member 2017

BlackSwan

Posts: 186 Iron Posts by user Forum Profile RuneMetrics Profile
1) Gmaul proposed update is horrible. Will completely screw over poor/new/iron players, and give a huge advantage to rich players + high skilled pkers. You cannot do this please, it's a terrible idea, and will keep players from joining the pvp community.
I don't think gmaul should be nerfed, as it's an iconic piece of RS, and I want it to still be there when I try pvp, but if you're going to nerf it, just nerf it. Don't give this weapon only to rich people, that's crazy.

2) Dinh's bulwark nerf is similarly suspect. The "targets" need a fair chance to escape. It's not reasonable to expect your freezes and specs will always land. I've seen plenty of people go down to SINGLE pkers when using a Dinh's, so it's definitely not unbeatable.

3) Magic defense calculation. Same issues as above. While maybe acceptable in deadman, osrs is not deadman. Please stop trying to make it easier to kill people. PKers already have the advantage against pvmers as mostly they just run away and don't fight back because of skull risks. (Even if you don't fall for the tricks, there's always the possibility of a glitch or something happening causing you to skull). And if they choose not to attack, that's fine, but they still need a chance at survival. Plenty of pvmers get killed everyday, and the pkers only complain about the ones that get away, ofc they're not complaining about the 30 other people they killed.

And the reason I keep saying Pkers vs Pvmers is because these updates are entirely focused on giving pkers an even stronger advantage against pvmers/people who don;t fight back. Pk vs Pk is already balanced, as both sides are dealing with the same issues.

I've already been thinking about quitting because of recent updates, particularly the rs3 clone of the mimic, and ever more frequent "integrity changes" that I strongly disagree with. Any of these updates alone could push me over the fence, and while I know noone cares if I quit, I believe these feelings are shared by many.

11-Jul-2019 18:25:12

LiquidRepeat
Mar Member 2024

LiquidRepeat

Posts: 15 Bronze Posts by user Forum Profile RuneMetrics Profile
I really can't imagine why the 3 second teleport delay is a problem after speccing, unless you're a rusher or spec tabber, please keep it.


if the community does want to go through with the having to repair fire cape, void, imbued cape, please make it so that it takes 5 deaths or so before it breaks, and able to repair at 1/5 3/5, if you do this it would probably have to be a different shop than perdu and a different cost, but It would be annoying to die at bandos or.. vorkath.. or anywhere and not be able to get right back into the fight, it's like dying at bandos with a dragonfire shield, you can't just get back in you have to recharge the dfs otherwise it's stats are of a bronze dagger.
It would also be especially annoying at places like raids, not only did you lose points when dying, but now you're losing dps due to your fire cape and imbued cape breaking, in summary, if you decide to add breakable untradeables in pvm, make them different from perdu's and have a 5 death counter, able to be repaired before it's fully broken too (similar to crystal weaponry imbued)



as far as the magical defence in pvp, wizards should be more immune to spells than non wizards, keep it the same

11-Jul-2019 19:31:51

LiquidRepeat
Mar Member 2024

LiquidRepeat

Posts: 15 Bronze Posts by user Forum Profile RuneMetrics Profile
what? there are accounts that only use magic, called staff of the dead pures.
https://www.youtube.com/watch?v=CAwkCela1iY


they get kills, no gmaul, no dds

I have an account, called a staff of the dead pure, I get kills, teir 10 emblems from tier 1's, no spec

if you can't get a kill without a gmaul cry me a river.

11-Jul-2019 19:40:07

Kalima
Jan Member 2023

Kalima

Posts: 22 Bronze Posts by user Forum Profile RuneMetrics Profile
LiquidRepeat said :
if the community does want to go through with the having to repair fire cape, void, imbued cape, please make it so that it takes 5 deaths or so before it breaks, and able to repair at 1/5 3/5, if you do this it would probably have to be a different shop than perdu and a different cost, but It would be annoying to die at bandos or.. vorkath.. or anywhere and not be able to get right back into the fight, it's like dying at bandos with a dragonfire shield, you can't just get back in you have to recharge the dfs otherwise it's stats are of a bronze dagger.
It would also be especially annoying at places like raids, not only did you lose points when dying, but now you're losing dps due to your fire cape and imbued cape breaking, in summary, if you decide to add breakable untradeables in pvm, make them different from perdu's and have a 5 death counter, able to be repaired before it's fully broken too (similar to crystal weaponry imbued)


This defeats the purpose of the items breaking lol, if we die we should be punished as well, cox should be left alone as it is though unless they want to make it not safe for hcim, even your top hcim streamers think cox shouldn't have been a safe death @jagex, but it's too late to change that so just leave it, tob is different though and should only break when the entire team wipes as I already said. The current death mechanics are so busted and it's unfortunate that we have to have them this way, but the 1/5 is just a bad idea imo, sure lots of people will love it and to that I say git gud and don't die :) We've been pampered long enough

tl;dr
don't give the 5 chances baby thing
leave cox alone or else make it unsafe for hcim if ur stuff breaks it's not really safe is it?
only break at tob if the whole team wipes
git gud and don't die

11-Jul-2019 19:48:43 - Last edited on 11-Jul-2019 19:54:23 by Kalima

H3llsRange
Sep Member 2020

H3llsRange

Posts: 68 Iron Posts by user Forum Profile RuneMetrics Profile
LOL. Everyone knows that no skill pk build... its totally not comparable since SOTD's haven't been around since the beginning of time and that build is not nearly as common as 50 atk pures. But if osrs deemed that build too powerful due to the spec and made the spec 45+ def to use... it would render your 1 def STOD pure completely useless. Which is essentially what this update would do for 50 atk pures especially as a 1 defer. No 1 defer (or almost any 1v1 non high risk acc for that matter) in a million years is going to risk 1m more each time fighting someone whose risking 75k (or max 350k cause people barely risk diddly nowadays)... so that would legit kill out a whole acc build forcing everyone to go 60 atk or not melee entirely. This is moronic... and if I was as dumb as you I'd say "if you can't kill someone without a STOD, cry me a river".... which would miss the point entirely.

The point is you HAVE TO poll such a drastic update which would ruin many many pking accs, and create the barrier to entry into pvp that much harder. There's no surprise the g maul is so widely used at lower cmb lvls as it is a lower atk weapon.... just as 60 atk is much more prevalent at lower cmb lvls than 70 or 75 atk and a dds is super cheap too... this would ruin all 50 atk builds and force everyone to range or go 60 atk. That's a joke and at higher cmb lvls the g maul isn't nearly as much of an issue as its super inaccurate on defense

11-Jul-2019 21:42:21 - Last edited on 11-Jul-2019 21:52:17 by H3llsRange

H3llsRange
Sep Member 2020

H3llsRange

Posts: 68 Iron Posts by user Forum Profile RuneMetrics Profile
LiquidRepeat you seem to be forgetting the part where SOTD pures definitely do have an essential special attack... LOL. It reduces all melee damage by 50% for a minute bro.... thanks for your informed opinion on the matter tho with your extensive pvp experience ( XD ) using "no spec"

11-Jul-2019 21:51:32 - Last edited on 11-Jul-2019 21:53:12 by H3llsRange

H0WL
Mar Member 2024

H0WL

Posts: 95 Iron Posts by user Forum Profile RuneMetrics Profile
No, do not nerf the bulwark. It's already useless in PvM, and in PvP equipping it prevents you from attacking. The point is to be able to tank very strongly with the penalty of not being able to fight back. If anything the bulwark needs an added use in PvM.

If you have to change the granite maul, don't make the attachment 100% drop on death. It should just be a new +1 item that you can smite people for, like the saradomin's tear + saradomin's sword combo. Otherwise its use will be too expensive and people with gmaul accounts will just stop PKing - the wilderness is already dying and we don't want to lose even more Pkers.

No to entangle but yes to snare in F2p worlds. Entangle is too strong for F2p.

11-Jul-2019 23:24:20 - Last edited on 11-Jul-2019 23:25:46 by H0WL

vDaylight

vDaylight

Posts: 50 Iron Posts by user Forum Profile RuneMetrics Profile
Please let players use god capes on Lanthus at castle wars so they can use the charge spell effectively during the match. Similar to attractor/accumulator/assembler @ Lanthus.

Also a K/D ratio, flags capped, or hiscore board in castle wars wouldn't hurt either.

12-Jul-2019 00:47:28

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