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Small Game Improvements

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Kingjayru

Kingjayru

Posts: 1,043 Mithril Posts by user Forum Profile RuneMetrics Profile
Making Gumbo said :
People that PvP are a-holes, why do you guys keep balancing the game in their favor? You’re gonna ruin the granite maul because some crybaby thinks it isn’t fair. You’re gonna ruin PvM death mechanics because PvP players think it’s not fair they have to repair their items (it is fair, that’s what you get for fighting in the wildy). What are you guys doing to my beloved Runescape



If I wanted to play World of Warcraft, i’d Play world of Warcraft, so stop ripping off their ideas please


Aren't you the crybaby complaining about there being risk in PvM for once? Quit being an entitled spoiled brat. I love how all the guys thinking like this don't even have basic PvM gear such as a Twisted Bow for CoX or a Scythe of Vitur of ToB. It's the kids who barely can beat Jad with the help of Runelite+ and lack any form of credibility.



Besides, I don't see PKers sitting inside crying their eyes out about everything about a game they don't like while still subscribed to it. When they don't like how they're bad at something, they git gud instead of begging for attention like this stereotypical social media generation.
my 8th alt

10-Jul-2019 03:29:37 - Last edited on 10-Jul-2019 03:32:01 by Kingjayru

HuntsmanZero
Jun Member 2022

HuntsmanZero

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
The unpolled nerf (call it what it is) to the bulwark is absured. It's an end game high teir raid item that removes the users ability to fight back. It is meant to be tanky and hard to kill. If people want to complain about it maybe you should look at what they risk in the wild as well: Xericks robes and a normal water staff. They Should be splashing more often then not when their mage bonus (And thus their risk) Is not that high. I would see about increaseing the bonus of other mage gear first (Like mystic) so that they want to use that to compete, and thus they would risk more.

10-Jul-2019 05:48:28

Teequoze
Jan Member 2018

Teequoze

Posts: 791 Gold Posts by user Forum Profile RuneMetrics Profile
The OS team nailed it this time good job. I hoped F2P could get snare but entangle is so much better thank you sure this will rebuild F2P pk scene on the long term!

Also G-maul nerf was really needed & yes don't change 3 second delay rushers are annoying.

I love the flexibility in updates to the game we have. If the community doesn't like something the os team is just looking at it and changing it awesome!

And agreed that there is not enough risk in Pvming I think theres not enough risk in general when playing the game items should always be lost on dead imo. In exception for untraded items. Basically old death mechanics.

Can we see some updates for clans like the clan cup or twitch streamed events in a next PvP blog?

Thanks! :-)
Maxed CB on 09.02.2017
Maxed total 25.05.2022
Member of divine kings #1 PvP clan , clan chat "DK Army".

10-Jul-2019 07:55:40 - Last edited on 10-Jul-2019 07:57:51 by Teequoze

Baby Hulk
Apr Member 2023

Baby Hulk

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
3 second timer on telly after spec is not cool. I am not a rusher and that mechanic is so scuffed lol.

G Maul nerf is like rolling the dice. It could go either way.
O_o

Opinion of a dedicated pker

10-Jul-2019 07:57:26 - Last edited on 10-Jul-2019 10:22:23 by Baby Hulk

Kesteomind

Kesteomind

Posts: 16 Bronze Posts by user Forum Profile RuneMetrics Profile
I think its good g-maul is nerfed it was to op in combination with other weapons. Also would add more risk to PvM as currently PvM is 100% safe for high reward. For this I would support old death mechanics comming back.

On F2P Teleblock is a great addition and I think entangle will become aswell it is basically impossible to kill someone in F2P wild. Certainly for mains. This will make F2P a lot more interesting imo.
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10-Jul-2019 08:14:28 - Last edited on 10-Jul-2019 08:19:05 by Kesteomind

Feldip
Jul Member 2006

Feldip

Posts: 1,207 Mithril Posts by user Forum Profile RuneMetrics Profile
No to all of the unpolled "integrity" changes - might be a good idea to not ruin "unbalances" that make the game worthy of the name old school runescape.

G maul spec change would ruin pking for low level pures.

Also its just a flat out lie to call these reworks when they're quite clearly nerfs.

Like who comes up with these ideas, Bozo the clown?

10-Jul-2019 09:45:18

Baby Hulk
Apr Member 2023

Baby Hulk

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
Feldip said :
No to all of the unpolled "integrity" changes - might be a good idea to not ruin "unbalances" that make the game worthy of the name old school runescape.

G maul spec change would ruin pking for low level pures.

Also its just a flat out lie to call these reworks when they're quite clearly nerfs.

Like who comes up with these ideas, Bozo the clown?


I agree brother, after the g-maul nerf I might as well play Russian roulette with every chamber loaded... what is Bozo up to this time?

10-Jul-2019 10:05:36 - Last edited on 10-Jul-2019 10:23:22 by Baby Hulk

GroovyDroid

GroovyDroid

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
Yes, please pass / allow the Smithing / Silvercrafting interface changes. That has been a godsend on the Goldcrafting skill.

Now if only the High Alch could receive such treatment on the Mobile App?? As on the desktop client, you can set up your items in such a position... that you can just keep pressing on the item to alch. Where as on the Mobile app, you have to click each side of the screens interface to initialize and then to cast. Making that a
single tap
process would be much appreciated !! ;-)

10-Jul-2019 14:17:43

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