Regarding the changes you ate meaning to do in the game (ironman point of view)
-about the mage arena: this will heavily hurt low lvl ironman and might slow down their progress so much, since as low lvl they are relying on that store to buy most of their runes, mostly cosmics. I do not think this idea should be in the game.
-about the idea of coin purses:
To be honest i gave it a lot of thoughts and havnt found a single better idea, but it will seem to slow thieving training by months. Since ironman (and o believe other account) are sometime maxing this this early on for them to have cash for construction, miscellenia or runes. This will slow down their progress by far far to much, and will make the skill unafkable at all since you cant no more bring full inventory of food.
However, there might be few solutions to handle this problem:
1) make the purses stackable up to a certain number. Like, a player can stack only up to 50 or more purses in his inventory but no more then that.
2) keep the suggested idea as it is but buffb the xp for each pickpocket and buff the coin reward relatively. That way youll keep the bots away and wont damage the progress of some player (since now training the skill will be much slower).
-last idea i want to talk about regarding the wine of zamorak:
I did not fully understood it. The upper floor, that requires 500 total lvl, will be free of monks and wines can br freely telegrabed? If it is, so great idea. If you cant still grab more then a single wine even on the upper floor: please do not give life to this idea. It will be so hard to create ranging pots like that (im lvl 80 combat and can make ranging pots with boosts)
Will be happy to further discuss those ideas or any more ideas you have in mind, but please dont kill the game for ironmen.
Tyvm
17-Mar-2018 06:04:09