The latest idea behind the loot keys is quite simply bad.
The scrolls will either be too expensive for general use in which case they will be used exclusively for high-risk fights which are few and far between. You would also run a risk of wasting your expensive key scroll on someone risking nothing, imagine a scenario where a 1-itemer attacks you with an empty bucket, you'd waste a key charge on this.
If the scrolls are cheap enough for general use, they would just become annoying because you'd have to redeem one every 5 kills, I pk in PvP worlds, I can get 5 kills every 30 minutes, I'd be going through about 10 key scrolls a day, again they would be wasted on kills that I don't even want to use them on.
The argument that key scrolls would encourage people to attack people in the wilderness is TRUE, and that's the point of them. We can kill bots for their dragon bones, kill skillers for their supplies, the skilling methods have been placed into the wildy with the intention that you'll get attacked while doing them, you just need to get over this fact. If black chins weren't in the wildy, they wouldn't be worth what they are now, more pkers = less skillers = higher resources prices = more skillers.
You just need to release the keys as they were originally intended. It will be good for everyone, even if they can't look past their immediate self-interest. Failing rationality, poll
the original
loot key scroll idea but separately: (1) for bounty hunter worlds, (2) for PvP worlds, and (3) for all worlds in the wilderness.
10-Nov-2017 19:13:33
- Last edited on
10-Nov-2017 19:16:58
by
Netcat