A few thoughts:
1) The addition of "revenants" in the first place is permanently and deeply tied to what is near-universally viewed as the ultimate betrayal of the player base. Anything associated with them really brings back the worst, most cancerous period of the game's history; it's like anti-nostalgia, like getting daily reminders that your favourite childhood pet is still dead.
With the freedom to develop new content in any direction, why go there? Why bring this back? The caves unfortunately passed, but I guess enough people wanted *something* more to kill in the wilderness and there weren't any other options to choose from.
2) This is a more general comment towards the game as a whole: Please stop repeat-polling failed content. This version of the game is supposed to be player-driven, so instead of developing content then polling until it passes, could we have some more involvement? Poll what ways to improve the wilderness, have players submit ideas, and poll the best ones. Rev caves probably would not have passed if the full player base had been requested to submit their wilderness rejuvenation ideas.
12-Nov-2017 12:17:16