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Dev Blog: Bounty Hunter 2

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T o m m i
Dec Member 2010

T o m m i

Posts: 3,190 Adamant Posts by user Forum Profile RuneMetrics Profile
So could you have only a d scim which alchs for 60k, use protect item and risk nothing? Or are you able to make it so that the item you would protect if you were to use the item protect prayer would not count towards the risk?
(idk if that made any sense)

Also, looks like you scrapped the teleport to target idea? (good that you did)

You should post this on the home page too, a lot of players aren't going to see this otherwise...

Question: Will kills that we get b4 we get hiscores count too? So if I get 5 target kills, then you release the hiscores it would start at 5? I really hope so...

17-Jul-2014 15:52:36

Saxo
Mar Member 2020

Saxo

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Can we stop rushing things out the door when they're clearly incomplete


It isn't an issue of the update being rushed, it is simply a matter of the idea update for PKers being something that a huge number of other players would not want, and as a result it would not get into the game.


But as described in the dev blog there's really nothing different compared to wild or pvp worlds, Pkers do not want it like this because we already have it so there is no need to add something else that does the exact same thing with an additional overlay

There needs to be some sort of additional reward for killing bounty hunters that makes it worth it. Whether it be through a risk pot type of thing where you get some gp from it or that every pked item that disappears in the wild (not picked up) has a small chance to get added to some sort of reward box that pkers can hand a statuette in to get items from (Something like this would work with high rewards due to clan wars losing hundreds of rune sets, food, pots etc per week and not looting them) or RS3 like and through items like pvp weapons, brawlers, etc

I can understand people not wanting items/gp coming into the game, but releasing BH with no additional rewards is honestly just a complete utter waste of dev time, if you can't get people to agree on some sort of additional reward now what makes you think it'll be acceptable later on? It needs to have it from the start.

17-Jul-2014 16:04:41 - Last edited on 17-Jul-2014 16:06:12 by Saxo

Ceremonious

Ceremonious

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Please make untradable lost on death. If I'm going to be fighting someone 10 levels higher (last figure I saw) they could be risking nothing while having the same range level and 42 def for void. Extremely unfair, players should have to risk if they want to use the best items in the game ie torso or fire cape

17-Jul-2014 16:12:16

Homent
Feb Member 2024

Homent

Posts: 4,878 Adamant Posts by user Forum Profile RuneMetrics Profile
My target can hide in a multi zone with a clan of 30 people.

For as long as they like.

This was horribly designed in the previous version of bounty hunter, and it's a horrible design now. I can't bounty hunt anybody if they're hiding behind a wall of 30 bad pkers.

I distinctly remember myself waiting for 2 hours for targets to get their ass out of multi and come fight me. There was no way I'd ever have a chance of killing them in multi.

On top of this, what's stopping me from entering the wilderness with 50k risk, and then trading it to someone who will bank it for me? Or some other way to already be in the wilderness and relieve yourself of that risk.

10 levels is too great of a gap. The best version of bounty hunter generally assigned you a target of the exact same combat level, +/-2. Very rarely (like 1/50 targets) did I ever get someone more than 4 combat levels apart from me.


The lack of even talk of potential incentives makes this super dull as well.

17-Jul-2014 16:12:41 - Last edited on 17-Jul-2014 16:13:13 by Homent

Im Nate

Im Nate

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My target can hide in a multi zone with a clan of 30 people.

For as long as they like.

This was horribly designed in the previous version of bounty hunter, and it's a horrible design now. I can't bounty hunt anybody if they're hiding behind a wall of 30 bad pkers.

I distinctly remember myself waiting for 2 hours for targets to get their ass out of multi and come fight me. There was no way I'd ever have a chance of killing them in multi.

On top of this, what's stopping me from entering the wilderness with 50k risk, and then trading it to someone who will bank it for me? Or some other way to already be in the wilderness and relieve yourself of that risk.

10 levels is too great of a gap. The best version of bounty hunter generally assigned you a target of the exact same combat level, +/-2. Very rarely (like 1/50 targets) did I ever get someone more than 4 combat levels apart from me.


The lack of even talk of potential incentives makes this super dull as well.


I imagine they are doing the 10 level gap because they know how inactive this will be, if they made this the same as 2010 bh worlds it would be packed and we wouldn't need a 10 level gap but they don't want to do that.
Maxed Sept 24th, 2015 - 134th to max

17-Jul-2014 16:17:23

Morten Super
Apr Member 2007

Morten Super

Posts: 484 Silver Posts by user Forum Profile RuneMetrics Profile
So the poll just came out, and it looks like the vote is only for this form of bounty hunter if im right. So if i actually vote no to this poll, is that a no to all bounty hunter? or is that a no to this form? Because what i really want is the creaters, but if there is no possibility of getting them ill vote yes to this form, but if i can vote no to this and then we get a creaters vote i will vote no. thanks for the help :D

17-Jul-2014 16:27:42

Sleep or XP
Mar Member 2024

Sleep or XP

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with the 10 minute timer to get a target, if u spend 8 mins in wildy with over 50k risk etc, then u either bank or die before u get assigned a target does the 10mins reset or does it just freeze and resume wen ur in wildy risking over 50k again?

17-Jul-2014 16:29:58

Sleep or XP
Mar Member 2024

Sleep or XP

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So the poll just came out, and it looks like the vote is only for this form of bounty hunter if im right. So if i actually vote no to this poll, is that a no to all bounty hunter? or is that a no to this form? Because what i really want is the creaters, but if there is no possibility of getting them ill vote yes to this form, but if i can vote no to this and then we get a creaters vote i will vote no. thanks for the help :D


if u vote no to this im pretty sure its a no to all forms of bounty hunter.

what the mods r trying to say is they wanna poll the bare basics of bounty hunter so people will vote yes then we can have a massive discussion on what every1 wants in bounty hunter,

cuz if they polled this with certain rewards right away some ppl will vote no cuz of certain reasons an others will do same for other reasons, so jagex r tryin to get the bounty hunter mechanics in the game before offering us the rewards etc

we all want bounty hunter in but many of us have different ideas for how we want it so we need to get the mechanics of bounty hunter in 1st then discus what we all want.

hope this has helped :)

17-Jul-2014 16:33:45

FriskyDingo
Jun Member 2019

FriskyDingo

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At this point in time we believe that if we include bonus loots or added incentives to Bounty Hunter it will not pass the poll. The mention of giving PKers extra loots as an incentive to PK is one that many players would likely not want to see, and as a result you would miss out on an excellent gameplay mechanic that many players would enjoy.
You need to add rewards into BH when you poll it or the thing is useless and dead content. As it stands right now, I'd rather go PK in edge or in a PvP world where I can get a fight in a matter of seconds instead of cruising around in the wilderness and waiting 10 minutes for a target and then go on a wild goose chase.

There isn't any incentive for me to use BH because there are no rewards. Given past history, there was mention of wanting to poll rewards for PvP worlds yet nothing has come of that at all.

You guys are shooting yourselves in the foot with this.

17-Jul-2014 16:34:04 - Last edited on 17-Jul-2014 16:35:51 by FriskyDingo

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