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Dev Blog: Bounty Hunter 2

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Frank3332

Frank3332

Posts: 57 Iron Posts by user Forum Profile RuneMetrics Profile
Not bad for now, I the future i would like you to consider this:

Food and potions are expensive so bonus loot is not a bad idea as long as you can use the item right away or when in still pking. Some think like a super Imp box, food bag or potion bag that you can only take items out of so that i can keep pking with out banking.

Food bag - is a rare drop that has 5 - 15 sharks(P2P) or swordfish(F2P)
It is destroyed after used.

Potion bag - is a rare drop that has 3 -5 prayer potions(P2P), super restore potions(P2P), sarabrews(P2P), strenght potions(F2P) or corrupt prayer potions 2 dose(F2P). It is destroyed after used.

Super Imp box - is a rare drop that just like the normal imp box but can bank 1 - 3(F2P) and 3 - 5(P2P) items from anywhere in the wildy. It is destroyed after used and will not work if your bank is full.

23-Jul-2014 03:08:51

Oblv XB

Oblv XB

Posts: 4,956 Adamant Posts by user Forum Profile RuneMetrics Profile
note: i added in statuettes because i prefer them more, i'm also CURRENTLY working on a system for the BH WORLDS AS I POST THIS. Our economy is self-sufficient. so nothing will really impact it. KEEP THAT IN MIND BECAUSE PKING NEEDS TO THRIVE!

the Questions that should be asked are the following, which i've stated as a LONG TERM PKER & CLAN LEADER & Single Hybrid.

1. Should we modify World 325, 337, & 308. To Bounty Hunter Wilderness only worlds?

2. If Question one passses, should we make world 337 non +1 leaving 325 a +1 p2p world & 308 a +1 f2p world:
325: +1 world (members)
337: non+1 world (members)
308: +1 world (F2P)

3. Should We add PvP Armours In Weapons into the game from player kills in Bh Only worlds

4. if question 3 passes, should we make the Ancient Armour only work in PvP Areas
IE. Wilderness, Bounty Hunter Worlds, clan wars & other possible PVP only combat minigames?

5. Should we add Brawling gloves in the game from player kills in Bh only worlds?

6. if question 6 passes, should we make brawling gloves 2x the XP in wilderness & 1x outside the wildy?

7. Should we add Statuettes in the game from player kills in bh Only worlds?

8. if question 5 passes, Should we re-locate mandirth from the resource Pit to Edgeville Bank (or re-create his possible brother) so players may sell the statuettes to him for a set price (the same prices as Bh Worlds in 2011)

9. Should we add the Ep & Dp system, but keep the current drop system - making them an additional feature for 3 loot other tables

10. Should we add targets into Bh Worlds?

11. Should targets drop a higher percentage of the other 3 drop tables along with their current gear & items?

12. Should we keep the current Wildy / Pking Skull instead of re-introducing the BH Crater wealth skull for the BH Worlds


i believe these are all the questions needed for the moment, if anything else were to be needed or thought up, i'll place them down.
UNBAN 3RD AGE MAGE.
BRING BACK JACK!

23-Jul-2014 06:20:30 - Last edited on 23-Jul-2014 06:24:06 by Oblv XB

Bible Tower
Sep Member 2023

Bible Tower

Posts: 157 Iron Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
If anything it should be made harder to get back on death or even lost on death to deter people from using untradables and go back to rune plates **c


In my opinion that option would be preferable, however it wouldn't stand a chance at passing the poll. It would make a lot of untradeables worthless to a lot of people, if they got them to PK with they essentially wasted their time.

That suggestion was a compromise that would stand a chance at getting into the game which would punish the loss of untradeables in PvP.



I think its great you're sharing your thoughts with the forums, i need to start coming on here more.

I think we should implement the 50k alch risk rule in the wilderness, to prevent raggers
Although I would prefer untradeables be removed from PK worlds, so that some diversity in armours are circulated like more people pking in barrows, dragon,and rune. It may never pass a poll, but wouldn't hurt to take a crack at it.

The above method u mention with the player having to buy untradables back, I strongly agree with. This is a far much better than removing them from wild. but I would personally just like to see more diversity.

Possible barrier around bank entrances, to prevent people from running out and atk u then running back into bank which is a safe zone.

23-Jul-2014 12:44:16

I Love Vork

I Love Vork

Posts: 44 Bronze Posts by user Forum Profile RuneMetrics Profile
The update looks like a really good idea and will bring lots of people back into the game, but i still think you need an incentive for killing your* target. I.E Improved loot, Cash For being a 'Bounty Hunter' Or something along those lines, as if not people migght not even bother killing there targets. Just my thoughts :)

23-Jul-2014 15:08:46

Oblv XB

Oblv XB

Posts: 4,956 Adamant Posts by user Forum Profile RuneMetrics Profile
note: i added in statuettes because i prefer them more, i'm also CURRENTLY working on a system for the BH WORLDS AS I POST THIS. Our economy is self-sufficient. so nothing will really impact it. KEEP THAT IN MIND BECAUSE PKING NEEDS TO THRIVE!

the Questions that should be asked are the following, which i've stated as a LONG TERM PKER & CLAN LEADER & Single Hybrid.

1. Should we modify World 325, 337, & 308. To Bounty Hunter Wilderness only worlds?

2. If Question one passses, should we make world 337 non +1 leaving 325 a +1 p2p world & 308 a +1 f2p world:
325: +1 world (members)
337: non+1 world (members)
308: +1 world (F2P)

3. Should We add PvP Armours In Weapons into the game from player kills in Bh Only worlds

4. if question 3 passes, should we make the Ancient Armour only work in PvP Areas
IE. Wilderness, Bounty Hunter Worlds, clan wars & other possible PVP only combat minigames?

5. Should we add Brawling gloves in the game from player kills in Bh only worlds?

6. if question 6 passes, should we make brawling gloves 2x the XP in wilderness & 1x outside the wildy?

7. Should we add Statuettes in the game from player kills in bh Only worlds?

8. if question 5 passes, Should we re-locate mandirth from the resource Pit to Edgeville Bank (or re-create his possible brother) so players may sell the statuettes to him for a set price (the same prices as Bh Worlds in 2011)

9. Should we add the Ep & Dp system, but keep the current drop system - making them an additional feature for 3 loot other tables

10. Should we add targets into Bh Worlds?

11. Should targets drop a higher percentage of the other 3 drop tables along with their current gear & items?

12. Should we keep the current Wildy / Pking Skull instead of re-introducing the BH Crater wealth skull for the BH Worlds


i believe these are all the questions needed for the moment, if anything else were to be needed or thought up, i'll place them down
UNBAN 3RD AGE MAGE.
BRING BACK JACK!

23-Jul-2014 20:21:46

Oblv XB

Oblv XB

Posts: 4,956 Adamant Posts by user Forum Profile RuneMetrics Profile
Also 50k value isn't much at all, jaja 1 item clan at 50 ports. always had below -25k risk? you think 50k is going to be much better? no.

Make it 500k for mains, 150k for pures, and 300k for zerkers.
but i think ti'll solve everything if we brought out the questions i have stated and placing EP & DP in the game using an updated alch value of the items, making them more or less worth it to either die for. So Ep isn't abused like it was during the 76k trick method. Hence why i say we up the price to a "350k" set risk requirement so there is no excuse for inflation for one, two because it's steep enough to a point where it cannot be abused constantly because you never know what loot you would get from the 3 other drop tables once they've been activated on a kill or target kill.

There needs to be a reward system for bounty hunter, and Pkers Alone need to decide that. It needs to be rewarding enough so players can feed off each other and the wilderness will become active.

The Main Point of my questions & reasoning:

It is impossible to keep updating the wilderness so much for PvM & Resources, because those resources aren't even good, nor is the PvM. They can be farmed so hard in the first 1-2 weeks alone and then they become inactive. How is that even the right choice for jagex mods? The Solid and singular answer to this lies within the player base.

USE THE PLAYERS! The wilderness rejuvenation was suppose to create activity & make the players go out in the wilderness, but the numbers in the wilderness barely changed. In the thread i made before, about PvP Worlds & EP & DP. before the wilderness rejuvenation was removed due to well, pvp worlds already being out & the wildernes r***v. already out. However the focus here MUST BE THE PLAYER BASE. Players need to be the reason there is activity.

make an incentive from the questions i gave you, bring out ep, Statuettes & brawlers and make them be a choice from the 3 other drop tables aside from what the player is using.
UNBAN 3RD AGE MAGE.
BRING BACK JACK!

23-Jul-2014 20:32:07

GenPop

GenPop

Posts: 12 Bronze Posts by user Forum Profile RuneMetrics Profile
1. Untradeables shouldn't be counted as risk wealth..
2. upon death untradebles shouldnt be turned into gold.
3. combat level should have to determine risk factor.
4. you shouldnt get a target higher then 3 levels above your combat level
5. Don't believe statues should be included in this.. considering statement 3.
6. brawling gloves should be rewards based on target point kills from mandrith aswell as varius other items, that way pking looks appealing to skillers.
7. I would take PvP worlds out of the game... Make a BH non protect world and a BH+1 world, depending on combat level you have to bring a certain amount of risk wealth to enter wilderness.

if anything seems flawed... please state your opinion.

24-Jul-2014 12:48:04

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