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You really think it's that simple jerk? It's not. The problem isn't us attacking them. The problem is them attacking us, wasting our supplies.
Either way, a potential problem has occurred to me here. That 50k is every time someone enters the wilderness? If that is to remain, teleporting needs to be made more difficult otherwise it will make pking even less profitable due to people leaving and reentering the wilderss from restocking supplies.
No ... as it stands right now in the official post, to enter the wilderness you dont need to pay 50k but rather have 50k worth of alc value on you, be it armor, weapon, pure cash, as long as you have 50k worth you can enter. this is to guarantee a "base loot" to players but i think that a flat-rate of 50k is just redonkulous ... i'd be more in favor of a level-dependent rate such as
3-30 = 25k alc value
30-50 = 50k alc value
50-75 = 75k alc value
75-100 = 100k alc value
100+ = 200k alc value
these would be better IMHO what you think?
17-Jul-2014 21:36:41