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Dev Blog: Bounty Hunter 2

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derb
Sep Member 2020

derb

Posts: 10 Bronze Posts by user Forum Profile RuneMetrics Profile
75% wont happen for anybody wanting this update. I feel even is it is 51-49 an upate like this should happen. Seriously... If nothing were to be done pking will surely be done and will turn into pvm only, and at the end of the day why would you need to pvm when there is nobody buying the stuff to pk in

17-Jul-2014 21:25:31

Tankk

Tankk

Posts: 1,912 Mithril Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
why are you guys putting so much thought it into this? Npc* assigning things? 10 minutes for a target? A teleport to your target? Seriously make it identical to what it was in 2010. People say "pk community is being spread to much already" Then take out the wildy being pvp. Inactive af anyways. Limit the worlds where pk ca be done. PROBLEM SOLVED.

I seriusly agree, they are liek a bunch of chickens with their heads cut off. The solution to all of pvp inactivity is there.. It worked in 09-10... it will still work today...

17-Jul-2014 21:26:43

1uz 6 speed
Sep Member 2022

1uz 6 speed

Posts: 302 Silver Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
you guys just want easy loot plain and simple.Candy coat it how you wanna.But thats what it boils down to.What led to statues and crap being bought into the game to begin with.I feel like im reliving it all.Same conversations and everything.Me talking then didnt help and evident ally me talking now aint either.SO by all means do what you will.But i don't want to hear complaining when this is tanked just Like RS3
I just hope they ae enough people that actually care about this games economy left to stop this stuff.With that im leaving this convo.Because it is pointless.You see no other solutions then inflate the economy with tons of gp.And are to close minded to think about otherwise just like the ones before you was.good luck killing old school.It had a good run.


how is my solution killing the economy? Heres my solution:

make the Required alc'd value level-dependant as in:

lvl 3-30 = 25k alc value
lvl 30-50 = 50k alc value
lvl 50-75 = 75k alc value
lvl 75-100 = 100k alc value
lvl 100+ = 200k alc value

this doesn't add money into the economy but guarantees that a player will receive X amount of money as loot if he is combat level Y. this would also prevent raggers alot

17-Jul-2014 21:28:06 - Last edited on 17-Jul-2014 21:30:38 by 1uz 6 speed

derb
Sep Member 2020

derb

Posts: 10 Bronze Posts by user Forum Profile RuneMetrics Profile
why? It doesn't affect the way you play? You might as well vote for 75%. IF you don't a guarantee more pkers will quit because of the hype of this update. So even if you pk and for some reason don't want you get screwed anyways.

17-Jul-2014 21:32:19

Sfa05

Sfa05

Posts: 128 Iron Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Don't pk a ragger problem solved.

I'd get banned if I told you just how dumb you are for posting that.

You realize they camp you until you do? That's what ragging basically entails. In multi a ragger will bring no risk and 1 item and just waste your food. In single they'll bring things they can pick up again or 1 item crystal bow/ags. It's a waste of food to kill them, and a waste of food/prayer when you run. And when you're about to get in a fight and you get hit again? Bunch of wasted gold.

17-Jul-2014 21:32:23

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