Something to consider with displaying the buttons is to maybe hide tabs that aren't required during game play behind a consolidated button. By this i mean a "menu button" which would have the quest tab, skills, social tabs, etc. Inventory, combat, prayer, spell, and menu could be the ones left behind, dramatically reducing the number of buttons on screen and potentially allowing for them to be touched with less of a struggle.Many mobile games have this function and it has not interfered with my experience on those.
15-Sep-2017 03:05:03