Forums

Dev Blog: Bounty Hunter

Quick find code: 380-381-42-65435529

Saxo
Mar Member 2020

Saxo

Posts: 7,687 Rune Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.

In order to be assigned a target a player must be risking over 50k (based on alch value) in the wilderness. Players will also have to wait through a 1 hour cool-down period, which must be spent risking over 50k in the wilderness, before being assigned a target.


Still reading through your post but I do see a flaw here.. What if your target is someone who is skulled and risking 50k, then mid fight he loses his skull, will you also lose him as a target also because this could possible be abused and turned into a possible method of luring (think bh crater luring, the tele to target one)

Player A stays skulled for 50 minutes, then he hits a player again renewing his skull timer, by the time player B gets to him his skull will go midfight.

Maybe so you don't lose skull in cmb w/ target

Original message details are unavailable.

If players wish to skip their cool-down period and be immediately assigned a target they may sacrifice items to reduce the timer. 2k alch value sacrificed = 1 minute removed from the timer.


I'm not sure if I'm reading this properly, but would this mean you could jump straight into the action by paying 120k to skip the hour? This is far, far too much. Maybe 500gp = 1 minute which would be 30k for the whole hour. Even then I still think this even may be a bit much, it pretty much guarantees pking is not really profitable. Maybe 500gp = 1 minute and a full timer is 30 minutes would be a better idea.

Just finished reading your post and I can see why the fee is here now. I agree with that but I still think 120k is a bit too much, noone is going to pay that much when pking itself isn't even profitable as it is. Also what precautions will there be to prevent people abusing this just to make some quick cash and ruin the fun for the real pkers? I do like how you're thinking though

A cheaper fee is also better because more players will pay it than if it was 120k each time, increasing the "target loot" pot

15-Jul-2014 18:38:58 - Last edited on 15-Jul-2014 18:46:00 by Saxo

Ole Johann
Dec Member 2023

Ole Johann

Posts: 1,111 Mithril Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.


I've still not thought everything through in any particular detail, but here is a rough outline of what I have in mind at the minute.

Implementation
World 18 and world 65 would have Bounty Hunter mechanics added to the wilderness. World 65 would be a high-risk world.

Being assigned a target
In order to be assigned a target a player must be risking over 50k (based on alch value) in the wilderness. Players will also have to wait through a 1 hour cool-down period, which must be spent risking over 50k in the wilderness, before being assigned a target.

If players wish to skip their cool-down period and be immediately assigned a target they may sacrifice items to reduce the timer. 2k alch value sacrificed = 1 minute removed from the timer. This allows players that really enjoy the Bounty Hunter system to pay for more action, while also allowing target kills to give juicy rewards (explained shortly).

Targets assigned will usually be within 5 combat levels of the player and if there are few available players to be targeted that will be raised to 10.



This can only have one out of two outcomes. Either the wilderness becomes dead content and this takes over, or the other way around. Most likely it will kill the wilderness entirely as its basically the same thing, just with the possibility of more loot.

I still dont understand why you cannot be rational about this and concider the craters as the only viable option. If you look away from the Zha or Kha guy spamming worlds, which adds up to about 30% of their support, its somewhat close to 50-50 between worlds and craters.
What I do see however, is the veterans and players that have experienced both mostly support craters, and the new that just want easy loot support worlds. (Not all ofcourse.)
Adding the craters as adangerous minigame to the new continent would be a fantastic addition. Atleast its an addition, worlds will one or the other.

15-Jul-2014 19:33:36 - Last edited on 15-Jul-2014 19:34:37 by Ole Johann

pooping afk
Nov Member 2023

pooping afk

Posts: 1,815 Mithril Posts by user Forum Profile RuneMetrics Profile
@Mod Ronan (Edit: Cba filling it in somewhere, but do not release item drops to the PVP system, keep it as statuettes you trade in for gold and brawler gloves for the skillers who have to train in the wild with them)

What you need to realize is that what made the EP/Target System so addicting was the "easy" money you could get from it. Back in 2010, skillers would be in random places of the wilderness risking whatever they wanted over 76k to gain EP so they could do their kills in hopes they'd get brawler gloves to increase their skills faster. That was a category of people populating the worlds while they skilled.

There were multi fights held on those worlds which could vary from 5 minute run ins to 12 hour multi fights where people (especially ranks in the clan) would die for over 50+ sets. After the fight, as a clan, we'd 76k on each other to get back some of that money. It became a ritual and it was something we always looked forward to after our fights so we didn't have to slave Runecrafting or do something outside of PVP we didn't enjoy. Then we'd run around the wild together****'ing or AFK'ing and gathering EP to do it again.

Yes, the money you got from doing EP tricking had potential to be highly profitable if you got lucky with Ancient statuettes, but this is what made it so fun and addicting for every one. That's why this era of Runescape populated the wilderness to the point clans had 100+ people in them****'ing was fun and profitable back then if you used the EP. Now you get all loot, fixing the only issue before.

If you're going to listen to the minority who PK in edgeville or PVP worlds doing rune vs rune fights, then you're not going to go anywhere. You need to start listening to the competitive multi clans who actually populate the wilderness. This is the mistake you've made since day one and honestly it won't surprise anyone in the clan world if you make it again.

It'd be nice if you proved us wrong for the first time in almost 8 years.

15-Jul-2014 19:50:51

pooping afk
Nov Member 2023

pooping afk

Posts: 1,815 Mithril Posts by user Forum Profile RuneMetrics Profile
@Ole Johann

You have no idea what you're talking about. If Jagex brings out the BH Craters, it'll be months of wasted developing time for a mini game that people will use for a month out of nostalgia before going back to the easier PK'ing option of the wilderness. It'll split the already split wilderness into 3 sections making each section less populated.

"Veterans" do not want BH craters to come back. Every single person in PVP clans right now who have been in clans since 2006 are hoping the EP/Target system comes back because it was the only time since we can remember post wilderness removal that the wilderness was actually enjoyable. Now that we'd get our loot as well, it'd be profitable.

It's people like you that have utterly destroyed this game. You whine and whine about something you took no part in, for it to be released and you take part in it for a week. It's because of you that this will probably get voted down and we'll be looking at another mass clan closing by the end of 2014.

15-Jul-2014 19:55:48

Ole Johann
Dec Member 2023

Ole Johann

Posts: 1,111 Mithril Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
@Ole Johann

You have no idea what you're talking about. If Jagex brings out the BH Craters, it'll be months of wasted developing time for a mini game that people will use for a month out of nostalgia before going back to the easier PK'ing option of the wilderness. It'll split the already split wilderness into 3 sections making each section less populated.

"Veterans" do not want BH craters to come back. Every single person in PVP clans right now who have been in clans since 2006 are hoping the EP/Target system comes back because it was the only time since we can remember post wilderness removal that the wilderness was actually enjoyable. Now that we'd get our loot as well, it'd be profitable.

It's people like you that have utterly destroyed this game. You whine and whine about something you took no part in, for it to be released and you take part in it for a week. It's because of you that this will probably get voted down and we'll be looking at another mass clan closing by the end of 2014.


Oh I know more than you think.
First of**** craters isnt even a month of development.
Talk about splitting the community, yes it will. And so will BH worlds. Difference is, craters attract different people than those that already PK, so the PK community would grow, and might actually not make the 3 groups any smaller than today.

What you need to realise is no matter how nice it was to get a statuette loot, it was gamebreaking. PKing should not be about profit, it should be about the thrill of hunting someone down and fighting them, possibly clearing another team/clan. Generating loot like the EP system did will simply kill the economy like it did last time. That's something I'd like to prevent.
So if we look away from the generated loot**** worlds would just be the wilderness, which you are free to stay in, but I'd still like bh craters so that I can enjoy PKing aswell.

15-Jul-2014 20:04:35 - Last edited on 15-Jul-2014 20:06:09 by Ole Johann

pooping afk
Nov Member 2023

pooping afk

Posts: 1,815 Mithril Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
@Ole Johann

Oh I know more than you think.
First of**** craters isnt even a month of development.
Talk about splitting the community, yes it will. And so will BH worlds. Difference is, craters attract different people than those that already PK, so the PK community would grow, and might actually not make the 3 groups any smaller than today.

What you need to realise is no matter how nice it was to get a statuette loot, it was gamebreaking. PKing should not be about profit, it should be about the thrill of hunting someone down and fighting them. Generating loot like the EP system did will simply kill the economy like it did last time. That's something I'd like to prevent.
So if we look away from the generated loot**** worlds would just be the wilderness, which you are free to stay in, but I'd still like bh craters so that I can enjoy PKing aswell.


Wrong. The only reason PKing increases in activity is because of the profit. No one is "thrilled about the hunt". What game are you playing? Every one on this game wants to make money to enjoy the money they make. That's Runescape. Whether it be to PK and be able to PK in better armor, or to make money to invest into skills, this game revolves around money. Without profit, the wilderness has no appeal apart from nostalgia which is obviously what you've built your case around.

Now about the development time BS you spouted, Jagex even said it'd take 4x longer to develop the BH craters compared to the PVP worlds with a target system and EP. They weren't even expecting these polls to be done until the end of Summer. It'd easily be late 2014/early 2015 before BH Craters would be out. Maybe not even the end of the Summer for the PVP worlds to be updated.

Again, you don't know what you're talking about. You don't take part in the competitive side of the clan world where all of these "little" decisions make a massive effect on the population of the clan world.

15-Jul-2014 20:17:05

Ole Johann
Dec Member 2023

Ole Johann

Posts: 1,111 Mithril Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.


Wrong. The only reason PKing increases in activity is because of the profit. No one is "thrilled about the hunt". What game are you playing? Every one on this game wants to make money to enjoy the money they make. That's Runescape. Whether it be to PK and be able to PK in better armor, or to make money to invest into skills, this game revolves around money. Without profit, the wilderness has no appeal apart from nostalgia which is obviously what you've built your case around.

Now about the development time BS you spouted, Jagex even said it'd take 4x longer to develop the BH craters compared to the PVP worlds with a target system and EP. They weren't even expecting these polls to be done until the end of Summer. It'd easily be late 2014/early 2015 before BH Craters would be out. Maybe not even the end of the Summer for the PVP worlds to be updated.

Again, you don't know what you're talking about. You don't take part in the competitive side of the clan world where all of these "little" decisio


I do know PKing has become that, but that is also BH worlds' fault from back in 09. It was never supposed to be like that, and it never was until that.
It still does not change the fact that generating additional loot out of thin air is gamebreaking. There is no denying that.
Making money outside of the wilderness should not be a problem for any serious player on this game. You should be able to make enough money by simply training up your stats to be able to PK for weeks, or even months.

Ofcourse it would take longer to develop a whole arena and all the mechanics, but still not that long. They said on stream it would be a month, but we all know thats on the safe side.

On the last bit you are right, I'm no clan Pker, I prefer solo or small teams, but we are just as important as you from the clans. You are bigger groups, but we are more in total.

15-Jul-2014 20:26:16 - Last edited on 15-Jul-2014 20:37:00 by Ole Johann

pooping afk
Nov Member 2023

pooping afk

Posts: 1,815 Mithril Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.


I do know PKing has become that, but that is also BH worlds' fault from back in 09. It was never supposed to be like that, and it never was until that.
It still does not change that generating additional loot out of thin air is gamebreaking. There is no denying that.

Ofcourse it would take longer to develop a whole arena and all the mechanics, but still not that long. They said on stream it would be a month, but we all know thats on the safe side.

On the last bit you are right, I'm no clan Pker, I prefer solo or small teams, but we are just as important as you from the clans. You are bigger groups, but we are more in total.


Loots out of thin air? What is (at very best) a 5M Ancient statuette drop that's rare, any different to teams getting Armadyl Hilts drops? The wilderness was always a majority which should have been prioritized but botters, skillers and PVM'ers always were instead. That's why this game went from 250,000 people online at a time, to 50,000~ between both games. Bringing profit to the wilderness along with a system that keeps PKing enjoyable and addicting, is what will increase the popularity of this game again.

Clans already expect veterans to return if the EP system comes back because of how fun it was and how possible it was to actually rebuild your bank through PKing. Especially now that you get your actual drop loot as well.

Having 2 EP/PVP worlds for P2P and one for F2P with the mechanics it had back in 2010 would benefit the PKing scene immensely. There would be no "splitting" up of the wilderness because it'd be the exact same thing only potentially more loot. Right now only 2-3 worlds get used for PKing anyway so nothing would be changed.

15-Jul-2014 20:37:59

Onu-sama

Onu-sama

Posts: 236 Silver Posts by user Forum Profile RuneMetrics Profile
Best option is craters for sure. I can already see someone teleing to their tar* and ending up at Gdz and dies horribly. At-least in bh craters you can't get piled by a full on clan. Also person might be skilling and runs away *I doubt everyone takes brid gear to pk* I was hoping for bh craters because worlds just cannot work without the same system from 09 that's a fact that many of it's supporters don't want to accept. I can also see people abusing this by dieing and returning their "f riends loot " and keeping the extra loot .

15-Jul-2014 21:02:50 - Last edited on 15-Jul-2014 21:08:19 by Onu-sama

Quick find code: 380-381-42-65435529 Back to Top