Original message details are unavailable.
(...)
To put the BH crater in use I'd suggest filling the crater with some slayer monsters (Hellhounds & Dust Devils for example and perhaps some new ones designed by players) and
(...)
In my earlier post I suggested adding the old BH crater in its old place in the mid-Wilderness and expanding the target system to consist all of the Wilderness area. To put the empty BH crater in use I suggested filling the crater with slayer monsters and creating a new Wilderness slayer master. In this post I will try to explain the idea a bit further.
The main reason why I think this or something similiar should be added in the game is to attract more people in Wilderness and, as said earlier, to put the BH crater in use ( adding the BH crater is imperative to establish a credible deep Wilderness PK scene ). But in my opinion this would also be a very good opportunity to in a way combine PvM and PvP by offering people who train slayer an opportunity to train in BH servers if slaying in normal worlds got too boring and also a chance for PKers to get their slayer up while keeping their eyes open at the same time.
Important questions about the new slayer master include what combat(/slayer?) level is required, how difficult tasks can be assigned and how many reward points are given per task. Originally I considered that the new slayer master's difficulty level should be somewhere between Chaeldar and Nieve, ...
(...)
(...)
To put the BH crater in use I'd suggest filling the crater with some slayer monsters (Hellhounds & Dust Devils for example and perhaps some new ones designed by players) and
adding a new Wilderness slayer master
.
The suspicious looking slayer master would be located near the BH crater entrance inside or outside the safe zone and would assign slayer monsters inside the BH crater and sometimess bosses and other creatures outisde the BH crater to balance the experience. There would also be an option to unlock a task where you would be assigned to kill other players. The task would be quite rare though and offer very little experience to avoid abuse.
(...)
In my earlier post I suggested adding the old BH crater in its old place in the mid-Wilderness and expanding the target system to consist all of the Wilderness area. To put the empty BH crater in use I suggested filling the crater with slayer monsters and creating a new Wilderness slayer master. In this post I will try to explain the idea a bit further.
The main reason why I think this or something similiar should be added in the game is to attract more people in Wilderness and, as said earlier, to put the BH crater in use ( adding the BH crater is imperative to establish a credible deep Wilderness PK scene ). But in my opinion this would also be a very good opportunity to in a way combine PvM and PvP by offering people who train slayer an opportunity to train in BH servers if slaying in normal worlds got too boring and also a chance for PKers to get their slayer up while keeping their eyes open at the same time.
Important questions about the new slayer master include what combat(/slayer?) level is required, how difficult tasks can be assigned and how many reward points are given per task. Originally I considered that the new slayer master's difficulty level should be somewhere between Chaeldar and Nieve, ...
(...)
10-Jul-2014 12:24:34 - Last edited on 10-Jul-2014 12:25:19 by TOBK