Original message details are unavailable.
Original message details are unavailable.
Step 1. Remove PVP worlds.
Step 2. Add in BH aspect to wilderness on all worlds.
Step 3. Give BH one 'labeled' world as the main one.
This should consolidate all pvping into the wilderness [where it should be] while also adding an additional caveat to pking plus clues plus pvm within the wilderness.
Create a system that matches players combat level and geographical location. Do not make a system where a level 70 pure may be paired with a 126. Also make it so they need to be relatively close. Do not pair someone at Mage Bank with someone doing Edgy PKing. Finally you need to add a toggle so people can get a larger level range. The point of this is in case of low population BH would still work.
Example say at Mage Bank a level 100 would be given people level 90-110 for targets. However if they have the extended toggle activated they would be targeted 75-125.
Finally you should add in a code where if say you are just pking and your target comes up on you, they as your target have the ability to interrupt combat and attack you even if you are fighting someone else. This means that anytime you enter the wildy you always need to watch your back.
Support
^ PvP worlds really have to go. It's killed the wilderness. Dealing with a bunch of safe zone huggers and people 20 lvls higher rushing you is no fun either.
10-Jul-2014 04:04:16
- Last edited on
10-Jul-2014 04:05:19
by
Runite