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Dev Blog: Bounty Hunter

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Subpoena

Subpoena

Posts: 2,482 Mithril Posts by user Forum Profile RuneMetrics Profile
Bounty hunter craters were incredibly fun to pk in. I would really enjoy this update, because it makes pvp much more interesting. Currently in PvP worlds, most people sit near the edge of a safe spot and only quickly run in and out when they want to fight, but Bounty Hunter actually gives you an objective and makes everything more hectic and fun.

10-Jul-2014 01:56:40

Turlo

Turlo

Posts: 412 Silver Posts by user Forum Profile RuneMetrics Profile
Crater would be better. You say you're worried about BH taking away from the PK community and I feel that if BH worlds were released then there would be no need for normal wilderness pking. However if you release it as a crater it is still very different from wilderness pking and therefore will not take away the enjoyment of general wilderness pking.

10-Jul-2014 02:20:20

v main
Mar Member 2024

v main

Posts: 545 Steel Posts by user Forum Profile RuneMetrics Profile
I prefer the bounty worlds really because it was more allowable for single combat, if you wanted a one on one fight you would just stand in single combat and wait for your opponent. if you were part of a clan you could do the same in multi and if a player wanted to do their task they had to come to you.

craters were a lot more difficult, you enter and if you wernt part of a pvp clan you would immedietly get pilled and die. if a crater was introduced I think it should have a smaller attackable level range, or make it so the closer you are to the centre the higher lvl can attack you.

10-Jul-2014 02:29:06

i N N o

i N N o

Posts: 4 Bronze Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Step 1. Remove PVP worlds.
Step 2. Add in BH aspect to wilderness on all worlds.
Step 3. Give BH one 'labeled' world as the main one.

This should consolidate all pvping into the wilderness [where it should be] while also adding an additional caveat to pking plus clues plus pvm within the wilderness.

Create a system that matches players combat level and geographical location. Do not make a system where a level 70 pure may be paired with a 126. Also make it so they need to be relatively close. Do not pair someone at Mage Bank with someone doing Edgy PKing. Finally you need to add a toggle so people can get a larger level range. The point of this is in case of low population BH would still work.

Example say at Mage Bank a level 100 would be given people level 90-110 for targets. However if they have the extended toggle activated they would be targeted 75-125.

Finally you should add in a code where if say you are just pking and your target comes up on you, they as your target have the ability to interrupt combat and attack you even if you are fighting someone else. This means that anytime you enter the wildy you always need to watch your back.



Support

10-Jul-2014 03:25:43

Soros DA
Nov Member 2017

Soros DA

Posts: 815 Gold Posts by user Forum Profile RuneMetrics Profile
if you guys would balance the ep system that bounty targets gave to the players we would love it and pvp trophys kepted everybody pking.

bounty hunter worlds were soo much better than craters. why? because in craters you can go in the entrence and insta die by a team camping the areas which made it highly unfair.

10-Jul-2014 03:40:15 - Last edited on 10-Jul-2014 03:41:34 by Soros DA

Runite

Runite

Posts: 4,140 Adamant Posts by user Forum Profile RuneMetrics Profile
It's obvious that people liked the BH worlds because of the EP system. It gave actual incentives for regular pkers to engage in PvP. If you don't add something like that it'll just further divide pking more than it already has been with PvP worlds.

10-Jul-2014 04:03:42

Runite

Runite

Posts: 4,140 Adamant Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
Step 1. Remove PVP worlds.
Step 2. Add in BH aspect to wilderness on all worlds.
Step 3. Give BH one 'labeled' world as the main one.

This should consolidate all pvping into the wilderness [where it should be] while also adding an additional caveat to pking plus clues plus pvm within the wilderness.

Create a system that matches players combat level and geographical location. Do not make a system where a level 70 pure may be paired with a 126. Also make it so they need to be relatively close. Do not pair someone at Mage Bank with someone doing Edgy PKing. Finally you need to add a toggle so people can get a larger level range. The point of this is in case of low population BH would still work.

Example say at Mage Bank a level 100 would be given people level 90-110 for targets. However if they have the extended toggle activated they would be targeted 75-125.

Finally you should add in a code where if say you are just pking and your target comes up on you, they as your target have the ability to interrupt combat and attack you even if you are fighting someone else. This means that anytime you enter the wildy you always need to watch your back.



Support


^ PvP worlds really have to go. It's killed the wilderness. Dealing with a bunch of safe zone huggers and people 20 lvls higher rushing you is no fun either.

10-Jul-2014 04:04:16 - Last edited on 10-Jul-2014 04:05:19 by Runite

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