Forums

Dev Blog: Bounty Hunter

Quick find code: 380-381-42-65435529

Transcendent

Transcendent

Posts: 35,372 Sapphire Posts by user Forum Profile RuneMetrics Profile
There should be a system that takes into account win loss ratio for better matching of someone not only of a similar combat level, but also a similar win loss ratio to ensure more evenly matched combat.

If DoctorPKDeath has a win loss ration of 100 wins 00 losses, and SoImBad_at_PKing has a win loss ratio of 00 wins 100 losses, who do you think is going to win that fight? Most likely DoctorPK Death would win, and pretty soon SoImBad_at_PKing would probably give up PKing because they never win.

If instead SoImBad_at_PKing with a 00 wins 100 losses win ratio was matched against ILOSTmyBankinWildy, who has a 2 wins 98 Losses win loss ratio, the fight might be more fair. SoImBad_at_PKing would probably still be at a disadvantage, but might stand a better chance against ILOSTmyBankinWildy than they would against DoctorPKDeath.

I made all the above names be longer than 12 characters each to ensure they were not real names.
Hi.

09-Jul-2014 20:34:32

Deadly Reap
Oct Member 2023

Deadly Reap

Posts: 1,391 Mithril Posts by user Forum Profile RuneMetrics Profile
As a runescape player for almost 10 years, bounty hunter replaced the wilderness which people did not like. I like the wilderness the way it is, Jagex took out bounty hunter and brought back the old wilderness so why would it be idea to bring bounty hunter back? Yes bounty hunter would be cool if it was separate from the actual wilderness itself that way we can choose to pk in the wilderness or bounty hunter thanks. :)

09-Jul-2014 20:37:53

Virtuart
Jun Member 2023

Virtuart

Posts: 51 Iron Posts by user Forum Profile RuneMetrics Profile
Tiered craters, viewing orbs, single-combat only, pick-up penalties, target teleport, quick bank access, respawn near minigame entrance, and no maximum crater capacity. :) plz

09-Jul-2014 20:45:51 - Last edited on 09-Jul-2014 20:46:19 by Virtuart

Transcendent

Transcendent

Posts: 35,372 Sapphire Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.

My best ideas of saving the pking community would be as followed :

1. To prevent raggers and looters, you should only be able to step foot in a pvp area if you're risking a minimum of 50k or whatever the jagex mods decide.



I have to disagree with this. Making people not able to rag or loot will just decrease the number of players in PVP areas. In fact, I think ragging and looting should be encouraged to get as many players into PVP areas as possible, if you want PVP areas to be full.

I'm perfectly fine with PVP areas being empty personally, but I would think people who want PVP areas active would be encouraging more players to go in these areas not trying to discourage people from entering by forcing more risk than they are comfortable with.

Jagex made the EOC wild more dangerous, and tried to make a mini game with a lot of risk required, and those areas are empty now, because there was too much risk for the casual player who is not an expert at PKing and not comfortable with a lot of risk.

You really have to consider the players who rarely or almost never PK and who are not comfortable with risk, and make the PVP areas appealing to them if you want the areas to fill up with people.

Once you get the raggers and looters feeling comfortable and picking up a little gains, the more dedicated PKers will come in after, but try to keep the raggers and looters and casual explorers out and the PVP areas will likely be empty like they are in EOC where the risk is too great and the reward too little for no casual player who doesn't normally PK.
Hi.

09-Jul-2014 20:46:11

EncoreShot

EncoreShot

Posts: 7,325 Rune Posts by user Forum Profile RuneMetrics Profile
Bounty Hunter? "Good times"? LOL. I'll definitely vote against this update in any form.. seriously, separating PKing in Runescape into small minigames is not the right way.

You want more people to engage in PvP combat in the wilderness as in the old days of 2006? Attract a new generation of players to Oldschool then. The first basic step you should begin with is to restore the entire backup of the old website.

09-Jul-2014 20:53:55

Ferocire

Ferocire

Posts: 10,978 Opal Posts by user Forum Profile RuneMetrics Profile
Why not change existing areas on pvp worlds to bh mechanics? This way, the pking community would be split no further then it is now as separate bh worlds would do nor would you have to add bh mechanics to the wilderness or to the entirety of pvp worlds.

Instead, the changes could be made to a single area-preferably one with enough space to prevent crowding issues. Varrock for example. The vast majority of people in Varrock on pvp worlds are bankdoor standing rushers anyway. The actual pkers tend to be around cammy instead.

Or since there are a minority of people that do actually pk in varrock, perhaps another area could be chosen. Ardy would be a good choice as it is completely dead in PvP worlds and I believe it is a single way area. Fally could be chosen as well for multi.
OSRS Mage Tank.


Believe magic to only be for support? Think again. It's just as valid of a Pking style as melee and range is.

09-Jul-2014 20:55:20

I7amned
Aug Member 2023

I7amned

Posts: 8 Bronze Posts by user Forum Profile RuneMetrics Profile
I do not find Bounty Hunter to be enjoyable, as pvp-geared/built players will simply leave a fight by walking down from level 4 to level 2 wilderness and pick a fight with someone there instead, especially if you interrupt their combat.

In my experience, most players beyond 5 wilderness are there for a resource - these players tend to have below-average loot and will carry even less if they know they're on a hit-list.

Any sort of system should be opt-in (beyond simply being in the wilderness), and therefore have suitable prizes, preferrably experience.
You must kill a player for >200k alchemy-valued loot on a specific server******; reward lamp of 1k xp to one of the following skills.

09-Jul-2014 20:57:20

Joaodg

Joaodg

Posts: 957 Gold Posts by user Forum Profile RuneMetrics Profile
I actually don't like bounty hunter crater at all cause:
-It will interfere with wilderness' popularity.
-It reminds me of the time when jagex removed free trades and WILDERNESS.
-Its kind of a bad minigame on itself,
it was just used because people desperately wanted to kill each other and get each others stuff as drops (and I understand that feeling, I was there) and couldn't do it because of the absence of wilderness pking and free trades (which was the actual reason for the live game's present decline, the absence of those 2 things.).

The target system bounty hunter (on the entire world/wilderness) is a bit better tho.

09-Jul-2014 21:05:12 - Last edited on 09-Jul-2014 21:06:53 by Joaodg

Quick find code: 380-381-42-65435529 Back to Top