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Dev Blog: Bounty Hunter

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Homent
Feb Member 2024

Homent

Posts: 4,878 Adamant Posts by user Forum Profile RuneMetrics Profile
Craters were horrible, mostly because of the multi-zones and the combat level divisions being completely out of place.

The main negatives of the wildy-style BH were targets that hid in multi, and crappy loot outside of target kills.

I prefer wildy-style BH, assuming you can find a solution to targets hiding in multi zones.

09-Jul-2014 18:28:39

Ownage Omg

Ownage Omg

Posts: 14,364 Opal Posts by user Forum Profile RuneMetrics Profile
I absolute
hate
the idea of
splitting
up the
pking
community further so here are my thoughts:
1) Add an
EP System
to PvP worlds
2) Add a
BH System
to PvP worlds
3) Leave the Wilderness
alone

4) 3 means don't add a giant
ugly
crater in the centre


That will
fix
pking, people who want to wait around etc can go PvP worlds whereas those who want full loots can continue to use the Wilderness.
- Ownage
Hardstyle
|
@OwnageRS
|
OSRS
|
U
K

09-Jul-2014 18:28:42 - Last edited on 09-Jul-2014 18:29:55 by Ownage Omg

Emwa
Aug Member 2022

Emwa

Posts: 62 Iron Posts by user Forum Profile RuneMetrics Profile
Seems like the best solution is to add the target system to the Wilderness/PvP worlds.

No matter how it's done, adding a new PvP area is just going to split up the Pkers and make it harder to find people to fight. A whole new area would be a bit like adding another two free for all arenas to Clan Wars O_o

Or... You could Completely remove PvP worlds and add Bounty Hunter as it was. Seems like PvP worlds spread out Pkers a bit too much.

09-Jul-2014 18:30:49 - Last edited on 09-Jul-2014 18:33:19 by Emwa

Foxe
Mar Member 2023

Foxe

Posts: 111 Iron Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
No craters, add a bounty hunter system in the wilderness in half of the worlds, so that pvm'ers go in other worlds than bh worlds.
Also add a counter that displays how many people are in the wilderness,

edit: Most important: New loots that make it worth pking


The update needs to bring people to the wilderness, not a PLACE in the wildy i.e craters - so have the whole wilderness as a hotspot where you aquire targets. This would probably need to be in a select few worlds, which would help increase population of the wilderness. Maybe make one of the PvP worlds have the same feature as well but I think the wilderness is the priority. I don't see why pkers would object to this as it is an opportunity for increased rewards (discussed below) and a chance of a fair fight with a similar level.

The mains BH features that were abused were clans camping in multi waiting for targets to tele through and people gaining EP then killing targets for insane loot rewards. Teleporting is an issue that needs to be considered, and whether we even need the tele at all. I myself am undecided. The lack or EP and the rewards system stated below should help encourage long term pking.

Don't introduce new loot immediately though e.g. statues - the whole thing needs to be PvP orientated. I think a points system (similar to slayer) would be more beneficial with a rewards store selling PK supplies etc. Increased points bonus every 10, 100, 1000 kills would encouraeg long term pvp. Again, loot should be entirely based around PKing. So players can use it for profit, but also for themselves. I.e. the rewards shop stocks all combat runes, arrows, rune armour etc. etc. balanced to match time with coin value of reward.

Also a highscore list is essential -rogue kills (normal pk kills) / target kills.

09-Jul-2014 18:31:31 - Last edited on 09-Jul-2014 18:52:00 by Foxe

Ownage Omg

Ownage Omg

Posts: 14,364 Opal Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Or... You could Completely remove PvP worlds and add Bounty Hunter as it was. Seems like PvP worlds spread out Pkers a bit too much.

I would support that, but I still think they shouldn't fix what isn't broken.
The Wilderness works, there was never a need for PvP worlds OR a BH system.
- Ownage
Hardstyle
|
@OwnageRS
|
OSRS
|
U
K

09-Jul-2014 18:37:54

Capt McGee

Capt McGee

Posts: 4,269 Adamant Posts by user Forum Profile RuneMetrics Profile
So the major 'problem' that BH craters brings is splitting the community into thirds... PvP worlds hurt the PKing community big time, so you can only imagine what BH craters will do. Well instead of isolating it to its own community, why not integrate it within' both PvP systems?

Make BH craters like a 'Fight Club'. There'll be 2 locations (1 for the Wilderness & 1 for PvP worlds):
-Under the Bandit camp in the Wilderness.
-Under the bandit camp in the Desert or somewhere located in TzHaar for PvP worlds.
Instead of craters they'll have the 3 caverns that resemble the 3 original BH craters that we all remember.

__________
Scheduled PvP system:
Basically BH won't be open 100% of the time.
It should only be open for only 2 weeks every month.

Example:
-Wilderness BH caverns (under Bandit camp) - Only open every first week of the month.
-PvP world BH caverns - Only open every second week of the month.

This makes it so 2 weeks of BH and 2 weeks without it. Not only should this prevent splitting of the community into thirds completely, it should also give people a break from BH so they don't get burnt out on it so quickly as they'll have 2 weeks of a 'cool-down' so when it does open up again, the wilderness and/or PvP worlds should be flooded with new blood.

How does this not split the community again? Well it'll still split the communities, however the two will promote each other. The bandit camp will act as a mid-wilderness bank (for only the week it is open) boosting some activity there.
The PvP worlds version will have a similar effect on activity.
-Add All-time and monthly leaderboards and high scores for added competition.
-There needs to be a really good reward system that should get players excited and eager for the next month's BH event so it doesn't become forgotten. You also don't want them to be too overpowered.

OP
Everything stated here is forwarded from a major corporation. Nothing here is my opinion. Enjoy your salad.

09-Jul-2014 18:42:56

John Gotti
May Member 2022

John Gotti

Posts: 3,556 Adamant Posts by user Forum Profile RuneMetrics Profile
Step 1. Remove PVP worlds.
Step 2. Add in BH aspect to wilderness on all worlds.
Step 3. Give BH one 'labeled' world as the main one.

This should consolidate all pvping into the wilderness [where it should be] while also adding an additional caveat to pking plus clues plus pvm within the wilderness.

Create a system that matches players combat level and geographical location. Do not make a system where a level 70 pure may be paired with a 126. Also make it so they need to be relatively close. Do not pair someone at Mage Bank with someone doing Edgy PKing. Finally you need to add a toggle so people can get a larger level range. The point of this is in case of low population BH would still work.

Example say at Mage Bank a level 100 would be given people level 90-110 for targets. However if they have the extended toggle activated they would be targeted 75-125.

Finally you should add in a code where if say you are just pking and your target comes up on you, they as your target have the ability to interrupt combat and attack you even if you are fighting someone else. This means that anytime you enter the wildy you always need to watch your back.
Proud 28%er
12 Year Vet. Process Engineer. OSRS only since Day 1.

09-Jul-2014 18:49:40

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