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Dev blog: Artisan

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SpecialDylan

SpecialDylan

Posts: 15 Bronze Posts by user Forum Profile RuneMetrics Profile
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Would the combination tools (such as the dragon pickaxe + hatchet combo) be tradeable?


Yes.

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Also could you collect the items in advance and then complete the tasks as you get them in quick succession?


I don't believe so, as if such a mechanic existed, it would be extremely easy to buy 99 artisan because one would simply need thousands of every gathering task item noted in their inventory as they repeatedly turn in whichever item the master asks for, asking for a new gathering task each time rather than a crafting task.

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Would it be possible to have certain item masters? For example a woodcutting / fletching related master or a fishing / cooking related master.


From the table of potential tasks, it seems that all of the masters offer all skills, but focused masters sound pretty cool to me. Then again, you can effectively "focus" a master by blocking skills, such as blocking hunter/fishing/mining if you only want to woodcut.



Thanks!

10-Jul-2014 17:55:22

E Mc73

E Mc73

Posts: 382 Silver Posts by user Forum Profile RuneMetrics Profile
Yeah, this seems ok to me. I suppose the biggest factor here in terms of the usefulness is how things are balanced. Those 'chances' could either make all the rewards very useless or quite useful.

Also, what's the point in the runecrafting totem? Seems to be high level, but just give us the opportunity to have a free head-slot whilst rcing outside of the abyss for a limited time. I can't really see the benefit in that, but I suppose, it might depend how long that time is.

10-Jul-2014 17:58:44

XxKCCOxX

XxKCCOxX

Posts: 100 Iron Posts by user Forum Profile RuneMetrics Profile
Why do these new skills have to always "help" you level an existing skill. God, just give us bonus exp why don't ya. More combination runes? Double ore? Artisan pickaxe? JUST STOP. STOPPPPPPPPPPPPP*PP. Jagex please stop ruining this game, I'm all for a new skill, why can't it just be a skill in itself, that benefits ONLY that skill. Farming was genius, runecrafting was another great one. PLEASE DONT ADD ARTISAN.

10-Jul-2014 18:02:10

Pix869
Nov Member 2023

Pix869

Posts: 34,084 Sapphire Posts by user Forum Profile RuneMetrics Profile
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Why do these new skills have to always "help" you level an existing skill. God, just give us bonus exp why don't ya. More combination runes? Double ore? Artisan pickaxe? JUST STOP. STOPPPPPPPPPP*PP*PP. Jagex please stop ruining this game, I'm all for a new skill, why can't it just be a skill in itself, that benefits ONLY that skill. Farming was genius, runecrafting was another great one. PLEASE DONT ADD ARTISAN.


None of the bonuses give extra experience.

10-Jul-2014 18:02:49

ArteVulcan
Dec Member 2023

ArteVulcan

Posts: 175 Iron Posts by user Forum Profile RuneMetrics Profile
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Yeah, this seems ok to me. I suppose the biggest factor here in terms of the usefulness is how things are balanced. Those 'chances' could either make all the rewards very useless or quite useful.

Also, what's the point in the runecrafting totem? Seems to be high level, but just give us the opportunity to have a free head-slot whilst rcing outside of the abyss for a limited time. I can't really see the benefit in that, but I suppose, it might depend how long that time is.


I was wondering this too, but I assume it must function as a secondary runecrafting type when creating combination runes, so as to avoid needing either talismans or the magic imbue lunar spell. The runecrafting totem, then, would make lava runecrafting (the fastest runecrafting exp in game) an option for skillers, as currently only people with 83 magic and lunar spells unlocked can efficiently runecraft lavas to power-train.

10-Jul-2014 18:06:14

OldMongoose

OldMongoose

Posts: 84 Iron Posts by user Forum Profile RuneMetrics Profile
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None of the bonuses give extra experience.


Bracelets speed up resource collection and definitely result in additional xp/hour. They also have very low requirements. Farming totems give additional harvests and extra xp.

10-Jul-2014 18:07:22

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