Forums

Dev blog: Artisan

Quick find code: 380-381-38-65435521

MscTERT

MscTERT

Posts: 68 Iron Posts by user Forum Profile RuneMetrics Profile
Too much like EOC challenges and introduces a butt load of new items to OSRS (I dont like that its old-school after all) and also combat modifiers(two-handed crossbows) you guys gotta be more carefull with that stuff ... if the combat system ain't broken don't FIX it!

in short Thanks, but NO Thanks!

17-Jul-2014 22:57:15

Scope Pod

Scope Pod

Posts: 279 Silver Posts by user Forum Profile RuneMetrics Profile
The idea of combination runes (among other things) doesn't bode well with me :\ first RCing took a hit with the whole free runes in NMZ problem, then the price of pess doubled due to prayer potion inflation and now this?! :C

voted no

17-Jul-2014 23:11:56

Mr Flibber

Mr Flibber

Posts: 974 Gold Posts by user Forum Profile RuneMetrics Profile
My only request is that Artisan dosnt force players into the wilderness. Black Chimps and other stuff are a no. There is no way for a skiller to protect themselves out in the wild. Its not like I can Build a wall around my zone that a player cant attack through.

18-Jul-2014 04:55:06

l Shqipe l

l Shqipe l

Posts: 12 Bronze Posts by user Forum Profile RuneMetrics Profile
I don't remember Artisan being there in 2007... hmmm

Why don't we do this? Everyone who wants all these ******** updates and ******** skills stay on EOC, and everyone who wants to play OSRS stays on OSRS without people coming from EOC and basically trying to make it another version of EOC. One year from now, OSRS and EOC won't have a big difference.

18-Jul-2014 04:59:05

Cookystrenth

Cookystrenth

Posts: 8 Bronze Posts by user Forum Profile RuneMetrics Profile
Each elemental rune requires 8 pure essence. Assuming that the most efficient way of making combination runes is using air runes + essence at an earth altar and using water runes + essence at a fire altar, seeing as each pure essence (usually) produces more than one air/water rune, it means that the actual amount of pure essence required to make the combination rune is between 1 and 2. Making two combination runes would therefore take on average between 2 and 4 pure essence and yield the same value as an elemental rune, which takes 8 pure essence.

Whether elemental runes can actually be produced more quickly or not depends on how often you can get the assignment to make them, the distance from a bank, etc. Personally I'm more inclined to making these runes through a combination of using existing altars, rather than having this "artisan altar". I'm not too concerned about it, though, as elemental runes would regardless be quite expensive and rather impractical to use in large amounts anyway, more or less a luxury item for the rich (or skilling-inclined) to use.

Combination runes are more practical for the person who wants to use some combat magic in everyday use (for example, on quests), which sounds more like me.

If problems do come up with an over-abundance of elemental runes, they can raise the skill requirements or tweak the essence requirements accordingly.

To respond directly to what I read, though, I think it's an interesting idea. I'm still kind of confused why an old-school game for nostalgia-hungry players needs updates and new skills, but if it did need updates, I think this would be a good direction. It seems like it would make skilling less of a grind in the same way slayer makes combat less of a grind (good loot, mix up the location, etc).

I also like the (apparently exclusive to the old-school team) attitude that new content shouldn't make old content useless, just add new ways of using it. Like antipoison sharks. *cough* polypore staff *cough*

18-Jul-2014 05:27:06

Quick find code: 380-381-38-65435521 Back to Top