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Vi Pkerz iV

Vi Pkerz iV

Posts: 25 Bronze Posts by user Forum Profile RuneMetrics Profile
2 weeks definitely to short...

Take a risk to hopefully save this game and offer something more along the lines of like 2 months. Thats a fair amount of time for someone to play out f2p and be willing to pay for more content now that theyve committed that much time. People are more likely to just mess around for 2 weeks and leave. Plan for a long term increase rather than a short spike in players.

19-May-2014 04:37:42

esmee 1997

esmee 1997

Posts: 1,253 Mithril Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
I tend to leave you guys alone, but in this case, you gotta know at least 25% of the users would go F2P if it was permanent. You can't possibly make up for that with new users.


I think I disagree with that one, but I also think Jagex should only create like 1 or 2 F2p worlds, that way there can't ever be over 4000 F2p players online and all of them on a limited world.
If you're a F2p you'll probably get crazy of the crowd and really willing to become member.

19-May-2014 08:16:15

EncoreShot

EncoreShot

Posts: 7,325 Rune Posts by user Forum Profile RuneMetrics Profile
Jagex, you should stop being afraid of your own shadow and start making the right decisions. I think It's become obvious to everyone that OSRS will never have the same fate as Classic, if treated right.

Runescape's success back in 2004-Mid 2007 was not coincidental and I'm certain it CAN be revived, only if you're willing to implement the followings:

- Complete separation of the RS3 & OSRS websites

- New name (I mean, seriously.. "Old School" is quite a turn off to new players)

- Permanent F2P

- Separate Oldschool & RS3 membership from each other ($5 seems like a reasonable price for a 7 yrs old game, and in general). You won't be losing money as a result of doing so.

- Reintroduce the old method of creating new accounts - NO EMAIL REGISTRATION

- Possibly change the current in-game interfaces to the older '05 ones which looked less childish (Yes, a lot of people have been requesting that since the release of OSRS) or create new ones. Also bring back the old chat box which looked like a tattered piece of paper, it just fits the medieval game RS is more.

- Remove the Wilderness ditch despite of the poll's failure. It is a hindrance to PKing and I guarantee you that if it stays, the lower areas of the Varrock wilderness will be completely deserted on the future F2P worlds. Mark my words. (And also bring back the fence that used to exist there).

Before you flame me, bear in mind that I'm not a PKer. ;)


If you actually implement all of the above Jagex, you will immediately witness a massive increase in your player base (Which obviously is your main goal, correct me if I'm wrong).

It's about time you retrieved your positive image back Jagex. It won't happen overnight after all the damage you've caused to yourselves during the years, but It's definitely achievable only if you're willing to make the right decisions. You have a strong player base behind you, don't lose that too.

19-May-2014 15:02:25 - Last edited on 19-May-2014 15:04:23 by EncoreShot

M0B

M0B

Posts: 6 Bronze Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Jagex, you should stop being afraid of your own shadow and start making the right decisions. I think It's become obvious to everyone that OSRS will never have the same fate as Classic, if treated right.

Runescape's success back in 2004-Mid 2007 was not coincidental and I'm certain it CAN be revived, only if you're willing to implement the followings:

- Complete separation of the RS3 & OSRS websites

- New name (I mean, seriously.. "Old School" is quite a turn off to new players)

- Permanent F2P

- Separate Oldschool & RS3 membership from each other ($5 seems like a reasonable price for a 7 yrs old game, and in general). You won't be losing money as a result of doing so.

- Reintroduce the old method of creating new accounts - NO EMAIL REGISTRATION

- Possibly change the current in-game interfaces to the older '05 ones which looked less childish (Yes, a lot of people have been requesting that since the release of OSRS) or create new ones. Also bring back the old chat box which looked like a tattered piece of paper, it just fits the medieval game RS is more.

- Remove the Wilderness ditch despite of the poll's failure. It is a hindrance to PKing and I guarantee you that if it stays, the lower areas of the Varrock wilderness will be completely deserted on the future F2P worlds. Mark my words. (And also bring back the fence that used to exist there).

Before you flame me, bear in mind that I'm not a PKer. ;)


If you actually implement all of the above Jagex, you will immediately witness a massive increase in your player base (Which obviously is your main goal, correct me if I'm wrong).

It's about time you retrieved your positive image back Jagex. It won't happen overnight after all the damage you've caused to yourselves during the years, but It's definitely achievable only if you're willing to make the right decisions. You have a strong player base behind you, don't lose that too.


I agree with this post 100%!

19-May-2014 15:57:02

Buns of Rune
Apr Member 2022

Buns of Rune

Posts: 2,823 Adamant Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Jagex, you should stop being afraid of your own shadow and start making the right decisions. I think It's become obvious to everyone that OSRS will never have the same fate as Classic, if treated right.

Runescape's success back in 2004-Mid 2007 was not coincidental and I'm certain it CAN be revived, only if you're willing to implement the followings:

- Complete separation of the RS3 & OSRS websites

- New name (I mean, seriously.. "Old School" is quite a turn off to new players)

- Permanent F2P

- Separate Oldschool & RS3 membership from each other ($5 seems like a reasonable price for a 7 yrs old game, and in general). You won't be losing money as a result of doing so.

- Reintroduce the old method of creating new accounts - NO EMAIL REGISTRATION

- Possibly change the current in-game interfaces to the older '05 ones which looked less childish (Yes, a lot of people have been requesting that since the release of OSRS) or create new ones. Also bring back the old chat box which looked like a tattered piece of paper, it just fits the medieval game RS is more.

- Remove the Wilderness ditch despite of the poll's failure. It is a hindrance to PKing and I guarantee you that if it stays, the lower areas of the Varrock wilderness will be completely deserted on the future F2P worlds. Mark my words. (And also bring back the fence that used to exist there).

Before you flame me, bear in mind that I'm not a PKer. ;)


If you actually implement all of the above Jagex, you will immediately witness a massive increase in your player base (Which obviously is your main goal, correct me if I'm wrong).

It's about time you retrieved your positive image back Jagex. It won't happen overnight after all the damage you've caused to yourselves during the years, but It's definitely achievable only if you're willing to make the right decisions. You have a strong player base behind you, don't lose that too.


No, no, no, no, no, no, no,

19-May-2014 18:59:07

Sugarfiend
Dec Member 2011

Sugarfiend

Posts: 468 Silver Posts by user Forum Profile RuneMetrics Profile
I think that this is a good idea of an experiment. It shows that Jagex is taking a calculated risk. Although we don't want OSRS's resources to stop expanding, from less members, we would like to have an easy way for more players to get interested in the game.

I'd agree that 2 weeks isn't much. (It took me months of FTP to want members.) HOWEVER, this is a calculated risk, where Jagex is being risky enough to get data for the future, but not so risky that the community divides, and then decreases in both community, until OS has less and less resources.

I hope you understand, guys!

Edit: It's like OSRS would grow in the long-term in total players (I'm guessing like around 3x, as a rough estimate), but it would be a short-term loss, with perma free to play. Maybe either after the community has grown to a substantial amount that the risk becomes miniscule, or if the amount of new players joining F2P, goes up, the denominator would too. This could help Jagex decide if F2P is doable. SO TELL YOUR FRIENDS AMOUNT F2P, SO OSRS CAN GROW AND THE F2P DENOMINATOR WOULD GO GO; this can increase the chance of F2P in TWO ways!

19-May-2014 19:00:38 - Last edited on 19-May-2014 19:13:03 by Sugarfiend

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