Original message details are unavailable.
Original message details are unavailable.
"One compromise for this would be if you die in the Wilderness beyond level 20, any non-tradeable items you drop will appear to your killer as piles of gold."
I disagree with this. If you were to implement this, it would require an equally worthwhile gold sink to the game. Please be aware of the impact it will have on the economy.
Not to mention those that venture out to level 20 wild probably weren't going to get their untradables back in the first place. I'd prefer that people just lose it upon death, regardless of where they are at in the wild.
Exactly,
People wouldn't bring fire cape, torso, etc that deep in the wilderness anyways unless they were very confident with their pking skills or were using ancients to quickly return to spot of death.
I definitely believe untradables need to be lost on death in the wilderness, pvp worlds can keep that mechanic of easy untradable reclaiming.
Most people use accumulators or god capes past 20+ wilderness, the only item that might be still used is the rune defender because it's ridiculously easy to get back.
11-Jan-2014 20:26:06