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Dev Blog: Rejuvenate the wildy Thread is locked

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Dark Arcana
May Member 2023

Dark Arcana

Posts: 1,411 Mithril Posts by user Forum Profile RuneMetrics Profile
Most of the ideas are okay, a few don't like so much but let the poll decide. But I have a quick request. If you're going to make ents drop noted logs and such, could the level match the tier of logs? I really don't want people quick killing lv50 yew ents for 10 noted yews every minute while I'm here cutting a yew tree getting a log every 10 seconds. Maybe something like:

Normal logs(Common 1-3, uncommon 4-6, rare 7-12) : Ent (lv10) - 15 hp, max hit 2
Oak logs(Common 1-3, uncommon 4-8, rare 9-12): Oak Ent (lv22) - 26 hp, max hit 4
Willow logs(Common 3-5, uncommon 6-9, rare 10-15): Willow ent(lv36) - 39hp, max hit 6
Yew logs (Common 1-2, uncommon 3-5, rare 7-10): Yew Ent(lv75) - 65hp, max hit 9
Magic logs (common 1, uncommon 2-3, rare 4-6) Magic Ent(lv97) - 79hp, max hit 16

Of course the numbers are just random things, you guys can do the right calculations for levels, hp, max hit, def, ect. Oh and possibly make it so the player can't really choose what ent he wants, more like it's based on their woodcutting level i.e.: higher it is the better chance of better ents, but yew ent is capped at 15% chance rate and mage ent is capped at 7.5% chance rate. (Sorry I just don't want mage logs to become 500gp, because then there will be a horrible inflation because of alch bots just alching magic longbows and making double profit.
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11-Jan-2014 03:06:24

Midas222

Midas222

Posts: 118 Iron Posts by user Forum Profile RuneMetrics Profile
I know I will be flamed for saying this but... with the adding of more resources and everything said to be added with this update the vote for a grand exchange would be helpful. It would help a lot with knowing the prices in game for many players and the fact that people are now using bots in the trade worlds like, 1 and 2, to manipulate prices by spamming low prices with 6 different accounts. Plus I feel like players shouldn't have to depend on other websites other then runescape to tell them the price of in game items. It just leads to more problems in the long run.

11-Jan-2014 03:23:45

Norne
Jan
fmod Member
2012

Norne

Forum Moderator Posts: 76,250 Emerald Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
These all sound amazing! Dont waste time writing post make the poll lol
Its a huge Go from me :)
Congratz keep up the good work!!!


Some of these would never work as they have them now. Even if I wasn't deadset against the fishing spot, there needs to be major changes to that spot before its ever practical in the least. For example its miles from a bank at level 35 wilderness, meaning even if the fish was 5k a pop its not worth doing over 1k sharks - they need to either put a bank closer, get a teleport to and from it somehow or do something that makes it practical to use.

Rune ore is now more vulnerable to pkers not less, this seems unintentional (I hope) and probably needs fixing.

Just two things I notice right off the bat.

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"When history witnesses a great change, Razgriz reveals itself... first, as a dark demon. As a demon, it uses its power to rain death upon the land, and then it dies. However, after a period of slumber, Razgriz returns, this time, as a great hero"

11-Jan-2014 03:49:55

N U K I

N U K I

Posts: 83 Iron Posts by user Forum Profile RuneMetrics Profile
How about just bringing bh craters or bh targets back this will still keep players split. All the skillers will be in less populated worlds to cheat pkers and benefit from all this new stuff. Make either a strictly only world for this update to be in or so.

11-Jan-2014 03:55:33

Im Nate

Im Nate

Posts: 1,638 Mithril Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
These all sound amazing! Dont waste time writing post make the poll lol
Its a huge Go from me :)
Congratz keep up the good work!!!


Some of these would never work as they have them now. Even if I wasn't deadset against the fishing spot, there needs to be major changes to that spot before its ever practical in the least. For example its miles from a bank at level 35 wilderness, meaning even if the fish was 5k a pop its not worth doing over 1k sharks - they need to either put a bank closer, get a teleport to and from it somehow or do something that makes it practical to use.

Rune ore is now more vulnerable to pkers not less, this seems unintentional (I hope) and probably needs fixing.

Just two things I notice right off the bat.

(¯`·.·´¯) (¯`·.·´¯)«¬•¤¤•¬».,„¸¸„,.«¬•¤¤•¬».,„¸¸„,.«(¯`·.·´¯) (¯`·.·´¯)
`·.¸(¯`·.·´¯)¸ .·„,.«¬•¤¤•(¤†‡ Mist Rising:‡†¤)•¤¤•¬».`·.¸(¯`·.·´¯)¸ .·
×°× ` ·.¸.·´ װ׫¬•¤¤•¬».,„¸¸„,.«¬•¤¤•¬».,„¸¸„,.«¬×°× ` ·.¸.·´ ×°×


You can run 5 lvls down and glory tele out and then tele to the demonic ruins and run about 10 seconds to get back to fishing spot. More running than if you were to fish at catherby but it isn't that much.
Maxed Sept 24th, 2015 - 134th to max

11-Jan-2014 04:02:35

taco rico

taco rico

Posts: 20 Bronze Posts by user Forum Profile RuneMetrics Profile
Why not put in the same drop tables for revenants? Perhaps readjust the revenants healing pattern since we no longer have chaotic maul or zaryte bow at our disposal. Revenant dungeon was my favorite place to camp back in the day and I would love to see it's former glory brought back.

11-Jan-2014 04:05:17

Lime Josh

Lime Josh

Posts: 354 Silver Posts by user Forum Profile RuneMetrics Profile
I dont see the point of "pking" a helpless skiller, or pvmer. when you pk you pk for the thrill of the fight, showing your dominence and the loot of a weaker player. killing a defensles person that isnt geared to fight back is total stupidity.
not being able to tele from the kbd lair is kinda dumb to me too, that would mean when u go for a kbd trip you have to leave halfway through the trip so you have enough supplies to make it back to a bank. this runic altar is a nice idea, but its completly stupid @ the same time. no 1 would alch there, it would just be people boosting mage. why would you risk alchables when you know a team of ******** are gunna role through killing everyone.
and the problem with the wilderness isn't theres nothing there, its theres no people, you can't expect a game to grow when you can only play this game if you pay. why would you pay to play a game before you've even tried it. everyone who becomes a member in runescape now is a fan of rs3 and is going to stick to rs3. why go back to "crap gfx" and "old" content.
until we find a way to bring new players into the community this game will die off just like rs classic. this update will do what the last pvp update did, spark the flame of pking for a week(if that) then the game will go back to normal. I don't pk on rs for a few reasons: 1. i don't have the time to get my stats back(wernt up to pk par anyways). 2. people who 1 item, or constantly d bow rush from safe zones 3. pking is delaid compared to some p servers.
I love osrs for 3 major reasons: the main reason: the simplicity, theres not so much content that it overwelms you(like rs3) 2. the graphics,simple and classic. 3. the combat system(if i wanted to play WoW type game, i'd play WoW) i play runescape cuz i love runescape and really no matter what you do, aslong as you keep the above 3 things i will play osrs.
i don't make many posts so sorry for the big mass of words, but you can read it, stop complaining.

11-Jan-2014 04:06:22

Ceber
Aug Member 2013

Ceber

Posts: 511 Steel Posts by user Forum Profile RuneMetrics Profile
Free to play Old school absolutely needs to be released along side rejuvenating the wilderness. It may bring more bots into the game but that's the only drawback. I know that a large percentage of old school players want free to play, at least have a vote on it. F2P will greatly improve the game's economy and improve the number of paying members that oldschool has.

11-Jan-2014 04:07:25

Norne
Jan
fmod Member
2012

Norne

Forum Moderator Posts: 76,250 Emerald Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
You can run 5 lvls down and glory tele out and then tele to the demonic ruins and run about 10 seconds to get back to fishing spot. More running than if you were to fish at catherby but it isn't that much.


You need 90 magic and ancients to teleport to the demonic ruins which I imagine will be rare for someone whos fishing - fishings just not that great a cash skill and there's a cap to the price of fish, no pker is gonna shell out 5k for +2 healing (or at least not to many will) meaning it will likely be 2k or so at best I think. Add that up with what I've already said, and I see this as more dead content then anything else with its current location and issues.

(Note that the out is actually going to be the easy part of the trip).

I'm timing myself from varrock to and back. I stopped while I "fished" (recharged run).

(¯`·.·´¯) (¯`·.·´¯)«¬•¤¤•¬».,„¸¸„,.«¬•¤¤•¬».,„¸¸„,.«(¯`·.·´¯) (¯`·.·´¯)
`·.¸(¯`·.·´¯)¸ .·„,.«¬•¤¤•(¤†‡ Mist Rising:‡†¤)•¤¤•¬».`·.¸(¯`·.·´¯)¸ .·
×°× ` ·.¸.·´ װ׫¬•¤¤•¬».,„¸¸„,.«¬•¤¤•¬».,„¸¸„,.«¬×°× ` ·.¸.·´ ×°×
"When history witnesses a great change, Razgriz reveals itself... first, as a dark demon. As a demon, it uses its power to rain death upon the land, and then it dies. However, after a period of slumber, Razgriz returns, this time, as a great hero"

11-Jan-2014 04:07:50

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