What nobody understands is it won't increase skillers to the wild.
There is rune rock in wild right now, and addy and mith. Why is no skiller flocking to those right now, when the addy and rune spots in nonwild require hopping to mine most of the time?
Why does nobody flock to green dragons which are easy to kill and take no quests or training of other skills to get to easily?
Why are pkers not killing bots and why are small groups of pkers killing those pkers?
Most of what I have read is promising, but it won't revive the wild. It won't bring 99% of the skillers into the wild. It won't bring pvmers into the wild.
If I am woodcutting, I don't want to risk armor or kill a creature in order to woodcut. An extra 28 spaces or note logs won't change that.
If I am pvming, I won't go to wild to kill dragons for bones unless it is triple bone drop.
It is easier to kill blue dragons in taverly dungeon and bank at fally or kill blues in ogre cave and bank yanille.
I can cut magic logs in elf lands and use a tele crystal and teleport castle wars for bank.
In order to entice a skiller into the wild, the reward needs to be greater then risk+ time. 3 times or 4 times resource gathering. The higher in the wild or the harder to get to the resources, the less likely a skiller will go there.
A pvmer would use a swag bag to bank more dragon bones, but only for double or triple bone drop.
Why would I catch fish that heal 22 hp and only bring a bit more gp then say tuna potato?
Tuna potato i can easily make with tuna, sweetcorn, butter and potato and that heals 20 hp. Rocktails were not risky to get and healed 22 and also a hp boost.
But not many would fish rocktails in the wild, and so the supplies would be less if they skillers did not fish them, making them expensive to buy. You know what else boosts hp? Saradomin brew.
So the fish in wild has to do more then heal +2 more then tuna potato and has to do more then boost hp for people to pay the gp for it.
10-Jan-2014 21:17:38