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Dev Blog: Rejuvenate the wildy Thread is locked

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Norne
Jan
fmod Member
2012

Norne

Forum Moderator Posts: 76,250 Emerald Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
People that think like this are the ones that are killing the game.
Skillers have a greater chance of surviving than most think. We have like 70 worlds. There's like 20 different locations of resources. You combine that and the chance for a skiller to make really good profit is quite high.



There's 2 fishing spots (and the map suggests they are right on top of each other) meaning all the pker would have to do is world hop to find us. Don't think it would happen? Well people pk penguin hunters who have no items at all. A fisher would have the newest fish.
"When history witnesses a great change, Razgriz reveals itself... first, as a dark demon. As a demon, it uses its power to rain death upon the land, and then it dies. However, after a period of slumber, Razgriz returns, this time, as a great hero"

10-Jan-2014 20:48:22 - Last edited on 10-Jan-2014 20:48:31 by Norne

Norne
Jan
fmod Member
2012

Norne

Forum Moderator Posts: 76,250 Emerald Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
The whole point is to reward skillers who like to risk. It's not like they have to skill in the wildy.


The whole point is to ***** skillers, yes this I realize. It wouldn't be so bad if it was more like rune ores - the best way to get the item is in the wilderness but you can get them outside too.

Fortunately I can vote no to any idea i don't like, which I'll be happily doing here because I don't want to have to risk my life each time I want to fish the best food. Even LRC isn't this absurd - its risk is to stupid npc's not players who are by far smarter and more dangerous.

Pkers want to revive the wild? Let it be pkers that revive it, not cannon fodder skillers.


(¯`·.·´¯) (¯`·.·´¯)«¬•¤¤•¬».,„¸¸„,.«¬•¤¤•¬».,„¸¸„,.«(¯`·.·´¯) (¯`·.·´¯)
`·.¸(¯`·.·´¯)¸ .·„,.«¬•¤¤•(¤†‡ Mist Rising:‡†¤)•¤¤•¬».`·.¸(¯`·.·´¯)¸ .·
×°× ` ·.¸.·´ װ׫¬•¤¤•¬».,„¸¸„,.«¬•¤¤•¬».,„¸¸„,.«¬×°× ` ·.¸.·´ ×°×
"When history witnesses a great change, Razgriz reveals itself... first, as a dark demon. As a demon, it uses its power to rain death upon the land, and then it dies. However, after a period of slumber, Razgriz returns, this time, as a great hero"

10-Jan-2014 20:52:07

Capt McGee

Capt McGee

Posts: 4,269 Adamant Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
People that think like this are the ones that are killing the game.
Skillers have a greater chance of surviving than most think. We have like 70 worlds. There's like 20 different locations of resources. You combine that and the chance for a skiller to make really good profit is quite high.



There's 2 fishing spots (and the map suggests they are right on top of each other) meaning all the pker would have to do is world hop to find us. Don't think it would happen? Well people pk penguin hunters who have no items at all. A fisher would have the newest fish.


Last I checked they mentioned the devblog is a draft. They're asking for feedback on how to improve, not if you support the topic or not.
Everything stated here is forwarded from a major corporation. Nothing here is my opinion. Enjoy your salad.

10-Jan-2014 20:52:19

Mila of 2013

Mila of 2013

Posts: 3,197 Adamant Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
People that think like this are the ones that are killing the game.
Skillers have a greater chance of surviving than most think. We have like 70 worlds. There's like 20 different locations of resources. You combine that and the chance for a skiller to make really good profit is quite high.



There's 2 fishing spots (and the map suggests they are right on top of each other) meaning all the pker would have to do is world hop to find us. Don't think it would happen? Well people pk penguin hunters who have no items at all. A fisher would have the newest fish.


Bring better gear to fight back, or bring brews with d hides. I used to use all my fishing brawling gloves at that spot when bounty worlds were first introduced. I had to deal with pkers, but i've also pked quite a few nice things from over confident pkers.

10-Jan-2014 20:53:05

whyruhiding

whyruhiding

Posts: 1,218 Mithril Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
The whole point is to reward skillers who like to risk. It's not like they have to skill in the wildy.


The whole point is to ***** skillers, yes this I realize. It wouldn't be so bad if it was more like rune ores - the best way to get the item is in the wilderness but you can get them outside too.

Fortunately I can vote no to any idea i don't like, which I'll be happily doing here because I don't want to have to risk my life each time I want to fish the best food. Even LRC isn't this absurd - its risk is to stupid npc's not players who are by far smarter and more dangerous.

Pkers want to revive the wild? Let it be pkers that revive it, not cannon fodder skillers.


(¯`·.·´¯) (¯`·.·´¯)«¬•¤¤•¬».,„¸¸„,.«¬•¤¤•¬».,„¸¸„,.«(¯`·.·´¯) (¯`·.·´¯)
`·.¸(¯`·.·´¯)¸ .·„,.«¬•¤¤•(¤†‡ Mist Rising:‡†¤)•¤¤•¬».`·.¸(¯`·.·´¯)¸ .·
×°× ` ·.¸.·´ װ׫¬•¤¤•¬».,„¸¸„,.«¬•¤¤•¬».,„¸¸„,.«¬×°× ` ·.¸.·´ ×°×


lol? The wilderness is directed towards skillers and pkers you are completely ignorant to the community..

10-Jan-2014 20:54:50

Discomint
Apr Member 2022

Discomint

Posts: 1,388 Mithril Posts by user Forum Profile RuneMetrics Profile
-What about adding mummies or higher level zombies in the "ruins" that would drop ancient staffs?

-cater to players who just want faster xp and don't care about gaining wealth from wild by giving a 5-10% xp bonus to skilling in the wild?

or

-instead of 5-10% bonus, the speed of gathering resources is significantly increased which also increases xp rates.

-When killing ents can there be an umcommon/rare chance they drop multiple nests, fruit tree and tree seeds as well?

-magic trees in wild should drop more bird nests more frequently than the ones outside of wilderness with good tree seed/fruit tree seed drops.

-can exclusive slayer monsters with exclusive drops be implemented in wilderness/wilderness dungeon to force or promote more PvM players?

-thieving chests should have a rare chance to get loop/tooth half keys and or dragonstones if not already

-runite ores should have an uncommon - rare chance to give the players uncut dragonstones.. or even all of the mithril tier + ore

-chance to receive 2 ores from 1 rock

-exclusive skill resource items only obtainable in the wilderness

-if skillers are still unwilling maybe add more space to swag bag so skillers won't have to bank so frequently and will feel more motivated to use the wilderness for skilling

-Can monsters and Chaos druids drop food somewhat often and uncommon potion drops as well to extend the players time in the wilderness?

-Can some sort of magnetic rare thingy be dropped to give the fire cape arrow saving abilities like ava's accumulator and animal magnetism would be a quest requirement to receive the drop?? I don't like wearing the accumulator... the fire cape should be helpful to rangers and magers just as much as it helps melee!

-will this apply to the wilderness in every world or just a few worlds?

-can the amount of worlds this takes place in be reduced to increase the chance of player interaction in the wild?

sorry for the repeated message I missed a few things out

10-Jan-2014 20:55:19

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