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Dev Blog: Rejuvenate the wildy Thread is locked

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whyruhiding

whyruhiding

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Maybe remove some worlds, so the new resources & bosses would become more competitive.


Nah not worth it, would hurt too much of the world outside of the wilderness; slayer and hunter to name a couple.

Lol no it wouldnt.. the only worlds people actually use are the most 2 crowded worlds, If they made the respawn rate equal in all worlds im sure removing worlds wouldnt be a worry in those kinds of situations types of gameplay styles.


Of course the two most populated worlds aren't the only ones used, I sometimes have to hop over 5 times to find an empty aberrant spectres/ gargoyles world, that's a silly thing to think. And yes that could solve the problem, decreasing the respawn.rates
Ya the game is dead and im tired of waiting for them to remove worlds. Starting polling it already.

10-Jan-2014 17:52:33

D-Block

D-Block

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IDK, I'd support making it drop it less frequently though. Maybe 1/10k odds from kbd, more common from the ones in the Wildy.


Then you'll end up with why Chaos elemental is dead content. Its best drop is the D2h. Kalphite Queen drops it too, is a harder boss, and drops it less frequently, but since it's in a safe zone, most D2h came from KQ.

If any boss monster is to be successful in the wilderness, its unique drop cannot be put on another boss monster that's in a safe area.


If KBD is in a dangerous area though, it will probably become dead content. I don't see anything wrong with Chaos Elemental having a much higher/better chance of dropping the pick than the K*D

Example, KBD Dragon pick: Very Rare 1/10000 Drop
Chaos Elemental: Rare 1/500

Imo, it would keep both relevant.
Vita non est vivere sed valere vita est.

10-Jan-2014 17:53:17 - Last edited on 10-Jan-2014 17:55:50 by D-Block

Kill Crazy10

Kill Crazy10

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I feel like the wilderness skillers are still going to be heavily disadvantaged. This update will encourage more combat-related players to enter the wilderness than it will skillers, creating a LOT more potential threats for the skillers while having little to nothing to defend themselves with. Maybe do something where if your stats are below a certain number (less than 100 strength/mage/range bonus for example) you get an hp or defense boost or something, to give the skillers a fairer chance at surviving.

10-Jan-2014 17:53:42

Kity
Dec Member 2006

Kity

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Looks great!

Are you guys still pursuing Wildy Tag? Or has that idea been scrapped. It seemed like such a cool minigame that would definitely gain attraction to the Wilderness and bring in dozens of players.

~~~Kity~~~

10-Jan-2014 17:53:52

713x
Feb Member 2023

713x

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too many comments to read but i dont know if this question has been answer or be consider a stupid question. It said when you pk someone beyond lv 20 wildy, the pker will see a cash pile right? but the person that die with the untradeables can still pick up their items or they gone for good?
Slay Clan
^_^

10-Jan-2014 17:55:08

menacemenace

menacemenace

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IDK, I'd support making it drop it less frequently though. Maybe 1/10k odds from kbd, more common from the ones in the Wildy.


Then you'll end up with why Chaos elemental is dead content. Its best drop is the D2h. Kalphite Queen drops it too, is a harder boss, and drops it less frequently, but since it's in a safe zone, most D2h came from KQ.

If any boss monster is to be successful in the wilderness, its unique drop cannot be put on another boss monster that's in a safe area.


If KBD is in a dangerous area though, it will probably become dead content. I don't see anything wrong with Chaos Elemental having a much higher/better chance of dropping the pick than the K*D


How about if the KBD lair was only dangerous when the KBD was dead, if one player was attacking another during this time, the KBD wouldn't spawn for another 5 minutes or so.

10-Jan-2014 17:55:09 - Last edited on 10-Jan-2014 17:55:22 by menacemenace

Pippy Girl

Pippy Girl

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I find it rather silly that "pkers" need to kill skillers that's not pvp that's just a massacre. And now those of us who have skilled since the beginning of OSRS are put out because the exp increase if you wish to add something to pvp add pvm not anything to do with skilling. I'd also like to know if the OSRS team has put anymore thought into bank tabs... before you guys said you'd wait until godwars was over because both were large updates...

10-Jan-2014 17:55:51

Capt McGee

Capt McGee

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IDK, I'd support making it drop it less frequently though. Maybe 1/10k odds from kbd, more common from the ones in the Wildy.


Then you'll end up with why Chaos elemental is dead content. Its best drop is the D2h. Kalphite Queen drops it too, is a harder boss, and drops it less frequently, but since it's in a safe zone, most D2h came from KQ.

If any boss monster is to be successful in the wilderness, its unique drop cannot be put on another boss monster that's in a safe area.


If KBD is in a dangerous area though, it will probably become dead content. I don't see anything wrong with Chaos Elemental having a much higher/better chance of dropping the pick than the K*D


KBD requires Dragonfire shield/anti-dragon shield and also has the Visage on its drop table. It can also be killed for slayer xp with the black mask boost.

Chaos Elemental doesn't. Chaos ele is also close to a teleport.
There will still be tradeoffs, but if KBD is in a safe zone, its benefits will far outweigh any other boss in the wilderness.
Everything stated here is forwarded from a major corporation. Nothing here is my opinion. Enjoy your salad.

10-Jan-2014 17:57:31

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