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Dev Blog: Rejuvenate the wildy Thread is locked

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im fkn zyzz

im fkn zyzz

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IMPORTANT: Also Jagex, DO NOT release a Poll regarding the wilderness WITH consideration to the questions and ideas I can see your building through comments with the players. Lots of people don't even read the comments and one persons suggestion of change may ruin what someone else already completely agrees with as far as future plans. Maybe release another one of these forums, before seriously considering using any ideas from comments in a poll.

14-Jan-2014 00:52:29

Shaggy o_O
Aug Member 2022

Shaggy o_O

Posts: 79 Iron Posts by user Forum Profile RuneMetrics Profile
I agree 100% with the limiting the update to 10 worlds, and I also think that we need to reduce the amount of worlds that are available all together. I understand the problem of over-crowding, but that is all dependent upon how many worlds are removed. As of late, most of the worlds only have like 200 people in them. That's an incredibly low amount compared to the amount a server can hold. Maybe halve the amount of servers available, or more or less.

14-Jan-2014 01:00:52

Tuck Carlson
Aug Member 2022

Tuck Carlson

Posts: 2,095 Mithril Posts by user Forum Profile RuneMetrics Profile
Regarding the map shown.

The area far east in the wilderness is currently NON-MULTI combat from approximately level 1-~40. It is currently highlighted in red listing it as a "current multi area wilderness". This may need a changing as that is a highly populated single PKing spot and may cause confusion!

14-Jan-2014 01:06:42 - Last edited on 14-Jan-2014 01:08:32 by Tuck Carlson

Sassycindy

Sassycindy

Posts: 98 Iron Posts by user Forum Profile RuneMetrics Profile
i think its great for pkers..but i'm not nor will ever be a pker..i avoid the wildy at all costs..still im sure its great for the pkers..but..it just seems like an aweful lot of changes to the wildy..if your gonna do all that for pkers..cant you maybe vamp up the general worlds for the non pkers too? i mean some of that seems great..but i feel kinda let down too..as i wont be going into the wilderness no matter what the draw..guess i'll just have to miss out..tho it doesnt really seem fair i wiould be forced to go into the wildy to recieve the same option of getting those items or skilling oportunities..

they are ideed some great ideas tho..just alot to add all at once.

14-Jan-2014 01:09:45

Blak Paladin
Sep Member 2007

Blak Paladin

Posts: 185 Iron Posts by user Forum Profile RuneMetrics Profile
i know a mod already said the new items won't be available outside the wilderness since the idea is to bring people, but i think i need to point out that many monster besides the kbd drop the dragon med helm and kalphite queen drops the drg 2h just like the chaos elementals, so i don't see y the shield HAS to be a wilderness exclusive, the fish doesn't matters to me since it's just a resource and the like, also, my point still stands, if the idea is to bring a high risk high win scenario of skiller and pker's, then content like quests and minigames CAN'T be on wilderness since pkers can just take advantage of that, like clue scrolls and pengs(if there are) or quests(if they are brought)it would be specially anoying to anyone trying to do the summer series(if it is in the game, i forgot), maybe the minigames should stay for the sake of their plot and background, so it would be nice to keep some of the minigame teleports, all in all, i still think there should be specific worlds for pvp wilderness and have the rest with revenants spawning at a good rate in the skilling areas, after all, the idea is that pker's are there for taking the resources skillers make, and revenants can give you a good challenge for survival, maybe make it so dying to a revenant makes your dropped items disappear, after all, we don't really have a quick get in into some of those areas outside the ridiculous high levels, of course, that mightn't help the pking since pep will just prefer the risk at revenants...so maybe this kind of update is a do or die? maybe you(mods in charge of old school) should w8 a little more before working in this kind of update?

14-Jan-2014 01:11:10

P E A C E
Jun Member 2022

P E A C E

Posts: 3,720 Adamant Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Regarding the map shown.

The area far east in the wilderness is currently NON-MULTI combat from approximately level 1-~40. It is currently highlighted in red listing it as a "current multi area wilderness". This may need a changing as that is a highly populated single PKing spot and may cause confusion!

You need to go back to the first post m8. He fixed that in a link at the top.

14-Jan-2014 01:16:15

Prune Slayer

Prune Slayer

Posts: 72 Iron Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
i think its great for pkers..but i'm not nor will ever be a pker..i avoid the wildy at all costs..still im sure its great for the pkers..but..it just seems like an aweful lot of changes to the wildy..if your gonna do all that for pkers..cant you maybe vamp up the general worlds for the non pkers too? i mean some of that seems great..but i feel kinda let down too..as i wont be going into the wilderness no matter what the draw..guess i'll just have to miss out..tho it doesnt really seem fair i wiould be forced to go into the wildy to recieve the same option of getting those items or skilling oportunities..

they are ideed some great ideas tho..just alot to add all at once.


I think you've missed the entire point of the update. The entire up is geared mainly towards skillers to attract pkers into the wild which will further attract even more pkers. The wild is a high risk area, so the rewards to the skillers will be good, if choose not to go into the high risk area you shouldn't get the same rewards as those who do. I do not do Godwars, therefore I can't possibly ever get a 20m+ worth item drop...

14-Jan-2014 01:27:03

Steely Dan

Steely Dan

Posts: 178 Iron Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
i think its great for pkers..but i'm not nor will ever be a pker..i avoid the wildy at all costs..still im sure its great for the pkers..but..it just seems like an aweful lot of changes to the wildy..if your gonna do all that for pkers..cant you maybe vamp up the general worlds for the non pkers too? i mean some of that seems great..but i feel kinda let down too..as i wont be going into the wilderness no matter what the draw..guess i'll just have to miss out..tho it doesnt really seem fair i wiould be forced to go into the wildy to recieve the same option of getting those items or skilling oportunities..

they are ideed some great ideas tho..just alot to add all at once.


I think you've missed the entire point of the update. The entire up is geared mainly towards skillers to attract pkers into the wild which will further attract even more pkers. The wild is a high risk area, so the rewards to the skillers will be good, if choose not to go into the high risk area you shouldn't get the same rewards as those who do. I do not do Godwars, therefore I can't possibly ever get a 20m+ worth item drop...


He seems a bit confused to me.

14-Jan-2014 01:32:31 - Last edited on 14-Jan-2014 01:33:08 by Steely Dan

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