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Dev Blog: Rejuvenate the wildy Thread is locked

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JackDaniel

JackDaniel

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Following this logic:

Armadyl armor should be dropped by chickens also

Bandos armor should be dropped by goblins also

Barrows armor should be dropped by ghosts also

Chaos Elemental should also be in a separate room in Taverly Dungeon

common theme: They all involve risk. Without risk, they lose value.

*facedesk*


Indeed, that was a facedesk worthy comment from you in my mind...I suppose I also think bronze daggers should hit 99 in your mind? Please...




(¯`·.·´¯) (¯`·.·´¯)«¬•¤¤•¬».,„¸¸„,.«¬•¤¤•¬».,„¸¸„,.«(¯`·.·´¯) (¯`·.·´¯)
`·.¸(¯`·.·´¯)¸ .·„,.«¬•¤¤•(¤†‡ Mist Rising:‡†¤)•¤¤•¬».`·.¸(¯`·.·´¯)¸ .·
×°× ` ·.¸.·´ װ׫¬•¤¤•¬».,„¸¸„,.«¬•¤¤•¬».,„¸¸„,.«¬×°× ` ·.¸.·´ ×°×


How are you a F-Mod? Terrible attitude. Not just basing it on that one comment alone, either.

13-Jan-2014 22:39:27 - Last edited on 13-Jan-2014 22:40:03 by JackDaniel

whyruhiding

whyruhiding

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I'd rather you remove 12 worlds so there is only 50 instead of limiting new content to 10 worlds. Worlds shouldn't be removed because of this update. They should be removed because there are too many for the number of people playing.

You should also make it so you are skulled if you attack revenants. They were heavily botted pre-eoc.


A very fair and honest words coming from the person P E A C E, this is exactly what i've been trying to say all along and same with a lot other people. I dont get how jagex processed it into their mind that we meant limit worlds for this update when everyone is at their case to actually remove worlds instead and not just for this content but for all kind of content. There is just simply not enough people playing this game to maintain all the worlds at a correct rate of people in each and every world. An amount of 50 worlds would make sense and it is a nice fair number of worlds for now, it needs to be reduced to at least 50 worlds.

13-Jan-2014 22:54:45 - Last edited on 13-Jan-2014 22:56:11 by whyruhiding

Capt McGee

Capt McGee

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I'd rather you remove 12 worlds so there is only 50 instead of limiting new content to 10 worlds. Worlds shouldn't be removed because of this update. They should be removed because there are too many for the number of people playing.

You should also make it so you are skulled if you attack revenants. They were heavily botted pre-eoc.


A very fair and honest words coming from the person P E A C E, this is exactly what i've been trying to say all along and same with a lot other people. I dont get how jagex processed it into their mind that we meant limit worlds for this update when everyone is at their case to actually remove worlds instead and not just for this content but for all kind of content. There is just simply not enough people playing this game to maintain all the worlds at a correct rate of people in each and every world. An amount of 50 worlds would make sense and it is a nice fair number of worlds for now, it needs to be reduced to at least 50 worlds.


Should this update be a HUGE success, all the worlds may actually fill up a lot. PKing is what set Runescape apart from all other games and was/is a huge selling point for the game.
Everything stated here is forwarded from a major corporation. Nothing here is my opinion. Enjoy your salad.

13-Jan-2014 22:59:43

Steely Dan

Steely Dan

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Many of you have asked for the wilderness to be updated only in a limited amount of worlds. This is likely to increase the activity in the Wilderness in these worlds while allowing players to do their clues as they have always done. I think 10 worlds sounds about right and we'll happily poll this as a seperate question.


I don't like the idea of adding this update to only a few worlds. Sure, it makes them more active I think this will add more problems than it solves.

1. People can go to the revamped worlds, get their resources, then hop back to a normal world and remain unscathed.

2. Lots of players will be really confused about how to get to the revamped wilderness if they didn't read the forums and polls (which is actually a large amount of the playerbase)

3. Doesn't fit in with the lore. Why would some worlds have a new wilderness and some retain the old one?

Because of these things, I think a much nice alternative would be to simply remove a few worlds . Currently, very few worlds have a population that is over 200. Only the trading worlds and other themed worlds have a lot of players. Removing worlds will make the game more social overall, as well as make the wilderness more active because the players aren't as spread out as they used to be. This will Jagex some money because less servers will be running. Perhaps those worlds can come back in the future as F2P? I'd like it to get to a point where there are at least 500 players in each world. Not sure how many we would have to remove but I'm sure you guys can think of something.

Let's poll this idea, Jagex. Until then, my vote is "no" for adding the wilderness revamp to only a select few worlds.

13-Jan-2014 23:04:16

Wati Feir

Wati Feir

Posts: 727 Steel Posts by user Forum Profile RuneMetrics Profile
Hey, what if we had a wilderness wall with guard npcs posted around gates at all the major settlements along the border?

Whilst I think all the gameplay additions are great, it would be good to tie in some atmospheric/aesthetic upgrades.

It always seemed pretty stupid that the wilderness is this ravaged, unholy ground of dangerous creatures, which is feared by Runescape citizens, yet, despite the apparent fondness for wall building amongst the npc populace, only a metre wide ditch has been dug to keep the nasties out.

I think this would be cool also, as it would cause pkers to gather around these exits. Perhaps we could even have agility shortcuts spaced along the wall as a reward for one of the most tedious skills in the game? :)

13-Jan-2014 23:57:11 - Last edited on 13-Jan-2014 23:59:22 by Wati Feir

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14-Jan-2014 00:11:40

P E A C E
Jun Member 2022

P E A C E

Posts: 3,720 Adamant Posts by user Forum Profile RuneMetrics Profile
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Hey, what if we had a wilderness wall with guard npcs posted around gates at all the major settlements along the border?

Whilst I think all the gameplay additions are great, it would be good to tie in some atmospheric/aesthetic upgrades.

It always seemed pretty stupid that the wilderness is this ravaged, unholy ground of dangerous creatures, which is feared by Runescape citizens, yet, despite the apparent fondness for wall building amongst the npc populace, only a metre wide ditch has been dug to keep the nasties out.

I think this would be cool also, as it would cause pkers to gather around these exits. Perhaps we could even have agility shortcuts spaced along the wall as a reward for one of the most tedious skills in the game? :)

They are thinking of removing the ditch, not add more obstacles. I still don't see the point of removing it though. I don't think Pkers are gonna be like "omg no wilderness ditch anymore now I can finally enjoy pking!" The only thing that I foresee happening by removing it is noobs getting lured to their death. Or trading someone then running into the wild. So yeah.. No vote for removing the ditch for me. Unless someone can convince me to vote otherwise.

14-Jan-2014 00:46:20

im fkn zyzz

im fkn zyzz

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1. PLEASE JAGEX, DO NOT CALL THAT BAG A "SWAG BAG". "Swag" is debated amoung alot of people in real life, and it seems just a foolish word/item to introduce as a piece of runescape history. It totally disrupts the medieval/old feeling runescape presents with some sort of hip 2014 swag weirdness.

2. DON'T give in to those arguing about pking with discontinued items and I will tell you why. If there worried about losing things when they pk, GO TO THE DUEL ARENA AND FRIENDLY FIGHT ALL DAY AND NIGHT. GO HAVE FUN IN THE "UPCOMING" CLAN WARS ON SAFE MODE. But the wilderness is not the place for non-risk "pking". We want drops, we want risk. We don't want to comprimise that basis for a few who already have what they want; a non-risk area to fight (duel arena friendly, safe mode clan wars, etc.).

3.Everything else seems rejuvinating good job :)

14-Jan-2014 00:49:08

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