@Aurella, Simply requoting your post constantly in an attempt to get a reply isn't going to help you get a reply. I'd be more inclined to reply if you simply posted like everyone else.
Twitter: @JagexKiere*
en pelaa
said
:
will the osrs drop notifications interfere with osb drop notifications or other similar toolkits?
Any 3rd party functionality really depends on their implementation, I couldn't tell you, but I'd be surprised if their version of this feature broke due to us adding one.
Twitter: @JagexKiere*
Mod Kieren
said
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Disziple
said
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t saddens me to see some fun minigames like Burgh de Rott Ramble, Trouble Brewing, Castle Wars, ... (add all minigames except maybe Blast Furnace & NMZ) empty. GP is not the answer, nor are one-time rewards an answer. The answer is to take max XP/h and then halve it or take 25% of it and distribute that through a point system or similar to result in 25%-50% good XP rate with matching minigame.
Next year I believe there is a plan to look at seeing what we can do with minigames as a whole. Giving at least some xp in relevant skills would quite conveivably be something we would offer. What I'd personally prefer, is not incentivising people to play minigames they won't enjoy, but not having people feel like they're wasting their time spending time on a minigame instead of training their skills etc.
With that being said, could you not include untradables as rewards for LMS? So if someone wants the untradables, they don't have to grind hours of LMS if they really don't enjoy it. I think money/XP incentive is great for a Pvp-type minigame.
Mod Kieren
said
:
@Aurella, Simply requoting your post constantly in an attempt to get a reply isn't going to help you get a reply. I'd be more inclined to reply if you simply posted like everyone else.
I let the spirit of competition get the best of me, won't happen again
.