Skilor
said
:
How will chat notifications work with untradables? Mainly ancient shards and dark totem pieces.
Ancient shards are invisible, it would be very nice to get them on there aswell.
Is it possible to add items on top of the value filter in the chat notifications?
TL;DR An option to add specific items on the notification filter.
Those items had their behind the scenes "ge cost" increased so that they would show up with this notification system. We call it playercost on an items config (also used as starting GE value if something is tradeable), and it should generally be set to what a player would perceive the value of this untradeable item to be.
Ancient shards now have a playercost of 4,500 now.
Totem pieces have a playercost of 6,500 now.
Twitter: @JagexKiere*
Markipedia
said
:
Loot drop notifications great way to counter osb, very nice
Will be very nice indeed, only reason i use osb is for item overlay and warning when closing the client.
Still waiting on the warning when closing regular client, asked this a couple times but no luck
-»‡«- Skilor - Leader of The Hyperion Empire -»‡«-
CC: Hyperion
03-Nov-2016 10:55:49
- Last edited on
03-Nov-2016 10:59:03
by
Skilor
Mod Kieren
said
:
Skilor
said
:
How will chat notifications work with untradables? Mainly ancient shards and dark totem pieces.
Ancient shards are invisible, it would be very nice to get them on there aswell.
Is it possible to add items on top of the value filter in the chat notifications?
TL;DR An option to add specific items on the notification filter.
Those items had their behind the scenes "ge cost" increased so that they would show up with this notification system. We call it playercost on an items config (also used as starting GE value if something is tradeable), and it should generally be set to what a player would perceive the value of this untradeable item to be.
Ancient shards now have a playercost of 4,500 now.
Totem pieces have a playercost of 6,500 now.
Ok thx, that should be good
-»‡«- Skilor - Leader of The Hyperion Empire -»‡«-
Unohdettu2
said
:
how does untradeable items like clues work with Loot Drop Notifications?
Even untradeables have a nominal value, though it's about 50gp for this since the clue itself has little direct value. We could perhaps increase that in future.
03-Nov-2016 10:56:41
- Last edited on
03-Nov-2016 10:57:18
by
Mod Ash
Next year I believe there is a plan to look at seeing what we can do with minigames as a whole. Giving at least some xp in relevant skills would quite conveivably be something we would offer. What I'd personally prefer, is not incentivising people to play minigames they won't enjoy, but not having people feel like they're wasting their time spending time on a minigame instead of training their skills etc.
This is great news and definitely something I'm looking forward to. Just be careful when implementing it because if a minigame gives even 20% xp rate then people will try to:
1) afk it without any effort for free xp
2) run private minigames to complete them quicker resulting in many times quicker games
Etc etc. Just becareful to not make 6h/sleeping/afk mistake that happened with NMZ
Skilor
said
:
How will chat notifications work with untradables? Mainly ancient shards and dark totem pieces.
Ancient shards are invisible, it would be very nice to get them on there aswell.
Is it possible to add items on top of the value filter in the chat notifications?
TL;DR An option to add specific items on the notification filter.
Such items have an arbitrary value on them, so as long as you have the number set to something below their value they will have notifications too.