How is this nerf justifiable? Ballista was released as an AGS contender, whereas ballista is substantially inferior now.
-Ags: +132 slash -Ballista: +100 range
-Ags max hit (normal zerk gear): +- 75 -Ballista max hit after nerf: 70 (void + dragon javelins)
Even as a voider, I can admit that it was OP, but this is ridiculous. Please consider nerfing it in a different/ FAIR manner, i.e. not ruining the weapon/ economy with these autocratic updates.
Viable alternatives:
Increase the range requirement, make it so that MM2 is a prerequisite to wield, add a delay when paired with granite maul (as THIS is the underlying problem), lower the drop-rate for ballista-parts to make it more expensive/ less easily attainable.
Thank you,
Void Deity
31-Oct-2016 19:48:15