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Ballista/Javelin Stat Changes

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Arthur dogy
Jan Member 2024

Arthur dogy

Posts: 2,020 Mithril Posts by user Forum Profile RuneMetrics Profile
So what you meant to say was that you wanted it to compete with AGS ... in terms of price? Because I was under the impression that from an actual balancing perspective it was spot on. I knew that balance between the combat styles couldn't exist and melee would always be king, but this bait and switch is just low.

26-Nov-2016 07:07:11

dance4tbow

dance4tbow

Posts: 87 Iron Posts by user Forum Profile RuneMetrics Profile
Wow Mod Archie, you guys really ruined the ballista now!! I barley hit any real max hits on the spec now, nicely done!! If it was too overpowered you'd of thought of that at the designing stage of the weapon! Not afterwards, Really disappointed.

Also you speak of low req's and op weapon, but what about ags? No quest is needed of either of them!

Well, power to the players...?? i guess not, you just say balancing, and yet it is something different, like wolf in sheeps skin

28-Nov-2016 23:39:12

dance4tbow

dance4tbow

Posts: 87 Iron Posts by user Forum Profile RuneMetrics Profile
dumb bch said :
Mod Ronan said :
dumb bch said :
Very disappointed by the change without a poll,oh well.


We do not poll balancing changes.

I get that, I just think there were many other options that could've been taken. Such as giving it a MM2 requirement etc. This is just a 'quick & poor' way to deal with it in my opinion.


the make ags quest req, as this does not currently need anything to hit 80+ with a spec, but ranged?? apart from d bow which anyone barely uses anymore..

28-Nov-2016 23:41:10

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