Dragon claws
- I would love seeing these back in the game, here on Old School RuneScape, exactly as they existed in 2008 through 2012 on RuneScape 2.
Ancestral robes - The increased Magic damage bonus of 2% per piece of the set is a great idea, especially at the expense of lower Defence bonuses compared to Ahrim's set.
Twisted bow - This is a very unique concept, though to further make things interesting - or twisted, rather - I think it should feature a Special Attack that instead of relying on an opponent's Magic level for the user's damage and accuracy, it instead relies on an opponent's Defence level for the one shot; perhaps have the Special Attack require 40% SA energy so it may be used up to but no more than twice in succession.
Twisted buckler - While this Ranged-based shield seems fitting with fair bonuses, I also suggest adding a +1 Prayer bonus to the item, seeing that it's a "spiritual successor" of the Odium ward.
Dinh's bulwark - I absolutely love the idea of having a two-handed shield that can be used as a weapon and a shield, though not both simultaneously. The bonuses, effects, and even Special Attack of this weapon are all beautiful.
Dragon hunter crossbow - This weapon as suggested seems fair, and would still serve a purpose, but I believe it could use a Special Attack similar to the Dark bow's. I recommend adding two variants of a Special Attack that would only work with Dragon bolts or Dragon bolts (e) equipped. The Special Attack with Dragon bolts, requiring 60% SA energy, would fire 2 bolts at once, but with a slight reduction in both accuracy and damage for each bolt. The Special Attack with Dragon bolts (e), requiring 50% SA energy, ought to offer an increased chance of activating the Dragonfire effect, while also negating the opponent's immunity from Dragonfire (by means of a worn Dragonfire shield, Anti-dragon shield, or use of any variant of the Antifire potions), in PvP.
Ancestral robes - The increased Magic damage bonus of 2% per piece of the set is a great idea, especially at the expense of lower Defence bonuses compared to Ahrim's set.
Twisted bow - This is a very unique concept, though to further make things interesting - or twisted, rather - I think it should feature a Special Attack that instead of relying on an opponent's Magic level for the user's damage and accuracy, it instead relies on an opponent's Defence level for the one shot; perhaps have the Special Attack require 40% SA energy so it may be used up to but no more than twice in succession.
Twisted buckler - While this Ranged-based shield seems fitting with fair bonuses, I also suggest adding a +1 Prayer bonus to the item, seeing that it's a "spiritual successor" of the Odium ward.
Dinh's bulwark - I absolutely love the idea of having a two-handed shield that can be used as a weapon and a shield, though not both simultaneously. The bonuses, effects, and even Special Attack of this weapon are all beautiful.
Dragon hunter crossbow - This weapon as suggested seems fair, and would still serve a purpose, but I believe it could use a Special Attack similar to the Dark bow's. I recommend adding two variants of a Special Attack that would only work with Dragon bolts or Dragon bolts (e) equipped. The Special Attack with Dragon bolts, requiring 60% SA energy, would fire 2 bolts at once, but with a slight reduction in both accuracy and damage for each bolt. The Special Attack with Dragon bolts (e), requiring 50% SA energy, ought to offer an increased chance of activating the Dragonfire effect, while also negating the opponent's immunity from Dragonfire (by means of a worn Dragonfire shield, Anti-dragon shield, or use of any variant of the Antifire potions), in PvP.
30-Oct-2016 04:41:34 - Last edited on 30-Oct-2016 04:42:20 by LiveNation