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LiveNation

LiveNation

Posts: 22 Bronze Posts by user Forum Profile RuneMetrics Profile
Dragon claws - I would love seeing these back in the game, here on Old School RuneScape, exactly as they existed in 2008 through 2012 on RuneScape 2.

Ancestral robes - The increased Magic damage bonus of 2% per piece of the set is a great idea, especially at the expense of lower Defence bonuses compared to Ahrim's set.

Twisted bow - This is a very unique concept, though to further make things interesting - or twisted, rather - I think it should feature a Special Attack that instead of relying on an opponent's Magic level for the user's damage and accuracy, it instead relies on an opponent's Defence level for the one shot; perhaps have the Special Attack require 40% SA energy so it may be used up to but no more than twice in succession.

Twisted buckler - While this Ranged-based shield seems fitting with fair bonuses, I also suggest adding a +1 Prayer bonus to the item, seeing that it's a "spiritual successor" of the Odium ward.

Dinh's bulwark - I absolutely love the idea of having a two-handed shield that can be used as a weapon and a shield, though not both simultaneously. The bonuses, effects, and even Special Attack of this weapon are all beautiful.

Dragon hunter crossbow - This weapon as suggested seems fair, and would still serve a purpose, but I believe it could use a Special Attack similar to the Dark bow's. I recommend adding two variants of a Special Attack that would only work with Dragon bolts or Dragon bolts (e) equipped. The Special Attack with Dragon bolts, requiring 60% SA energy, would fire 2 bolts at once, but with a slight reduction in both accuracy and damage for each bolt. The Special Attack with Dragon bolts (e), requiring 50% SA energy, ought to offer an increased chance of activating the Dragonfire effect, while also negating the opponent's immunity from Dragonfire (by means of a worn Dragonfire shield, Anti-dragon shield, or use of any variant of the Antifire potions), in PvP.

30-Oct-2016 04:41:34 - Last edited on 30-Oct-2016 04:42:20 by LiveNation

Saving Guide

Saving Guide

Posts: 1,479 Mithril Posts by user Forum Profile RuneMetrics Profile
Can you possibly add two other items and modify another item you currently are polling?

**Modify the dragon hunter crossbow to a 2h crossbow that acts like a antifire shield, would hit harder a bit slower, so this won't devalue the arma crossbow anymore than it already is.

**Barrows cape- A player is able to use a barrows set helm on the cape that consumes the helm and degrades down back to the cape. The capes ability would allow the player to wear a different helm while wearing the other set parts to be able to activate the set effect. The cape model is already in game as the skeletons wear a barrows style like cape. A player would be able to uncharge the cape but not get the helm back.

**A skill learning scroll that would have to be given to a person in the woodcutting guild to learn how to make composite redwood bows. The person would also have to pay the person some money for a moderate gold sink to unlock the ability to make the bows.The bows would vary in long and short. The bows would have the same special attack as the magic bow variants but with a slightly higher range damage bonus and range stats.
--The twist is the bows can be imbued at nightmare zone with points, seercull, kraken tentacle to make a long or short variant of the bow. The bow's would have the base attack style but would add the seerculls special effect and chance effect of automatically poisoning an enemy on an attack. The bow would last for 15k hits then degrade forever.
---The composite redwood bow variants would require 2 bowstrings and 2 redwood logs with 1 magic log to make for a short version, while the long version requires 2 magic logs. magic logs would make the center part and the red wood the flex parts and the bowstring would be braided in a spiral form to make it unique.

30-Oct-2016 09:44:46

ProfPickwick
Aug Member 2022

ProfPickwick

Posts: 13 Bronze Posts by user Forum Profile RuneMetrics Profile
I support the new items, including the claws.

My wish for a future update is that there will be a super ranged potion and a super magic potion. Maybe a super potion which combines super range, mage and defence just like the super combat potion to bring more balance to the combat triangle.

30-Oct-2016 11:16:49

Misclick

Misclick

Posts: 354 Silver Posts by user Forum Profile RuneMetrics Profile
Not bad -- but I have criticism and I'd like you to hear me out.

A glorified phrase to describe my experience with runescape would be a "veteran combatant." I know a ton mostly about Armadyl, Bandos, and Corp Beast.

The ranged strength bonus in the new ranged gear is too high. I think void range should still be a considerable option for maxed rangers in certain circumstances, and this new ranged gear with the high stats will likely outclass void in almost all scenarios. I would suggest making it +1 ranged strength per piece at the most, which would still make the gear just as worthwhile without killing most of the uses for void range.

The offensive stats offered by the melee gear are way too high. Melee attack bonus increases drastically in efficiency at very small intervals when it comes to fighting high level bosses. Even +1 attack bonus from the helmet and +5 strength would make it a Best-In-Slot item. +3 attack is overdoing it. I know it doesn't sound like much but I'd like you to at least humor me and test it out for yourselves compared to gear that provides different bonuses.

I'm not some elitist, and I'm not an inexperienced player. I play this game solely for the purpose of having fun and for no other reason, and when an unfair competitive disadvantage is introduced it makes it less fun for a lot of players.

Please reconsider lowering the attack bonuses of the melee gear and the ranged strength of the range gear. A slight increase is enough to make Best-in-Slot gear worth the same as an outstanding one.

I don't mean to discredit myself when I admit this, but if it were up to me, this new gear would have a 100-200 hour timer on it where it vanishes similarly to Vesta's gear. I'm just saying that to emphasize how important I think it is for benefits of extreme gear to be balanced out fairly, and for most players in this gear's current path, the repair expenses will not even be noticed.

30-Oct-2016 12:37:52

Misclick

Misclick

Posts: 354 Silver Posts by user Forum Profile RuneMetrics Profile
I love Dragon Claws. They're a more fun alternative to dds and gmaul specs.

The mage gear looks like a very cool update. It should bring magic up to par with people who just like to have fun. I hope it looks as cool as ahrims.

The updates are cool ideas to implement. I believe it's vital for OSRS to continue expanding its content. Optimally, Most people who play OSRS would love to see it take the direction that they wish RS had instead of EoC. I hope it's all thought out well enough to be a wonderful addition to the game.

30-Oct-2016 12:51:32 - Last edited on 30-Oct-2016 12:54:53 by Misclick

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