What I want to see is different masters giving yo different tasks based on the type of skill you want to train. Each master would give you tasks suited to your level while giving the player the ability to decide the type of skill to train.
For example if you want to train something that doesn't cost money, you would go to the recourse master (mining and woodcutting), if you wanted to train something that gives 'quicker' XP then you would go to the (name here) master (herblore, construction, possibly smiting depending on the task) and lastly if you wanted to train a money maker, besides a recourse skill you could go to the (idk snoop dog) master and he would assign something that involves smiting bars or making runes.
16-Jun-2014 08:10:23