Original message details are unavailable.
Original message details are unavailable.
Looks amazing. 600 bank spaces too, oh boy
E: Will Stamina potions be tradable? Creating a *gasp* source of income from agility?
Yes the amylase and potion will be tradeable.
Tradeable? I thought this was our game, you should add a question on the poll for it; because otherwise I'm against it if its tradeable.
It will reward those who train agility, and this will probably lower the price of normal energy potions even more. Otherwise its just an incentive for agility bots to continue/start botting rooftop agility for gp...
11-Jun-2014 16:07:04
- Last edited on
11-Jun-2014 16:12:09
by
Conzine
Well Vet'ion & Ring of the Gods is going to be dead content on release still...
Next poll or in the future poll the special ability of it slowly recharging prayer or something.
I hope you'll add a new unique drop to KQ in the future as well as decreasing its spawn-time to match the bosses in GWD.
Everything stated here is forwarded from a major corporation. Nothing here is my opinion. Enjoy your salad.
11-Jun-2014 16:42:06
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11-Jun-2014 16:43:08
by
Capt McGee
Can't you just leave old school the way it was when it was released? These updates are making it more like a private server and eventually it won't be old school runescape anymore.
"Question: Should we introduce the game filter that can hide repetitive game messages?"
Your potion protects you from most of the dragonbreath.
Your shield protects you from the rest of the dragonbreath.
Your potion protects you from most of the dragonbreath.
Your shield protects you from the rest of the dragonbreath.
Original message details are unavailable.
So instead of throwing dirt at each other, let's look at the numbers? Taking the numbers from this thread: Quick find code: 321-322-24-65225686 .
Normally:
At 0kg 100% lasts 150 ticks or 90 seconds
At 10kg 100% lasts 130 ticks or 78 seconds
At 20kg 100% lasts 115 ticks or 69 seconds
At 30kg 100% lasts 103 ticks or 61.8 seconds
At 40kg 100% lasts 93 ticks or 55.8 seconds
At 50kg 100% lasts 85 ticks or 51 seconds
At 60kg 100% lasts 78 ticks or 46.8 seconds
At 64kg 100% lasts 75 ticks or 45 seconds
So 100% energy lasts from 90 seconds to 45 seconds, depending on weight.
Now we look at the energy regeneration which is triggered by agility:
0-5 takes 1250 ticks or 750 seconds
24-29 takes 834 ticks or 500 seconds
48-53 takes 625 ticks or 375 seconds
102-107 takes 400 ticks or 240 seconds
So it takes 240 to 750 seconds to get from 0 to 100% energy depending on agility level.
Now the potion is said to reduce the rate that your energy drains when running by 70%. I assume this means that it takes 70% more seconds (ticks) to go from 100 to 0 energy.
This would result in the following numbers:
153 seconds at 0 kg
132,6 seconds at 10 kg
117,3 seconds at 20 kg
105,06 seconds at 30 kg
94,86 seconds at 40 kg
91,8 seconds at 50 kg
79,56 seconds at 60 kg
76,5 seconds at 64 kg
That's not how I understood it. If the potion reduces the rate of energy loss by
70%
then it takes
233.33%
extra seconds to go from 100 to 0 energy. That means that energy lasts
3.333%
times as long.
If you are correct that at 0 kg energy usually lasts for 90 seconds, then with this potion that will become 5 minutes! Seems VERY overpowered to me.
11-Jun-2014 17:42:30
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11-Jun-2014 18:04:50
by
Aramaki
If it drains 70% slower then it would last for 255 ticks I believe, at 0kg. 150/100 * 170 = 255. 255 ticks seems to be around 152 seconds, or 2 minutes 32 seconds. I'm assuming this is what they meant as that doesn't seem too overpowered.