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Mod John C

Mod John C

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Dev blog: Rewarding Rewards


Change log
Following your feedback we've added an extra question to determine if the Ring of the Gods should act as a God item aligned to all Gods.

Although we don’t have a scheduled content poll next week, we thought we’d throw in a surprise poll to keep you on your toes. Welcome to the Rewarding rewards poll!

Wilderness Bosses

You have told us that we need to make the wilderness bosses more appealing, so we'll be reworking the drop tables to increase the value per kill to better reflect the risks involved with killing them. On top of that we also want to offer a unique ring to each of the three Wilderness bosses.

Vet’ion will drop the Ring of the Gods which will give its wearer a +3 prayer bonus, on top of that it will also act as a God item for all the Gods in the God Wars Dungeon. This ring can be imbued at the minigame reward shop to double its bonus.

Venenatis will drop the Treasonous Ring which will have a +4 stab bonus. This ring can be imbued at the minigame reward shop to double its bonus.

Callisto will drop the Tyrannical Ring which will have a +4 crush bonus. This ring can also be imbued at the minigame reward shop to double its bonus.

The Ring of Aggression can be created by combining the Warrior, Treasonous and Tyrannical rings. You can combine the imbued rings to create an imbued Ring of Aggression. If you die with the Ring of Aggression, the three separate rings will drop. This ring can be separated into its three components after it has been combined.

Question: Should we introduce the Ring of the Gods, Treasonous ring & Tyrannical ring as drops from the wilderness bosses?
Question: If question one passes, should the Ring of the Gods act as a god item aligned to all Gods at the same time?
Question: If question one passes, should you be able to imbue the Ring of the Gods, Treasonous ring and Tyrannical ring at the minigame reward shop to double their bonuses.
Question: If question one passes, should you be able to combine the Warrior, Treasonous Ring & Tyrannical ring to create a Ring of Aggression?

New Clue Rewards

When we polled the rewards to the clue scroll expansion we said that we would not introduce any ‘best in slot’ items to the game through this update. Many of you have asked for items to be added which are ‘best in slot’ so we would like to poll these now.

Rangers' tunic

This third part to the Robin Hood set will be modelled to fit the ranger boots and Robin hat. It will require 40 ranged to equip and will be a reward from elite treasure trails.



Holy sandals

This addition to the monk robes set will give their wearer a +3 Prayer bonus and will require 31 prayer to equip. They will be a reward from medium treasure trails.

Ancient, Armadyl & Bandos God books

A lot of you asked for additional God books and we wanted to make sure that if we didn’t devalue the Unholy book so we've come up with the following stats.

Book of Law (Armadyl)
+10 Range attack
+5 Prayer

Book of War (Bandos)
+2 Strength
+5 Prayer

Book of Darkness (Ancient)
+10 Magic attack
+5 Prayer

While these all become ‘best in slot’, the Unholy book will remain the number one choice for anyone using multiple combat styles. The pages of these books will become available from all levels of clue scrolls and you'll need to complete any existing books you have before being able to select another.

Question: Should we introduce the Rangers' tunic as an elite clue scroll reward?
Question: Should we introduce Holy sandals as a medium clue scroll reward?
Question: Should we introduce Bandos, Armadyl & Ancient god books as described in the dev blog?

In addition to the treasure trail rewards, we wanted to add some others.

Other Rewards

There has been a huge call for Guthix, Saradomin & Zamorak halos to be added to the Castle Wars reward shop. We suggest that you can buy these halos for 300 tickets and have the following defence bonuses: Stab: +11. Slash: 12. Crush: +10. Magic: +11. Ranged: -1. Halos will not offer the slower prayer draining ability that were introduced into RS3.

Question: Should we introduce God halos to the castlewars reward shop as described in the dev blog?

We've previously offered making dark crabs heal 24 instead of 22 which narrowly failed, the concern raised was that low levels would be able to heal too much. If we instead have dark crabs heal 25% of your base hitpoints they would only heal 24 at 96+ hitpoints and 23 at 92+, etc.

Question: Should dark crabs heal 25% of your base hitpoints? This means they will only heal 24 if you have 96+ hitpoints.

Finally, you have been asking for more rewards from the mark of grace shop. So we've come up with the Stamina potion. Created with a super energy potion and amylase, a new substance bought with marks of grace, the stamina potion will restore 20% of your energy and reduce the rate that your energy drains when running by 70% for 2 minutes. The stamina potion will require 77 herblore to make and the barbarian mix will require 86 herblore. A pack of 100 amylase will cost 10 marks of grace and is enough to make 100 doses.

Question: Should we introduce amylase to the Mark of Grace store which can be used to create Stamina potions, as described in the dev blog?

Other Questions

In the Wilderness you can use one more trap than your level allows to catch black chinchompas. We suggest that this should be the same for the entire wilderness, covering black salamanders and any future hunter features.

Question: Should you be able to use an extra trap than you have the level for when in the Wilderness? You can already do this at black chinchompas.

You have been asking for a filter that hides repetitive game messages which you can turn on and off. We would like to offer you this update too. However, you need to be aware that this filter is a large amount of work and may take some time to implement fully.

Question: Should we introduce the game filter that can hide repetitive game messages?

Question: Should we increase the number of available bank spaces to 600?
Question: Should we increase the alch value of the Pharaoh's sceptre to 50,000 coins so that you are more likely to protect it on death?
Question: Should we add a pause option to autochat?
Question: Should we buff the drop table of the Kalphite Queen to offer a better return over time? No signature drops will be added or have their drop chance modified.
Question: Should we add right click teleport options to the POH amulet of glory?
Question: Should we increase the click zone on the POH amulet of glory, abyssal rifts, rope swings and wilderness levers?
Question: Should we block walk on the permanent fires within the Rogues Den bank area?
Question: Should tool leprechauns be able to note tree roots?
Question: Should chat from your duelling partner be visible in the trade chat tab?

Mods Alfred, Ash, John C, Mat K, Reach and Weath
The Old School Team

06-Jun-2014 13:28:42 - Last edited on 10-Jun-2014 13:46:03 by Mod John C

Gwynrwyn
Sep Member 2003

Gwynrwyn

Posts: 7,860 Rune Posts by user Forum Profile RuneMetrics Profile
Looks amazing. 600 bank spaces too, oh boy :P

E: Will Stamina potions be tradable? Creating a *gasp* source of income from agility?
"If good things lasted forever, would we appreciate how precious they are?" - Bill Watterson

06-Jun-2014 13:33:25 - Last edited on 06-Jun-2014 13:36:38 by Gwynrwyn

Saxo
Mar Member 2020

Saxo

Posts: 7,687 Rune Posts by user Forum Profile RuneMetrics Profile
The KQ respawn time is far too long, 5 minutes for it to respawn just takes the ****.. even with better drops i can't see many people killing it due to this. Needs to be decreased to like 60 seconds

06-Jun-2014 13:39:41

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