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Dev blog: Rewarding Rewards Thread is locked

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Kyle 2007
Apr Member 2023

Kyle 2007

Posts: 351 Silver Posts by user Forum Profile RuneMetrics Profile
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Please consider adding following:
- Right-click option for paying farmers
- Wieldable item for protection against poison
- ZMI!
- Enchanted water tiara?
- Door behind the Lumbridge castle like in RS3
- Soul altar? :D

Farmers - sure
Wieldable - ok i guess
zmi - please jump off the nearest cliff/bridge
enchanted water tiara - sure
door behind castle - sure
soul altar - sure

06-Jun-2014 14:44:07

Gad Zook

Gad Zook

Posts: 1,883 Mithril Posts by user Forum Profile RuneMetrics Profile
Players' suggestions get moved to Feedback & Poll Suggestions, a section that arguably could use more traffic. I realise this thread will eventually move to Dev Blogs but in the meantime doesn't a thread about poll ideas belong in Poll Suggestions? Seems to me fewer players would ignore the forum specific rules if these stickies didn't. I think linking from the main page gives plenty of visibility.

06-Jun-2014 14:45:15

fred4106

fred4106

Posts: 55 Iron Posts by user Forum Profile RuneMetrics Profile
I like the idea of stamina potions, and I don't think that they are overpowered, but the herb for them needs to be more expensive. 10 marks of grace for 100 of the herb is way to quick. I would suggest that number be closer to 30-40 marks of grace.

06-Jun-2014 14:45:30

WhoCareZz

WhoCareZz

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I like the idea of stamina potions, and I don't think that they are overpowered, but the herb for them needs to be more expensive. 10 marks of grace for 100 of the herb is way to quick. I would suggest that number be closer to 30-40 marks of grace.


Would prefer to have 10 marks for 25/35 then :) It's nice to be able to earn some in a short amount of time

06-Jun-2014 14:47:00 - Last edited on 06-Jun-2014 14:47:27 by WhoCareZz

Kyle 2007
Apr Member 2023

Kyle 2007

Posts: 351 Silver Posts by user Forum Profile RuneMetrics Profile
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The stamina potion will make super energy pots useless.. Also 70% reduction for 2 minutes is waay to much. You'd better make it like 25% for 2 minutes or like 70% for 30 seconds.

EDIT: I do like the idea of a useful reward for grace points, and the idea of the potion is not bad per se, just the current stats are too much..

Meanwhile for those of us who did read it noticed it requires a super energy pot to make 1.


Yes but still if you don't have to drink super energy for 2 minutes because run energy is barely drained you will for sure end up using less super energy pots.

Not true, 70% is fairly high amount yes, but while runecrafting you'll still need to use them. For quests the same.
They'll probably be good xp/hour so more people will buy super energy to train herb with.
They'll just be used differently

06-Jun-2014 14:48:04

Sanotsuto
Mar Member 2014

Sanotsuto

Posts: 5,941 Rune Posts by user Forum Profile RuneMetrics Profile
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Players' suggestions get moved to Feedback & Poll Suggestions, a section that arguably could use more traffic. I realise this thread will eventually move to Dev Blogs but in the meantime doesn't a thread about poll ideas belong in Poll Suggestions? Seems to me fewer players would ignore the forum specific rules if these stickies didn't. I think linking from the main page gives plenty of visibility.


This isn't a poll suggestion, it's the actual poll.

06-Jun-2014 14:50:41

Feetlover

Feetlover

Posts: 470 Silver Posts by user Forum Profile RuneMetrics Profile
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Please consider adding following:
- Right-click option for paying farmers
- Wieldable item for protection against poison
- ZMI!
- Enchanted water tiara?
- Door behind the Lumbridge castle like in RS3
- Soul altar? :D

Farmers - sure
Wieldable - ok i guess
zmi - please jump off the nearest cliff/bridge
enchanted water tiara - sure
door behind castle - sure
soul altar - sure

I find it quite funny how many players reject ZMI because they think it would devalue Runecrafting; it would not. I did 91 through Astrals, but most players choose to do Lavas even though you lose money with that method simply because it is fast. If they would add ZMI, those players would do ZMI to 91 and then Nature runes to 99. Nothing would change.

Another reason for adding ZMI is that 200m Runecrafting with Nature runes is an unrealistic goal. It would take the average player possibly 3-4 years to reach 200m XP. With ZMI, players that like grinding skills for XP, and not the GP would be able to do so.

The abyss would not be dead content. People were still crafting Nature runes in 09-10 because it was good money.

06-Jun-2014 14:54:54 - Last edited on 06-Jun-2014 14:55:36 by Feetlover

Im Nate

Im Nate

Posts: 1,638 Mithril Posts by user Forum Profile RuneMetrics Profile
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Ring of gods will only be used to afk nmz or for gwd. All god vambs, bodies * bandos boots ect guna crash even more now they can all be replaced by a ring.


Indeed.. They should do it so that the ring can only replace 1 god item max.. And preferably not the option to imbue the ring of gods, since +3 pray is already quite a lot


Lol with those stats it would probably end up at like a 500k ring, these drops are supposed to make them worthwhile so it has to have some good stats to keep it at a good price.


Then it might as well not be introduced at all. The fact is, if you introduce a ring that can be used for all god items, it will kill the price of many other items like sara/zammy/arma*/bandos* ranging gear etc.

*Will likely be added in the clue rewards update


Not completely, if it is useful enough to keep its price high enough to where it actually benefits the wild drops (10m+) a lot of people won't bring it if everything protects over it.
Maxed Sept 24th, 2015 - 134th to max

06-Jun-2014 14:55:27

Mini Aurelia

Mini Aurelia

Posts: 3,815 Adamant Posts by user Forum Profile RuneMetrics Profile
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Please consider adding following:
- Right-click option for paying farmers
- Wieldable item for protection against poison
- ZMI!
- Enchanted water tiara?
- Door behind the Lumbridge castle like in RS3
- Soul altar? :D

Farmers - sure
Wieldable - ok i guess
zmi - please jump off the nearest cliff/bridge
enchanted water tiara - sure
door behind castle - sure
soul altar - sure

I find it quite funny how many players reject ZMI because they think it would devalue Runecrafting; it would not. I did 91 through Astrals, but most players choose to do Lavas even though you lose money with that method simply because it is fast. If they would add ZMI, those players would do ZMI to 91 and then Nature runes to 99. Nothing would change.

Another reason for adding ZMI is that 200m Runecrafting with Nature runes is an unrealistic goal. It would take the average player possibly 3-4 years to reach 200m XP. With ZMI, players that like grinding skills for XP, and not the GP would be able to do so.

The abyss would not be dead content. People were still crafting Nature runes in 09-10 because it was good money.


Lavas would become pointless if ZMI came out, so that has to be considered. The current trade off for lavas is the high APM required to be efficient and the high cost (5-6gp/xp last I checked) vs astrals where you profit.

A player who solely wants 200M Rc could just do 30m or so on natures then lava runecraft for the rest, it isn't unrealistic.

06-Jun-2014 14:59:15

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