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We want better wildy boss drops, but the rings are terrible imo. We don't want better rings than the zerker/warrior/seers rings. We don't want to have to play minigames to imbue them, and we don't want the ring to work as 4 god items combined because:
- It's not realistic that monsters will not attack you because you're wearing a ring they can't even see.
- It will make the sara/zammy dhide useless.
- It makes armadyl armour less useful in the GWD dungeon.
- Bandos boots crash.
- In general people will bring even less gear into the GWD dungeon in the wilderness if they can protect the ring.
You say you want to boost the activity in the wilderness, but all you give them are some shields while the new slayer bosses get OP rewards like the tentacle and the new magic amulet.
Yeah it is kind of strange. This update is meant to boost the drops of wildy bosses but at the same time it introduces Armadyl and Ancient prayer books which make the main drops (shields) less useful..
Another shortcoming of this poll is that people have no clue what the stamina potion will do, because no numbers were provides.
Very poor poll, with a lot of game-changing items being voted for.. I'm quite disappointed..
We know exactly what the stamina pots will do....they told us.
70% less reduction on run for 2 minutes.
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If you can't imbue the new attack bonus rings aren't they gonna be dead on arrival?
Where is +4 stab or crush attack more useful than +8 str?
Exactly. But a lot of players are less intelligent than chimps. We are told we need to respect opinions different to our own, but sometimes an opinion is clearly wrong.
^^^
12-Jun-2014 23:16:14
- Last edited on
12-Jun-2014 23:18:18
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[#NGPTPDR2C]