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I'm glad that AgilityScape confirms what I wrote, even though I'm not sure why Tom was disputing it in the first place as it's been confirmed by actual J Mods. However, I really do think that you're overestimating how quickly you restore your run by still.
Going by what it says on the wiki, run energy restores at 0.45 energy per second at level 1 agility. Each level above that means that going from 0 - 100 run energy is 1 second quicker, so at level 99 it's around 0.78 energy per second that you restore.
So yeah, the restoration rate really doesn't improve that much between 1 - 99. It doesn't even double over that time. However, the most important thing to note is that while running you
do not
restore energy at all. It's only while walking and standing still that you restore energy, so while you're running, agility literally has no effect whatsoever. When I'm doing an activity that requires me to use energy potions, such as runecrafting, I will be continuously running and drinking a dose of energy potion whenever I start getting low on energy, meaning I'm never in a position where my energy would be naturally restoring. In other words, when I'm doing an activity where I require energy potions, I'm never using my agility skill. These potions would therefore have no effect on the actual skill of agility. It wouldn't make the skill any less valuable because the times when they would be used would be similar to times when regular energy potions are used - not when the agility skill is in use.
I hope that makes sense.
Look at the post of AgilityScape, he actually has 99 agility, compared to your 47 agility. Easy to see who is most credible on whether or not a high agility level is beneficial and currently worth the effort. Also, during RC you don't run continuously, you bank, you stand whilst going through abyss shortcut, you stand whilst making runes. If agility wasn't worth it now, people wouldn't be 99.
09-Jun-2014 13:46:07