-Necromancy
Oh joy, a summoning rehash. It better not be available for use in PVP or strong enough to trivialise bosses.
-Blast mining activity
I get the feeling that the exp rates for mining are going to skyrocket once this comes out.
- The blood and soul rune altars
That's good, I suppose.
EDIT: Why the hell hasn't the blood altar been reserved for the inside of Castle Drakan or the end of the Myreque storyline? That would be much more fitting.
- Tithe farming activity
What, like the Vyrewatch? That sounds interesting, but also like it'll go the way of Burgh de Rott Ramble if there's not a worthwhile incentive.
- New weapons and armour
If they're untradeable or past level 75 requirements I'm quitting on the spot. I don't want to relive the dungeoneering era Jagex, that's why I left EoC for OSRS.
- A new race of Lizardmen to battle
How original. Oh alright, I'll give it a chance as long as the lore doesn't get butchered.
Overall I'm not looking forward to Zeah, as based on prior experience the potential for game-breaking failure is much higher than for success.
22-Dec-2015 03:57:19
- Last edited on
22-Dec-2015 04:03:11
by
OnionBro