Agility - provides full graceful outfit set effect (energy regen boost) on its own but no weight reduction, same weight as other skillcapes. This means full graceful still has its use for things like mining and smithing, and the agility cape can give you the graceful regen for other stuff when you require protection.
Herblore - search the cape for a small number of random grimy herbs, once per day.
Thieving - alt idea, unlimited teleports to Rouges Den.
Fletching - slight speed boost at cutting bows?
Smithing - a chance of saving one coal when smelting bars, higher chances with higher lvl bars, as they use more coal.
Fishing - Unlimited tele's to fishing guild and/or maybe the fishing colony.
Cooking - same as cooking gauntlet effect, however, gauntlets+cape = can not burn anything as originally proposed. This still gives the cooking gauntlets some purpose.
While I'm here, why not trim the Quest cape if you've done all achievement diaries 100%? Seems fair considering the effort and levels required to do all the tasks. Quest cape also needs a perk of some kind.
21-Sep-2015 18:49:19
- Last edited on
21-Sep-2015 19:00:41
by
Xyru