I feel like the melee capes deserve a little more love. Personally i hate going to bosses/slayer and seeing so many people wearing a fire cape, making fire cape best in slot but it doesn't seem very unique anymore. I liked the idea of getting +3-5% increase to offense for attack cape, damage for strength cape, and damage reduction for defence cape. It would need to be a bit balance, but if i'm at Bandos GWD lets say and i'm tanking, i'd rather wear my defence cape for the extra damage reduction rather than fire cape that has offence bonuses aswell. Then attackers have the freedom to choose either the bonuses from firecape, attack cape, and strength cape. As for the ROL effect on the defence cape, it seems a bit more fitting for the hitpoints cape.
21-Sep-2015 15:53:17