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DevBlog: Sailing - An Overview

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N0t Maxed
Jul Member 2023

N0t Maxed

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Elfv said :
How about stop making these kind of update and make the dam new continent you promised with PVM dung or something like that. I know it was mod reaches work and idea but common sailing who gives a dam it's another useless skill like firemaking.



Believe it or not, the devs can work on multiple things at once. The release or rejection of sailing does not change the timeline for release of Zeah at all. And a PVM dungeon will be added as well, same for sailing.

"who gives a dam it's another useless skill like firemaking. "

Potentially useful dragon items and access to the supplies for BiS items are the opposite direction from useless.

08-Sep-2015 22:19:25

RNGreed

RNGreed

Posts: 332 Silver Posts by user Forum Profile RuneMetrics Profile
I don't act like its a bad thing to attract more players. When a bad idea is pushed so hard because it will make money instead of how good an idea it is for runescape is when I disagree. Zulrah may keep people grinding range and magic, and the playercount high because of this, but it has disastrous effects on the economy and balance of the game. Its a shortsighted thing that will ultimately lead to a worse quality game.

Also if sailing, the biggest piece of content to hit OSRS ever, does not change the timeline for the next biggest update for OSRS ever then that is a huge problem. If they're going to spend so little time even with more developers its going to be a QA disaster.

08-Sep-2015 22:20:34 - Last edited on 08-Sep-2015 22:26:32 by RNGreed

N0t Maxed
Jul Member 2023

N0t Maxed

Posts: 576 Steel Posts by user Forum Profile RuneMetrics Profile
"a bad idea"
-Personally I think sailing is a great idea, and its new rewards for going to previously undiscovered islands are fitting. And once again, we will be voting on all this. The playerbase had no way of knowing the common drops of Zulrah would change the economy. As a result, both the developers and players are more wary of rewarding drops (look at Cerberus's drop table excluding the uniques, and compare it to the Kraken boss's)

You calling it shortsighted is debatable, when the developers have given us the option of having sailing tie in with Zeah, which is an even larger update.

Zeah will offer several new things, some of which probably will end up being "best". We are merely speculating what its effect will be on the economy will be. In short, we have no basis on what will happen, so you can't just say the game will be worse quality before it's even released.

EDIT: They'll add more developers should the update pass, and Sailing was until a few months ago, a secret project in the works with not a lot of work put in. This isn't stealing developer time.

08-Sep-2015 22:28:11 - Last edited on 08-Sep-2015 22:30:06 by N0t Maxed

Elfv

Elfv

Posts: 355 Silver Posts by user Forum Profile RuneMetrics Profile
N0t Maxed said :
Elfv said :
How about stop making these kind of update and make the dam new continent you promised with PVM dung or something like that. I know it was mod reaches work and idea but common sailing who gives a dam it's another useless skill like firemaking.



Believe it or not, the devs can work on multiple things at once. The release or rejection of sailing does not change the timeline for release of Zeah at all. And a PVM dungeon will be added as well, same for sailing.

"who gives a dam it's another useless skill like firemaking. "

Potentially useful dragon items and access to the supplies for BiS items are the opposite direction from useless.


After Reach left I didnt hear a single update on Zeah on stream or reddit or whatever.

"Potentially useful dragon items and access to the supplies for BiS items are the opposite direction from useless" Clarify this for me.

as RNGgreed said They are adding this sailing crap to attract more new players or old players who want to try something new.
A life that lives without doing anything is the same as a slow death.
You see, the world will not change through naive talks.
-Lelouch Lamperouge

08-Sep-2015 22:29:28

Red13

Red13

Posts: 567 Steel Posts by user Forum Profile RuneMetrics Profile
"New skills bring their own, insulated and self-contained concepts with them. Hunting is where you hunt monsters with traps. Sailing leeches other areas of the game and demands that you do sailing if you want to use the skilling content from other skills. I want to unlock better fish to catch by fishing, and not by training another skill. It's completely backwards to what OSRS's skill system is designed around."

This isn't totally true. Where I do agree, I would not want certain fishing/crafting/smithing/etc related content to have a sailing requirement, I do not see the problem with adding additional content to these skills through sailing. Say fishing jellyfish (example fish) is added through sailing. Give it a level 80 fishing requirement, but no sailing requirement. This does not 'lock' jellyfish behind sailing.

I think it is better to look at sailing as a different take on a skill. Similar to how Slayer added content. I need 85 slayer to get my own whip, or I can buy it from someone with 85 slayer. I'll need 55 sailing to get my own dragon sword, or I can purchase it/go with someone who has 55 sailing.

The biggest problem is that people are worried about a skill that is still in early development, even though the community will still have a large say on its final outcome. If there are aspects of this skill that seem imbalanced, we can still fix them.

08-Sep-2015 22:31:06 - Last edited on 08-Sep-2015 22:33:13 by Red13

RNGreed

RNGreed

Posts: 332 Silver Posts by user Forum Profile RuneMetrics Profile
Rob Zombie said :
Monky killer said :
i vote no because i don't want better items and faster experience, osrs is good as it is now


Anything that will make skills faster xp/h or new weapons will be polled seperately from Sailing.


That doesn't change the fact that best in slot items are regularly voted into the game. Making all these new best in slot gear is horrible powercreep for the game. The rest of the game will remain as easy as it was in 2007 ,for the most part, but our gear will be way more powerful. It just makes the game too easy in the end when content doesn't catch up to gear in difficulty with so few updates for this game.

You can also see this concept with how monster drops huge amounts of resources, making the game really easy. Battlestaves are the best crafting experience apart from even spendier gem cutting, and there are millions of battlestaves introduced into the economy with all the zulrah, wyverns, kraken, etc etc drops.

08-Sep-2015 22:32:07 - Last edited on 08-Sep-2015 22:35:40 by RNGreed

N0t Maxed
Jul Member 2023

N0t Maxed

Posts: 576 Steel Posts by user Forum Profile RuneMetrics Profile
Elfv said :
N0t Maxed said :
Elfv said :
How about stop making these kind of update and make the dam new continent you promised with PVM dung or something like that. I know it was mod reaches work and idea but common sailing who gives a dam it's another useless skill like firemaking.



Believe it or not, the devs can work on multiple things at once. The release or rejection of sailing does not change the timeline for release of Zeah at all. And a PVM dungeon will be added as well, same for sailing.

"who gives a dam it's another useless skill like firemaking. "

Potentially useful dragon items and access to the supplies for BiS items are the opposite direction from useless.


After Reach left I didnt hear a single update on Zeah on stream or reddit or whatever.

"Potentially useful dragon items and access to the supplies for BiS items are the opposite direction from useless" Clarify this for me.

as RNGgreed said They are adding this sailing crap to attract more new players or old players who want to try something new.


The update on Zeah is that the timeline hasn't been changed. Perhaps there isn't anything worth showing at the moment if concepts are still being worked on?

Potentially better than something does not make the item in question useless, so getting it won't be useless. Whips are better than dragon scimitars, so is getting 85 slayer to get whips useless?

"They are adding this sailing [crap* to attract more new players or old players who want to try something new."
Oh god the horror of trying something new

08-Sep-2015 22:33:22

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