IMO one of the most important things to me with any new skill is integration with the rest of the game/world, and I'm very much looking forward to future posts explaining how exactly sailing can be implemented in a way which doesn't feel haphazardly "glued on".
It could be great, or it could be awful.
I hope it's implemented very differently from poorly integrated parts of RS3, such as dungeoneering or player owned ports.
None of this "new skill can only be used inside the magic portal" rubbish.
15-Aug-2015 01:00:24