whilst this is a good idea, you guys are being ridiculously harsh towards the skill penalty upon death, especially at higher levels. forcing someone to spend
hundreds
of hours into their accounts just due to 1 death is simply too harsh..
here's how i recommend you change it to make it more fair to players, if you die:
1)
all combat skills will be reduced by 7 if your combat skills are under 50
all non-combat skills will be reduced by 4 if your non-combat skills are under 50
2)
all combat skills will be reduced by 4 if your combat skills are between 50-74
all non-combat skills will be reduced by 2 if your non-combat skills are between 50 -74
3)
all combat skills will be reduced by 3 if your combat skills are between 75-99
all non-combat skills will be reduced by 1 if your non-combat skills are between 75 -99
why did i separate the penalties into 2 categories? simply because many non combat skills (rc, farming, slayer, herblore etc) take a ridiculously long time to train, and shouldn't be so greatly reduced due to a combat situation.
10-Jun-2015 19:43:47
- Last edited on
10-Jun-2015 19:48:53
by
King Kai