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Dev Blog: Abyssal Weapons

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King Jim
Dec Member 2023

King Jim

Posts: 3,066 Adamant Posts by user Forum Profile RuneMetrics Profile
Serpertine helm = 5
BCP / Torso = 4
Tassets = 2
DFS = 7
Dragon boots = 4 (5) pending a poll passes
Strength Amulet = 10
Barrows gloves = 12
Fire cape = 4
Berserker ring (i) = 8

Which gives you a strength bonus total of 56 with no weapon.

A dds has a strength bonus of 40 bringing your strength bonus to 96 with a max base hit of ~39.5.
The max with special attack which is a +15% to damage would make your max about 45.43.

The abyssal dagger has a strength bonus of 75 bringing your strength bonus to 131 with a base max hit of 48.
The max with the special attack which is a -15% to damage would make your max ~40.8
"I've been playing since 2006 but jagex made me quit 11/20/2013"

08-Jun-2015 20:09:38 - Last edited on 08-Jun-2015 22:45:15 by King Jim

BioMasterZap
Jul Member 2014

BioMasterZap

Posts: 2,542 Adamant Posts by user Forum Profile RuneMetrics Profile
Xon said :
BioMasterZap said :
Xon said :
As for the bludgeon, unlike some other suggestions, I wouldn't buff the spec at all. We don't want an AIO main weapon with a high dps + op spec. As for the main stats, it's pretty even to the saradomin's blessed sword (+2 higher accuracy and -3 str), so who will still invest into that?

As for the dagger, the spec has a lower max hit than the dds.. I would vote for an accuracy boost on the special making the abyssal dagger superior on defence accounts, while still keeping dds'es superior vs pures.

Agreed about the Sara Sword. They really need to look into improving it, or its upgraded version; I think it is better to fix that than weaken the Bludgeon anyway.

It seems that is what they were going for with the Abyssal Dagger, but they commucated it poorly. When I posted about it on reddit, Mod Ronan said:
"The DDS is incredibly inconsistent, though. The likelihood of getting a big spec is much larger with the abyssal dagger as you only need to roll a successful hit once. If it were to match the damage as well it would be very, very strong."
So it seems the "if the first hit lands, both do; if the first hit misses, neither do" mechanic is meant to give it the higher accuracy. Although, they left this rather vague in the blog and I am still not sure if the chance for both to miss is worth it to guarantee a 1; because that is what it sounds like.


Indeed so perhaps a 15% accuracy boost in exchange for the -15% damage reduction might be a fair trade-off to really make it worth it?


Funny you should say that. I was just mentioning the same thing in the reddit post =P But yah, I think a small accuracy buff in the special would help make it a more accurate spec weapon.

08-Jun-2015 20:14:07

Lewis Shoot
Oct Member 2005

Lewis Shoot

Posts: 3,825 Adamant Posts by user Forum Profile RuneMetrics Profile
I forgot to ask.

The abyssal whip is the spine of an abyssal demon, so what is an abyssal bludgeon & abyssal dagger?
RIP Forums :(
Finally we have signatures in the surprise forum update. I'm Lewis, I play Old School & I've been playing since 2005.

08-Jun-2015 20:15:13

King Jim
Dec Member 2023

King Jim

Posts: 3,066 Adamant Posts by user Forum Profile RuneMetrics Profile
Woox said :
I've compiled some data in case anyone is interested. Formulas used in the following calculations are taken from the unofficial Combat Formulas thread .

Assuming the following PvP gear setup:
Helm of neitiznot
Fire cape
Amulet of glory
Dragon defender
Fighter torso
Rune platelegs
Barrows gloves
Dragon boots
Ring of recoil

All calculations assume that you're using super combat potions, piety, maxed stats and is doing a fight against a mirror opponent.


Abyssal dagger special attack (+114 strength bonus, +123 stab bonus)
Max hit: 72 (36-36)
Average hit: 11.77
Hit 10+: 31.37%
Hit 20+: 27.67%
Hit 30+: 21.58%
Hit 40+: 13.39%
Hit 50+: 6.59%
Hit 60+: 2.17%
Hit 70+: 0.14%


Dragon dagger speicla attack (+79 strength bonus, +88 stab bonus)
Max hit: 80 (40-40)
Average hit: 12.22
Hit 10+: 41.11%
Hit 20+: 29.90%
Hit 30+: 18.14%
Hit 40+: 5.81%
Hit 50+: 2.75%
Hit 60+: 1.28%
Hit 70+: 0.37%
Hit 80+: < 0.01%


I don't think this is right. -15% off the 75 str bonus still has the abyssal dagger at a higher max then the dds +15% of 40 str.
"I've been playing since 2006 but jagex made me quit 11/20/2013"

08-Jun-2015 20:15:16

Woox
May Member 2011

Woox

Posts: 3,108 Adamant Posts by user Forum Profile RuneMetrics Profile
King Jim said :
Woox said :
I've compiled some data in case anyone is interested. Formulas used in the following calculations are taken from the unofficial Combat Formulas thread .

Assuming the following PvP gear setup:
Helm of neitiznot
Fire cape
Amulet of glory
Dragon defender
Fighter torso
Rune platelegs
Barrows gloves
Dragon boots
Ring of recoil

All calculations assume that you're using super combat potions, piety, maxed stats and is doing a fight against a mirror opponent.


Abyssal dagger special attack (+114 strength bonus, +123 stab bonus)
Max hit: 72 (36-36)
Average hit: 11.77
Hit 10+: 31.37%
Hit 20+: 27.67%
Hit 30+: 21.58%
Hit 40+: 13.39%
Hit 50+: 6.59%
Hit 60+: 2.17%
Hit 70+: 0.14%


Dragon dagger speicla attack (+79 strength bonus, +88 stab bonus)
Max hit: 80 (40-40)
Average hit: 12.22
Hit 10+: 41.11%
Hit 20+: 29.90%
Hit 30+: 18.14%
Hit 40+: 5.81%
Hit 50+: 2.75%
Hit 60+: 1.28%
Hit 70+: 0.37%
Hit 80+: < 0.01%


I don't think this is right. -15% off the 75 str bonus still has the abyssal dagger at a higher max then the dds +15% of 40 str.


According to my calculations it does not with the specified setup. :P

08-Jun-2015 20:18:45

BioMasterZap
Jul Member 2014

BioMasterZap

Posts: 2,542 Adamant Posts by user Forum Profile RuneMetrics Profile
King Jim said :
If my maths right that's a 4 hit higher max than dds. And it'll still have overall higher accuracy. Dds is 40 attack/ str bonus on stab.

Did you factor in the 15% damage reduction for the Abyssal Dagger special? Or the Dragon Dagger special's 25% accuracy and 15% damage boost?

Woox said :
I've compiled some data in case anyone is interested. Formulas used in the following calculations are taken from the unofficial Combat Formulas thread .
Abyssal dagger special attack (+114 strength bonus, +123 stab bonus)
Max hit: 72 (36-36)
Average hit: 11.77
Dragon dagger speicla attack (+79 strength bonus, +88 stab bonus)
Max hit: 80 (40-40)
Average hit: 12.22

Looks about same as what I was estimating. I take it that does account for the DDs's 25% accuracy and 15% damage boost for the spec and the Abyssal Dagger's 15% damage reduction for the spec? I think the Abyssal Daggers average hit would be higher though, since if the first hit lands the second is guarantee to hit as well; which seems to be their way of making it lower damage but higher accuracy than the DDS.

08-Jun-2015 20:19:49

Woox
May Member 2011

Woox

Posts: 3,108 Adamant Posts by user Forum Profile RuneMetrics Profile
BioMasterZap said :
King Jim said :
If my maths right that's a 4 hit higher max than dds. And it'll still have overall higher accuracy. Dds is 40 attack/ str bonus on stab.

Did you factor in the 15% damage reduction for the Abyssal Dagger special? Or the Dragon Dagger special's 25% accuracy and 15% damage boost?

Woox said :
I've compiled some data in case anyone is interested. Formulas used in the following calculations are taken from the unofficial Combat Formulas thread .
Abyssal dagger special attack (+114 strength bonus, +123 stab bonus)
Max hit: 72 (36-36)
Average hit: 11.77
Dragon dagger speicla attack (+79 strength bonus, +88 stab bonus)
Max hit: 80 (40-40)
Average hit: 12.22

Looks about same as what I was estimating. I take it that does account for the DDs's 25% accuracy and 15% damage boost for the spec and the Abyssal Dagger's 15% damage reduction for the spec? I think the Abyssal Daggers average hit would be higher though, since if the first hit lands the second is guarantee to hit as well; which seems to be their way of making it lower damage but higher accuracy than the DDS.


I assumed dds has +15% accuracy, as that was what was specified in the combat mechanis thread (I can't guarantee that it is 100% correc though). The other damage and accuracy modifiers are the same as what I used.

The abyssal daggers ability to hit only with only both or none of the two hits doesn't affect the average hit, however it makes it more likely to do high combos (as can be seen in the data table).

08-Jun-2015 20:25:09

BioMasterZap
Jul Member 2014

BioMasterZap

Posts: 2,542 Adamant Posts by user Forum Profile RuneMetrics Profile
Woox said :
I assumed dds has +15% accuracy, as that was what was specified in the combat mechanis thread (I can't guarantee that it is 100% correc though). The other damage and accuracy modifiers are the same as what I used.

The abyssal daggers ability to hit only with only both or none of the two hits doesn't affect the average hit, however it makes it more likely to do high combos (as can be seen in the data table).

Ah, fair enough. I got the 25% off the wiki, but it could very well be 15% considering how accurate the wiki is. I think I misread the table before; I think I looked more at start and end and not the middle. It seems the Abyssal Dagger may server its purpose for being accurate with good combos. Out of curiosity, how would that table change if the Abyssal Dagger got a 15% accuracy boost in its special?

08-Jun-2015 20:36:46

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