My suggestions:
Abyssal bludgeon
special attack: Costs 50% special attack energy and when skulled, increases damage dealt by 0.5% for every prayer point that you are missing. When unskulled: for 2* minutes there is a 10%* chance of removing 20%* of the opponent's current hitpoints at the cost of 10%* of your own prayer points, while attacking with the Bludgeon.
Abyssal dagger
special attack: Costs 50% special attack energy and when skulled, hits with 25%* more accuracy and 15%* more damage and 4 ticks after using the special attack, there is a 2nd hit splat which is 50%* the damage of the first. When unskulled: 125% accuracy and for every 1 hp your opponent has over 100 hp, your max hit is 1 damage more. Capping at 100. (example: hellhounds have 122 hp, resulting in a max hit of 71 (49+22) with the dagger's special attack.)
* these numbers can be buffed/nerfed for balance
Not only do these special attacks encourage skulling in PvP, it fits well with the abyssal theme (as you skull when entering the abyss).
On top of that: they are original & will be useful in PvM as well.
08-Jun-2015 20:37:56
- Last edited on
08-Jun-2015 20:45:29
by
lnfinite God