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Dev Blog: Slayer Expansion

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Im Nate

Im Nate

Posts: 1,638 Mithril Posts by user Forum Profile RuneMetrics Profile
Boss slayer shouldn't be any boss you want, should be specific boss. Also slim chance for jad pet? I hope you don't mean slim as in 1/2-5k like other pets. That's a little ridiculous for a monster that is only 1/hr. Maxed Sept 24th, 2015 - 134th to max

15-May-2015 16:14:30

Jjozzie
Jun Member 2005

Jjozzie

Posts: 1,643 Mithril Posts by user Forum Profile RuneMetrics Profile
Talk Show07 said :
TzTok-Jad pet - Awesome. More collectible items like pets are fun content that doesn't impact the economy but gives bragging rights. Having a sink for fire-capes is kinda cool too since I feel like 70% of people have them on osrs.


A "fire cape sink" will make no difference to the 70% of people having them. An item sink it used to bring more value back to an item and a fire cape is worth nothing to others. Also you realise they would still have a fire cape right? If it costs 100 fire capes to get the pet, someone will rather wait until they have 101 or if they do have only 100, they'll simply get another fire cape back right away.

15-May-2015 16:15:02

Heritage
Aug Member 2013

Heritage

Posts: 14,598 Opal Posts by user Forum Profile RuneMetrics Profile
Aftrekdrop said :
Heritage said :
Kilot said :
Heritage said :
I have one concern, what if the slayer helm works on these boss tasks? This way people will get dropped out of teams because they're not on the task for that boss. I hope that the slayer helm won't work for these tasks.


Please you're worrying about stupid things there's be no point in the task if you can't use a slayer helmet


You get Slayer experience, I believe that's good enough.


Well its not, bosses are sht xp


I don't remember people going to bosses for Slayer xp, but for money or to obtain a pet. The xp is a extra bonus and should be enough. Having a slayer helm with 15% more accuracy and damage is just OP for something you can choose.

15-May-2015 16:17:01

Ninja Anna

Ninja Anna

Posts: 463 Silver Posts by user Forum Profile RuneMetrics Profile
Remove the abyssal dagger and add a upgrade for the zamorakian spear/hasta to train attack, strength or defense only?

Also there has to be a slayer requirement for the hellhound boss and 85 slayer for the abyssal boss is to low.
Infernal Fc - Join us now!

15-May-2015 16:23:53

Ze n
Mar Member 2022

Ze n

Posts: 236 Silver Posts by user Forum Profile RuneMetrics Profile
I like it all except for the fact putting anything in the slayer dungeon, most task are already done there so I think it would be better to put the Hellhound boss somewhere like taverly dungeon.

I also think the bosses should be categorized as using a slayer helm at somewhere like Zulrah or Corp would be OP.

15-May-2015 16:27:14

Cryogen
Mar Member 2014

Cryogen

Posts: 255 Silver Posts by user Forum Profile RuneMetrics Profile
I think we need to know the size of the boss task. I'm expecting it to be something like 10-20 boss kills, but other people might have different expectations and are basing their opinons on them. I think it'd be a real shame and an annoying inconsistency if slayer helm wasn't usable on a boss task.

Ze n said :
I like it all except for the fact putting anything in the slayer dungeon, most task are already done there so I think it would be better to put the Hellhound boss somewhere like taverly dungeon.

I also think the bosses should be categorized as using a slayer helm at somewhere like Zulrah or Corp would be OP.


Putting the hellhound boss in Taverly Dungeon is a fantastic idea imo. After all, it's the place where most people probably did their hellhound tasks before the release of Stronghold Slayer Cave.

15-May-2015 16:30:12 - Last edited on 15-May-2015 16:47:05 by Cryogen

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