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Ere 90
Mar Member 2014

Ere 90

Posts: 430 Silver Posts by user Forum Profile RuneMetrics Profile
Ur spot on in both ur posts foggydreamer.

They are slowly killing off this game by turning it a little bit more into rs3 with every (atleast some of them) update.
They make a song where they sing that the GE is broke, then they add it themselves. They preach about integrity with no real world trading when the game was "restarted", talking about how bonds goes against that, then they poll it with f2p just to get it through?

The mods have lost the plot unfortunately, they're doing the same mistake like last time, the difference is that this time they're aware of how detrimental adding these things in the past was, doesn't stop the greed from getting to them however.

They're saying now that "we wont add squeal of fortune etc etc"
Which is exactly what they said about GE & bonds, yet here we are?
So nothing will stop them from polling that crap with something instrumental to the growth of the game, just to make it pass.

They're ******* on every1 who has been taking this game seriously over the past years with this and the GE.

Sorry for my mediocre english, its not my first language.

29-Jan-2015 00:53:16 - Last edited on 29-Jan-2015 00:53:42 by Ere 90

FoggyDreamer
Dec Member 2013

FoggyDreamer

Posts: 333 Silver Posts by user Forum Profile RuneMetrics Profile
Your english is fine, and very well written for a second language! I just bought a year's membership before the GE poll because I was thinking this would be a good game. Then the GE got voted in and now this. I am wondering if I should invest so much of my time in something that I will eventually be quitting, but leveling skills is kind of fun even though pointless now that I know about the rwt and bonds and gold buying. I am just discouraged that we are not all playing on a level playing field and Jagex is very much aware of it. It would be different if they were actively fighting it, but they are participating and enabling it. hugh sigh... You can discover more about a person in an hour of play than in a year of conversation - Plato

29-Jan-2015 01:21:20

Blazee
Aug Member 2023

Blazee

Posts: 4 Bronze Posts by user Forum Profile RuneMetrics Profile
what a lot of people seem to have trouble comprehending is bonds are already in osrs, trading between games is legal, INCLUDING transferring osrs gold to rs3, and purchasing bonds from people who pay $$$. all jagex is doing is making it safer for those who choose to use this method of subscribing to membership.

jagex is a business and as such they require profit-margins. by increasing the playerbase, and giving more options for potential revenue they are in fact negating the need for increased member-count. resorting to alternative options for capital-gains (tradable membership bonds [not squeal, solomon, etc]), allows jagex to not only preserve the integrity of osrs, & give updates to help support the longevity of osrs, but also meet the specific demands of its' players (ie. f2p, quest lines, bosses, new continent, etc).

how else did you expect this to happen, increasing the price of membership by 300% to make up for the 66% loss in player count?

29-Jan-2015 01:33:41 - Last edited on 29-Jan-2015 01:52:30 by Blazee

Feather Bug
Jun Member 2007

Feather Bug

Posts: 84 Iron Posts by user Forum Profile RuneMetrics Profile
Honestly, I don't think there was ever even a chance or a choice regarding BONDS. It's a done business deal that's been in the making for months. Business comes first, and the nostalgic game we thought was safe is gone. Introduction of Ironman accounts makes sense now. Seems well thought out. Having said that, done is done and we have to accept it.

29-Jan-2015 02:58:28

FoggyDreamer
Dec Member 2013

FoggyDreamer

Posts: 333 Silver Posts by user Forum Profile RuneMetrics Profile
You seem to forget that the 66% loss in player count is directly due to their so called savvy business decisions and practices. Jagex alone is responsible for the loss of 66% of their players when they took a healthy game and tried to clone WoW and other games out there. They were making a decent profit before and then their savvy business decisions decreased their profit margin; hence the return of 2007. I have a degree in Business and it isn't hard to do the math. When your profits depend on happy players and you **** off 66% of them, it isn't truly a savvy business decision. It reflects a true misunderstanding of the social and economic aspects of this game as an immersive world. Players like immersive worlds simply because our efforts count for something and we can depend on earning something in return (armor, resources, etc) unlike in the real world where you can work your butt off and get next to nothing in return or some attorney can come along and seize your assets in a frivolous lawsuit. Immersive worlds offer a safer version of the world in which we can expect to control most aspects of our avatars lives. Jagex's decisions not only nerfed our armor won through tedious wealth building, but deflated our banks by 75% after eoc was introduced. That is not conducive to building a trust relationship with the player clientelle. You can discover more about a person in an hour of play than in a year of conversation - Plato

29-Jan-2015 03:57:42

Plonster
Dec Member 2019

Plonster

Posts: 1,452 Mithril Posts by user Forum Profile RuneMetrics Profile
FoggyDreamer said :
You seem to forget that the 66% loss in player count is directly due to their so called savvy business decisions and practices. Jagex alone is responsible for the loss of 66% of their players when they took a healthy game and tried to clone WoW and other games out there. They were making a decent profit before and then their savvy business decisions decreased their profit margin; hence the return of 2007. I have a degree in Business and it isn't hard to do the math. When your profits depend on happy players and you **** off 66% of them, it isn't truly a savvy business decision. It reflects a true misunderstanding of the social and economic aspects of this game as an immersive world. Players like immersive worlds simply because our efforts count for something and we can depend on earning something in return (armor, resources, etc) unlike in the real world where you can work your butt off and get next to nothing in return or some attorney can come along and seize your assets in a frivolous lawsuit. Immersive worlds offer a safer version of the world in which we can expect to control most aspects of our avatars lives. Jagex's decisions not only nerfed our armor won through tedious wealth building, but deflated our banks by 75% after eoc was introduced. That is not conducive to building a trust relationship with the player clientelle.


It was definitely not wow they were cloning, nothing like it :P more like a failed guild wars 2 spin off with the weapons having different action bars.. weirdest idea to me but anyway.

I think your forgetting that Jagex may have lost players but they won more money with game evolving with the ever popular micro transactions that many other mmo games have done previously before rs. Not only that, but new games Blizzard are making make a hell of a lot of money just from players forking out 11 dollars for an outfit! Think of many players doing this week in and week out.
Clan Defy -
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29-Jan-2015 10:43:04

Plonster
Dec Member 2019

Plonster

Posts: 1,452 Mithril Posts by user Forum Profile RuneMetrics Profile
I agree though that Jagex could of released f2p in a nicer fashion and not sucked most of us in to get f2p in with a catch. Most people who are most hurt from the bonds will be players high on the ranks who have put more time into the game than they possibly have should at this point in time. Considering the high scores may be looking a lot more different soon. But what people fail to understand with osrs is that the osrs team made it very clear from the start that the content they pumped out would be dependant on our votes. Jagex's business is very much like what dominoes pizza franchise has turned into. Dominoes wants the customer to think they have the power to design their very own pizza! "be a pizza mogul". Except Jagex wants us to be the content mogul. The only catch with this trend is that the company can orchestra very craftily how they sell it and on what terms and conditions its sold to us in. Once we see a great deal we jump for the chance and most of the community didn't really read the fine print with the bonds. Hell I didn't even know what bonds were until I looked it up since I quit before all that new stuff came about. Clan Defy -
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29-Jan-2015 10:50:26 - Last edited on 29-Jan-2015 10:55:48 by Plonster

Plonster
Dec Member 2019

Plonster

Posts: 1,452 Mithril Posts by user Forum Profile RuneMetrics Profile
foggy I am sorry to hear you are hurt by this. Back when we all were on dial up, you couldn't afford buying gold from the farmers :D Clan Defy -
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29-Jan-2015 11:00:39

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