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Slay Helm

Slay Helm

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Rubbery Ra said :
Im very excited about achievement diaries, but we need to know a bit more about them before they are polled. Also i think a few changes should be made.
-change western banner to a quiver. this would utilize the ammo slot and be a nice addition to the game. I remember there used to be one in the live game that held 255 ammo in each slots, with 4 slots. it was very nice for armadyl back then as your broads for kc, diamond (e) and ruby (e) only took up one slot. im not saying the quiver has to be this, but something similar
Already exists, can be obtained in Keldagrim/

-The wilderness sword stats should be given for each tier
-Double runes from barrows should be changed. this would ruin the rune market, as there are already plenty of runes coming in to the game. perhaps a chance at 50% runes? or add the ROW items from live game to the chest (pray pot (2), sharks, super defence, and normal restore pots)
Not like the people with the stats for this will be doing alot of barrows...

-something should be done with the cooking guild bank for varrock elite. it wouldn't be any faster than rogues den, potentially slower actually. But it would be nice to see some people in the cooking guild again
-20% experience from motherlode mine is a huge increase. I would like to see this at 5-10%, with a higher chance of mining higher level ores added
Considering it doesn't give xp for cleaning the dirt, it comes down to around 12.5% boost - also read what Heur said.

-announce information about the 2 new spells, i'm sure people would like to know what they are voting for exactly. do the spells require high magic, or mid-level magic? what runes are used? does the dragonstone charge do a full inventory or 1 at a time?
There are a few other things, but i think you get the idea of what specifics players want to know before voting
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01-Dec-2014 19:56:58

Lars tha God

Lars tha God

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I absolutely love these diaries. It will be hard to get all diary rewards - but they will be rewarding! I think you're doing a very good job with this.

There are a couple of rewards that I have questions/suggestions about.

The xp lamps seems a bit over the top. Are they really needed? I'd rather experience comes from training skills.

Ardy diaries: The essence, instead of it being a daily collectable, wouldn't it be more fair if it gave some sort of a Essence pouch where you can only withdraw ess from it at a bank like the Lootingbag? That way it would be handy for people mining ess - and actually work as a great reward. Instead of being a 6k worth of gp from talking to an npc.

Falador: It's really good, and always something to look forward to for the next tier of rewards. My only question here is why make MLM more exp, rather than better ores like many others have suggested.

Fremmy: This is great.

Kandarin: As the others, rewards are really good, but I question the flax rewards. Why not make it, as I suggested with the essence rewards from Ardy, a flax bag that can hold some extra flax for people who picks flax. It will feel like a great addition to the game by people who pick flax rather than a daily task people are indifferent to. Also, extra experience from maples bugs me. I would rather get extra birdnests or something. I dislike extra exp.

Karamja: Underwhelming. It's fine and all, just underwhelming.

Kharidian: The instant unfinished pots could be replaced with mixing unfinished pots at a faster rate at Nardah as compared to other places. Elite rewards underwhelming.

Lumb&Draynor: I wouldn't say that the rewards are underwhelming here, but they're not very exciting. They lack a hyped elite reward.

Morytania: Cannonballs should be an elite reward, and perhaps 50% faster instead of 100%.

Varrock and western seems very god.

Wildy: Seems underwhelming at first glance.

Sorry for the parts where I don't have any suggestions.

01-Dec-2014 20:09:56

Slay Helm

Slay Helm

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Lars tha God said :
I absolutely love these diaries. It will be hard to get all diary rewards - but they will be rewarding! I think you're doing a very good job with this.

There are a couple of rewards that I have questions/suggestions about.

The xp lamps seems a bit over the top. Are they really needed? I'd rather experience comes from training skills.
Why not?


Ardy diaries: The essence, instead of it being a daily collectable, wouldn't it be more fair if it gave some sort of a Essence pouch where you can only withdraw ess from it at a bank like the Lootingbag? That way it would be handy for people mining ess - and actually work as a great reward. Instead of being a 6k worth of gp from talking to an npc.
This exists, there's 4 of them, they're called runecrafting pouches. If you mine pess with all 4, you can hold upto 30 extra pure ess. Anyway, I don't plan on wasting time teleing around to get 6k from an npc everyday...

Kandarin: As the others, rewards are really good, but I question the flax rewards. Why not make it, as I suggested with the essence rewards from Ardy, a flax bag that can hold some extra flax for people who picks flax. It will feel like a great addition to the game by people who pick flax rather than a daily task people are indifferent to. Also, extra experience from maples bugs me. I would rather get extra birdnests or something. I dislike extra exp.
Doesn't matter - if you have the stats for an elite you wont wc maples anyway, yews for gp, teaks for xp.
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01-Dec-2014 20:19:39

Lars tha God

Lars tha God

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I know how runecrafting pouches work, mind you. Which is why I suggested a pouch that will help only the mining part of essence. Instead of being a rather useless reward, it will appeal to ironman accounts mining essence for runecrafting as well as other self sufficient people.

About the maples, I agree. However, it begs the question why the reward is like that in the first place.

01-Dec-2014 20:31:57

Jjozzie
Jun Member 2005

Jjozzie

Posts: 1,643 Mithril Posts by user Forum Profile RuneMetrics Profile
Sony22sony22 said :
remember the name of this game? its called oldschool runescape, not pre eoc 2k12 rs.
75% of those rewards are way too op.
I voted for achievement diaries, not easyscape
I MEAN COME ON, NOTED RED DRAGONHIDE!? 4m an hour at red dragons!?
118 str bonus on crystal halberd? d hally is already ** as ****, why make a new one even stronger???? do you want gwd items to crash?

IM SORRY BUT NO, THIS IS GETTING OUT OF HAND


Everyone is entitled to their opinion, and that's fine, and I know I'm replying very late to this, but some of this stuff you have said needs to be adressed.

" 75% of those rewards are way too op "

Like what? You only gave a few examples, and they ones you gave are an awful example.

" I MEAN COME ON, NOTED RED DRAGONHIDE!? 4m an hour at red dragons!? "

Why are most Rs players just horrible with maths? Red hides are 2.5k ea, bones 1.9k ea? Where did you pull 4m/h from? You cannot kill 900 dragons an hour and bank all the loot. I'll give you a benefit of the doubt and say you're talking about only noted hides if you want; you cannot kill 1500+ dragons an hour.

" 118 str bonus on crystal halberd? d hally is already ** as ****, why make a new one even stronger???? do you want gwd items to crash? "

This was probably the funniest one. How is a D hally OP, even in the slightest? How often does a D hally get used? And the only places it does get used is for it's special attack. The Crystal hally with be slow, have a 70 attack requirement so pures can't use it to combo with a bow and it won't have a special attack. I cannot think of a single spot where this will be even close to being the best weapon of choice.

Please start thinking about your posts and what you think is "OP". When you even take a few minutes to think about it you can figure out that it's not in the slightest "OP", at least any of the things you're complaining about.

01-Dec-2014 22:27:28

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