Dilbert2001
said
:
I don't think there is any legislative scrutiny regarding Jagex as the Online Harm White Paper research calls for voluntary levies on the video game industry level.
In other words, the UK DCMS recommends self-regulation, which I 100% agree and apparently as Jagex mentioned in their Reddit statement a couple of days ago, they are also happy to work with UKIE and the video game industry.
What I think more appropriate is just as the UK DCMS suggested: parental control and self-exclusion mechanisms at the top levels - The Platform level.
While it is not a bad idea for an individual company like Jagex to put up parent control or spending limit on their games, it is also not a good solution to protect the players against excessive spending as he or she can easily go spend $62k in other games too. For that, the only viable solution is to have the video game industry set up a spending limit across ALL THE GAMES if they deem it a viable idea.
its an mmorpg... theres more parents who don't let kids play these types of games than them who do... youre obsessed with kids
even if kids play, their parents can say no...
maybe your suggesting kids are the only players who graft skills caus they aren't old enough to spend money online and their parents can say no or use moderation
if the gov makes legislations they can ban bank account being used for anything other than savings for under 18's
20-Sep-2019 20:35:43
- Last edited on
20-Sep-2019 20:39:20
by
boidae
as soon as youre 18 your not under parental control?
if a 16 year old can use a card, at least theyre probably still living at home, and 1% if human population own the majority of the world population, so you really don't got to worry about 6 billion people spending 60k on online stuff
20-Sep-2019 20:42:16
- Last edited on
20-Sep-2019 20:45:43
by
boidae
boidae
said
:
Dilbert2001
said
:
I don't think there is any legislative scrutiny regarding Jagex as the Online Harm White Paper research calls for voluntary levies on the video game industry level.
In other words, the UK DCMS recommends self-regulation, which I 100% agree and apparently as Jagex mentioned in their Reddit statement a couple of days ago, they are also happy to work with UKIE and the video game industry.
What I think more appropriate is just as the UK DCMS suggested: parental control and self-exclusion mechanisms at the top levels - The Platform level.
While it is not a bad idea for an individual company like Jagex to put up parent control or spending limit on their games, it is also not a good solution to protect the players against excessive spending as he or she can easily go spend $62k in other games too. For that, the only viable solution is to have the video game industry set up a spending limit across ALL THE GAMES if they deem it a viable idea.
its an mmorpg... theres more parents who don't let kids play these types of games than them who do... youre obsessed with kids
even if kids play, their parents can say no...
maybe your suggesting kids are the only players who graft skills caus they aren't old enough to spend money online and their parents can say no or use moderation
if the gov makes legislations they can ban bank account being used for anything other than savings for under 18's
I am not suggesting governments to make legislation at all. I am going with DCMS's suggestion to let the video game industry self-regulate.
And no. I don't want the governments to allow all parents to ban their kids from playing games, but the industry and Platforms can ban kids from spending without the consent of their parents as in the case of e-bay.
20-Sep-2019 20:44:57
- Last edited on
20-Sep-2019 20:46:15
by
Dilbert2001
1% of humans own half the world money. theres no regular person on earth than can afford 60k to spend on online virtual goods, that one person is either mentally insane or in the minority
either way its mummy and daddys money
20-Sep-2019 20:50:04
- Last edited on
20-Sep-2019 20:53:20
by
boidae
I am not suggesting governments to make legislation at all. I am going with DCMS's suggestion to let the video game industry self-regulate.
And no. I don't want the governments to allow all parents to ban their kids from playing games, but the industry and Platforms can ban kids from spending without the consent of their parents as in the case of e-bay.
You're delusional if you truly think self-regulation is the answer.
Self-regulation is what got us into this mess to begin with.
Leader of
The Enemy
||
The opposite of Justice is simply another Justice. What is Evil is subjective to each person.
YOU
are their evil
21-Sep-2019 17:22:05
- Last edited on
21-Sep-2019 17:22:24
by
Jack Flac
I am not suggesting governments to make legislation at all. I am going with DCMS's suggestion to let the video game industry self-regulate.
And no. I don't want the governments to allow all parents to ban their kids from playing games, but the industry and Platforms can ban kids from spending without the consent of their parents as in the case of e-bay.
You're delusional if you truly think self-regulation is the answer.
Self-regulation is what got us into this mess to begin with.
But this is what the UK DCMS has suggested and Jagex also said they are happy to go talk with UKIE in their Reddit statement too.
Of course, the video game industry doesn't have to do anything at all. They may not even think there is a need for Parental Control or age verification is just bs which can't be enforced. So in the end there is still nothing although personally I think Parental Control is the best solution.
I Lack Heart
said
:
More videos about the RS controversy:
https://www.youtube.com/watch?v=WUfvrmR4R0Y
I'd be surprised if the public backlash didn't force changes like they did on Battlefront 2.
Really nothing new at all as this streamer just talked about the same mysterious player who spent $62k in Runecape but refused to identify himself IRL when Jagex contacted him to see how they could help him.
Regarding the Battlefront 2 backlash... it is really not comparable as the rant in BF2 was on loot boxes but this $62k whale can't even tell where he spend his money. His rant is on how much he spent in game but not on TH or loot boxes.
The reactions are very different too as we see how W66 Riot fizzled. Nobody really cared in game at all, and over in Reddit there have just been a few anti-MTX posts with 10-30 posts each, hardly the world record BF2 set. ROFL!
Moreover, BF2 made adjustment to their loot boxes did not result in any positive feedback anyway. Even worse for them is it caused EA to put DICE in the doghouse as they are not making enough money, hence the rise of Respawn with the even worse MTX infeseted Apex Legends. Perhaps this will be the portrait of RS3 if they made TH less profitable - it would just force Jagex to go to their own Apex Legends, put even more MTX there and call it the new main game of the Runescape Franchise, while making RS3 old school RS3 and OSRS will become OSRS Classic.
21-Sep-2019 19:30:37
- Last edited on
21-Sep-2019 19:32:43
by
Dilbert2001
I Lack Heart
said
:
Due to several countries investigation of lootboxes, which treasure hunter is, the pay to win era of runescape might be closing to its end. You can tell Jagex have been cashing in the gambling addicts for the past year, knowing that it is too good to be true, so instead of once a month promotion TH turned into 2 promotions a week to ensure there is something you have to spend your money on or you will miss out.
Australia has investigated that loot boxes are psychological gambling, gateway to problem gambling and this is why it is so profitable for gaming companies. It is like selling drugs as postal service to rehab center patients, you dont see your customer but the insane amounts of money is flowing in works as a motivator, out of sight, out of mind.
I thought it was 3 a week, in a cycle so they're up 24/7.