I guess 1 way to look at the adventurer is that they are capable of learning almost any trade skill with minimal instruction or with a single demonstration.
On the flipside, there are many times the player is portrayed as not grasping the finer points of theory behind concepts such as Teleportation.
Also, even if the player has 99 in some skills, while you may have mastered the practical aspect of a skill, you haven't necessarilly honed the finer or more artistic points of it. Example: if you do the Giant Dwarf, and have 99 Smithing, and offer to fix the Axe, you still get the "even if you are the most skilled human alive, you still would not be able to fix it", you need the skill of the Incomando Dwarves (Thurgo) to fix it. similar during What's Mine is Yours, the dwarves at the Artisan Workshop put the finishing touches on a BRONZE dagger and sword.
You would think a 99 craft + smithing player could pull that off ... but ... you lack the years that the dwarves had spent doing that kind of work.
19-Sep-2013 01:00:58
- Last edited on
19-Sep-2013 01:07:18
by
Deltaslug