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Nomad Hardmode - MQC or not?

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An Aviansie
Oct Member 2004

An Aviansie

Posts: 12,278 Opal Posts by user Forum Profile RuneMetrics Profile
I actually agree with Ali the Wise on this.

I mean, there was no lore relevance to completing the Fight Kiln three times and getting the enhanced fire cape. There was no lore relevance to collecting the meager amount of coins from the chest in the pyramid in Sophanem. There was no lore relevance to the Dawn rematch. These things were still included, however simple they may have been, because they still relate to quests.

But maybe I'm just looking for an extra challenge as a master quest cape owner and near-trimmed completionist cape owner. Who knows?
Armadylean lorebird
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Master Quest Cape
and the
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08-Sep-2016 03:47:40

Eren Lapucet

Eren Lapucet

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As Ali said, it isn't a lore cape.

That being said, I'm conflicted about whether to add it or not. Maybe it's just a question of whether it would count as "post-quest content" or not?
I'm too Unaligned to have a forum signature.

08-Sep-2016 04:21:28 - Last edited on 08-Sep-2016 04:25:40 by Eren Lapucet

Hazeel

Hazeel

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Wahisietel said :
IT ISN'T A LORE CAPE AND IT NEVER HAS BEEN.


No shit, Sherlock. Many lorumers said this during its release, but since that seems to have blown over your head, I'll repeat it: It should be a lore cape. We don't need a "mini comp cape".

Wahisietel said :
It's a QUEST cape, and represents ALL aspects of quests, including boss fights.


Then why the hell are ripper journals on there? That has nothing to do with questing. How about Sagas? Kudos? Temple Trekking? PoP Content? God Emissaries? I could go on and on. The requirements make no sense. Some of them have to do with lore, others have to do with quests and aren't related to lore. Some are unrelated to either.

Wahisietel said :
We as a community did set the requirements for the cape, and these are the ones we chose.


The community had very little say in what got in and what didn't.

Wahisietel said :
If you didn't contribute to that discussion, that's your problem.


He says after telling people not to contribute to the discussion.

Wahisietel said :
If you have an issue with the criteria itself, that's fair enough, but that's a separate issue. But this isn't a discussion about what the master quest cape should be, it's a discussion about whether or not Nomad hard mode fits the criteria.


Must have missed that part. Mind pointing it out to me?

Mod Shauny said :
Hey all,

We're looking to gauge feedback related to the addition of Nomad Hardmode in September and should it be added to the Master Quest Cape requirement or not.

Note: This update adds no new lore.

Let us know what you think :)


(I love how he points out this doesn't have lore. It's important.)

Just because the MQC has several illogical requirements that make it undesirable doesn't mean we should add more.
Runescape doesn't need a hero...it needs a villain. An all encompassing force of evil that will remain ever-threatening and use chaos to make the peoples of Gielinor tolerate each other, grow strong together, and fight side by side against this evil. I am that villain.

08-Sep-2016 04:41:37 - Last edited on 08-Sep-2016 06:53:30 by Hazeel

Hazeel

Hazeel

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With that said, this thread isn't about criteria...honestly, the MQC doesn't really have critieria. It's requirements are so bizarre, unexplained, and contradictory to each other that you would be hard pressed to define a criteria that actually justifies all of them. Probably the reason why Jagex is asking the playerbase, because they can't really consult any criteria that would logically include or exclude Hardmode Nomad from the cape.

Now I would love to have player discussion with Jagex about the "criteria" for the MQC and why the current requirements are just illogical, jarring, contradictory to each other, and don't fulfill the need for lorehounds to have a cape of their own, but as Wahi said, this isn't the place for that.

Mod Shauny simply asked if we personally feel it should be required. Well I, personally, feel that anything that isn't related to lore shouldn't be required. It's a little late on that, but I would rather not see anymore non-lore related requirements. Even if there are unfit requirements for the MQC, I still want it to be as easy as possible for dedicated lorehounds to receive, even if they aren't good at PvM.

I would love to see the requirements not related lore removed completely (though I don't expect this to happen). I at least hope that sending Jagex the message that we won't want these types of requirements on the MQC will prevent them in the future and keep to a minimum in the long run. As it is right now, the cape isn't that desirable. It's not appealing to lorehounds or strictly questers. Even for players who love questing, lore, and PvM may be thrown off by the other requirements that aren't suited for lore or questing, essentially leaving it as a poor man's comp cape.
Runescape doesn't need a hero...it needs a villain. An all encompassing force of evil that will remain ever-threatening and use chaos to make the peoples of Gielinor tolerate each other, grow strong together, and fight side by side against this evil. I am that villain.

08-Sep-2016 05:12:55

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08-Sep-2016 06:11:09

Hazeel

Hazeel

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[#0MGFV81HT] said :
Hazeel everything you listed is related to quests in one way or another.


...Hoooow?

-Stronghold of Security
-Stronghold of Player Safety
-Sagas
-Temple Trekking
-PoP
-Emissaries
-Voice of the Elders
-Barbarian Assault
-Vorago
-Priff Memorium
-Last Riders
-Bilrach Notes
-Kal'Gerion Notes
-Stalker Notes--if I keep going I'm going to run out of characters, so I'll leave it here.

How is any of this related to questing? I mean I suppose you could connect Voice of the Elders in the loosest sense because TLW is required for Priff, but that begs the question:

1) Why isn't all Priff content required?

2) Why was Livid Farm removed? By that sense it's connected to the Lunar Island quests.

...These are rhetorical questions by the way. It makes no sense and Farm was removed because there was enough outcry that it had nothing to do with lore.

[#0MGFV81HT] said :
Anything lore and quest related will be on the cape.


This feels a bit contradictory to what you said but OK.

[#0MGFV81HT] said :
This is because lore is, you guessed it, apart of quests.


It's really not. It can be but if we go by that logic, PvP, PvM, and skilling are a part of quests because they can all show up at any point. May as well require a fully upgraded Wildstalker, completion of Raids, and 99 in all skills while we're at it.

Examples:

Lore without questing: GWD journals.

Questing without lore: Gower Quest.

Now they are relevant to each other and closely connected, but they are not one and the same, nor is one required for the other.

And even if you describe it as a "Lore and Quest" cape to justify some of the requirements, there are still plenty that are neither related to lore or quests. And the post-quest content criteria itself is inconsistant and feels more like an elitist attempt to bar non-bossers from getting a lore focused cape.
Runescape doesn't need a hero...it needs a villain. An all encompassing force of evil that will remain ever-threatening and use chaos to make the peoples of Gielinor tolerate each other, grow strong together, and fight side by side against this evil. I am that villain.

08-Sep-2016 07:12:19 - Last edited on 08-Sep-2016 07:18:43 by Hazeel

Laith
Dec Member 2020

Laith

Posts: 455 Silver Posts by user Forum Profile RuneMetrics Profile
It shouldn't be a MQC req . while it is in the guidelines to add it , I think that MQC is more about lore than having to fight difficult bosses.

I do believe it should be a trim comp req though.
True Trim

08-Sep-2016 10:23:12

Zulkir

Zulkir

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Wahisietel said :
But I doubt any of you care about that, since most of you clearly don't even have the cape. The cape already pretty much requires max combat stats due to Kiln and Ripper demons, anyone who actually HAS the cape will have no issues with Nomad, so I'm not really sure what you're whining about.


I have it, you angry little Scrybaby and I say No.

It's a pointless rematch fight because people complained that Nomad was too easy. It's a fight for the sake of a fight, literally nothing else. It doesn't deserve to be on the MQC if it offers nothing new.

Max combat stats for Kiln? HA.

Rippers are entirely justified, annoying as they are, way more so than HC Nomad. Because, here's the kicker, listen to this one, Rippers, Camel warriors, Crystal shapeshifters, what do all these have in common that HC nomad doesn't? Think carefully boys and girls...

Very good! They add Lore into the game! and HC Nomad does not, ergo does not belong on a cape designed with Questers/Lore in mind, yes I know you screamed that this isn't a Lore cape, technically. But like I said it's designed with questers and Lore hunters in mind. Which is why we're the ones being asked, not the PVM community.

Are you getting this now? or do I need to further exaggerate this point to you?
Zarosian Lorehound

Master Questcape Owner

Inconsistent Completionist

08-Sep-2016 13:17:28 - Last edited on 08-Sep-2016 13:54:51 by Zulkir

Ancient Drew

Ancient Drew

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Actually, HC Nomad can give lore. Think about it this way; he was taken away by Sliske, who would see this as an opportunity to bolster his wight army or gain another toy to play with. Look at what he did with Gregorovic, who was a sickly human (albeit a piece of crap). Now imagine the shadow magic he could give to Nomad, and how it can tie into the Endgame.

He could also use Nomad as part of the soul experiment he's planning in Kindred Spirits, by throwing the piece of soul he took from us into the mix. Then there's FOTG2; what could he gain from going to Freneskae, when Zaros and Zamorak fight? Another bit of entertainment? Or do the choices in FOTG and DAT factor into this as well?
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08-Sep-2016 13:38:37

Zulkir

Zulkir

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It'd be impossible for HC Nomad to give Lore, We're already getting tales for one thing, but Gielinor will also be there during the fight, which can't be explained by your suggestion.

The tale will easily cover any lore drop HC nomad could give us, I have no problem and happily await being able to play through the tale. I do not however want to have to go through a Hardcore fight that only exists because people complained that Nomad was too easy.
Zarosian Lorehound

Master Questcape Owner

Inconsistent Completionist

08-Sep-2016 13:51:25

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